diff options
author | Markus Mohrhard <markus.mohrhard@googlemail.com> | 2014-08-14 23:33:37 +0200 |
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committer | Markus Mohrhard <markus.mohrhard@googlemail.com> | 2014-08-15 00:02:50 +0200 |
commit | ae1c06be2920043f74b5713c1efd573e54e0460a (patch) | |
tree | e83fe625bca365131bc1148a5e433d936bc0d100 | |
parent | 69adec3ec051ff94f600ab899506ca9d645a8b56 (diff) |
improve debug message for shader compilatione errors
Change-Id: I14106870bd46c081a574d28f416278b848544fcc
-rw-r--r-- | vcl/source/opengl/OpenGLHelper.cxx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/vcl/source/opengl/OpenGLHelper.cxx b/vcl/source/opengl/OpenGLHelper.cxx index d58b537ffef4..ab10a258df92 100644 --- a/vcl/source/opengl/OpenGLHelper.cxx +++ b/vcl/source/opengl/OpenGLHelper.cxx @@ -83,7 +83,7 @@ GLint OpenGLHelper::LoadShaders(const OUString& rVertexShaderName,const OUString std::vector<char> VertexShaderErrorMessage(InfoLogLength+1); glGetShaderInfoLog(VertexShaderID, InfoLogLength, NULL, &VertexShaderErrorMessage[0]); VertexShaderErrorMessage.push_back('\0'); - SAL_WARN("vcl.opengl", "vertex shader compile failed : " << &VertexShaderErrorMessage[0]); + SAL_WARN("vcl.opengl", "vertex shader compile for " << rVertexShaderName << " failed : " << &VertexShaderErrorMessage[0]); } else SAL_WARN("vcl.opengl", "vertex shader compile failed without error log"); @@ -107,7 +107,7 @@ GLint OpenGLHelper::LoadShaders(const OUString& rVertexShaderName,const OUString std::vector<char> FragmentShaderErrorMessage(InfoLogLength+1); glGetShaderInfoLog(FragmentShaderID, InfoLogLength, NULL, &FragmentShaderErrorMessage[0]); FragmentShaderErrorMessage.push_back('\0'); - SAL_WARN("vcl.opengl", "fragment shader compile failed : " << &FragmentShaderErrorMessage[0]); + SAL_WARN("vcl.opengl", "fragment shader compile for " << rFragmentShaderName << " failed : " << &FragmentShaderErrorMessage[0]); } else SAL_WARN("vcl.opengl", "fragment shader compile failed without error log"); |