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authorAndras Timar <andras.timar@collabora.com>2020-07-21 10:56:31 +0200
committerAndras Timar <andras.timar@collabora.com>2020-07-21 10:57:13 +0200
commit47f8af9ca69d0bc7b0f200df447440750ade9464 (patch)
treee19ff5363905268f1a6809c3a9f4cf80bbc6fd96
parent102520f3f309b7632992a30997d630db1ad9e754 (diff)
Revert "Avoid crash with multiple documents open in the iOS app"
This reverts commit 818a68cb259078fe2cc1ae1d82d3b854e49b24fe. We decided not to have this "multiple docs" feature in stable cp-6.2 because it caused regressions that we could not fix quickly. Change-Id: I526b094d255a40d7b9427237ffdd86e3923e64ca
-rw-r--r--sc/source/ui/unoobj/docuno.cxx6
1 files changed, 0 insertions, 6 deletions
diff --git a/sc/source/ui/unoobj/docuno.cxx b/sc/source/ui/unoobj/docuno.cxx
index e1efd7ca485e..5cdac44a46ab 100644
--- a/sc/source/ui/unoobj/docuno.cxx
+++ b/sc/source/ui/unoobj/docuno.cxx
@@ -505,13 +505,7 @@ void ScModelObj::paintTile( VirtualDevice& rDevice,
{
// There seems to be no clear way of getting the grid window for this
// particular document, hence we need to hope we get the right window.
- // FIXME: "hope"? Are you kidding me?
ScViewData* pViewData = ScDocShell::GetViewData();
-
- // FIXME
- if (!pViewData)
- return;
-
ScGridWindow* pGridWindow = pViewData->GetActiveWin();
// update the size of the area we are painting