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authorNoel Grandin <noel.grandin@collabora.co.uk>2016-12-05 15:29:08 +0200
committerNoel Grandin <noel.grandin@collabora.co.uk>2016-12-06 05:32:06 +0000
commitcc719ad619f1897d05581e38a2703add6f6a1050 (patch)
tree4c9c71f445ad6d91c597f2f4eb347948d14e9cf1
parent70f05aa69acca911298201b8a61e3312ec1ab30e (diff)
convert IMPL_PAINT constants to typed_flags
Change-Id: I9a38a2927cc626e3a94c9eeaffb94b7fd2b6204c Reviewed-on: https://gerrit.libreoffice.org/31634 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
-rw-r--r--include/vcl/window.hxx3
-rw-r--r--vcl/inc/window.h17
-rw-r--r--vcl/source/window/paint.cxx103
-rw-r--r--vcl/source/window/window.cxx2
-rw-r--r--vcl/source/window/winproc.cxx4
5 files changed, 68 insertions, 61 deletions
diff --git a/include/vcl/window.hxx b/include/vcl/window.hxx
index 87c7f7befb51..d5713ad454c6 100644
--- a/include/vcl/window.hxx
+++ b/include/vcl/window.hxx
@@ -68,6 +68,7 @@ class SalFrame;
class MenuFloatingWindow;
class VCLXWindow;
class VclWindowEvent;
+enum class ImplPaintFlags;
namespace com { namespace sun { namespace star {
namespace accessibility {
@@ -685,7 +686,7 @@ private:
PaintHelper destructor; and on the other hand it creates PaintHelper
that (when destructed) calls other ImplCallPaint()'s.
*/
- SAL_DLLPRIVATE void ImplCallPaint(const vcl::Region* pRegion, sal_uInt16 nPaintFlags);
+ SAL_DLLPRIVATE void ImplCallPaint(const vcl::Region* pRegion, ImplPaintFlags nPaintFlags);
SAL_DLLPRIVATE void ImplCallOverlapPaint();
diff --git a/vcl/inc/window.h b/vcl/inc/window.h
index 8ba8be792eb6..061996dd856e 100644
--- a/vcl/inc/window.h
+++ b/vcl/inc/window.h
@@ -25,6 +25,7 @@
#include <tools/fract.hxx>
#include <vcl/idle.hxx>
#include <vcl/rendersettings.hxx>
+#include <o3tl/typed_flags_set.hxx>
#include <list>
#include <vector>
@@ -174,6 +175,20 @@ struct ImplAccessibleInfos
enum AlwaysInputMode { AlwaysInputNone = 0, AlwaysInputEnabled = 1, AlwaysInputDisabled =2 };
+enum class ImplPaintFlags {
+ NONE = 0x0000,
+ Paint = 0x0001,
+ PaintAll = 0x0002,
+ PaintAllChildren = 0x0004,
+ PaintChildren = 0x0008,
+ Erase = 0x0010,
+ CheckRtl = 0x0020,
+};
+namespace o3tl {
+ template<> struct typed_flags<ImplPaintFlags> : is_typed_flags<ImplPaintFlags, 0x003f> {};
+}
+
+
class WindowImpl
{
private:
@@ -254,7 +269,7 @@ public:
WindowType mnType;
ControlPart mnNativeBackground;
sal_uInt16 mnWaitCount;
- sal_uInt16 mnPaintFlags;
+ ImplPaintFlags mnPaintFlags;
GetFocusFlags mnGetFocusFlags;
ParentClipMode mnParentClipMode;
ActivateModeFlags mnActivateMode;
diff --git a/vcl/source/window/paint.cxx b/vcl/source/window/paint.cxx
index 7639a0ee8115..4d71a01a6ce3 100644
--- a/vcl/source/window/paint.cxx
+++ b/vcl/source/window/paint.cxx
@@ -36,13 +36,6 @@
#include <vcl/opengl/OpenGLHelper.hxx>
#endif
-#define IMPL_PAINT_PAINT ((sal_uInt16)0x0001)
-#define IMPL_PAINT_PAINTALL ((sal_uInt16)0x0002)
-#define IMPL_PAINT_PAINTALLCHILDREN ((sal_uInt16)0x0004)
-#define IMPL_PAINT_PAINTCHILDREN ((sal_uInt16)0x0008)
-#define IMPL_PAINT_ERASE ((sal_uInt16)0x0010)
-#define IMPL_PAINT_CHECKRTL ((sal_uInt16)0x0020)
-
// PaintBufferGuard
PaintBufferGuard::PaintBufferGuard(ImplFrameData* pFrameData, vcl::Window* pWindow)
@@ -170,12 +163,12 @@ private:
Rectangle m_aSelectionRect;
Rectangle m_aPaintRect;
vcl::Region m_aPaintRegion;
- sal_uInt16 m_nPaintFlags;
+ ImplPaintFlags m_nPaintFlags;
bool m_bPop : 1;
bool m_bRestoreCursor : 1;
bool m_bStartedBufferedPaint : 1; ///< This PaintHelper started a buffered paint, and should paint it on the screen when being destructed.
public:
- PaintHelper(vcl::Window* pWindow, sal_uInt16 nPaintFlags);
+ PaintHelper(vcl::Window* pWindow, ImplPaintFlags nPaintFlags);
void SetPop()
{
m_bPop = true;
@@ -196,7 +189,7 @@ public:
{
return m_bRestoreCursor;
}
- sal_uInt16 GetPaintFlags() const
+ ImplPaintFlags GetPaintFlags() const
{
return m_nPaintFlags;
}
@@ -215,7 +208,7 @@ public:
~PaintHelper();
};
-PaintHelper::PaintHelper(vcl::Window *pWindow, sal_uInt16 nPaintFlags)
+PaintHelper::PaintHelper(vcl::Window *pWindow, ImplPaintFlags nPaintFlags)
: m_pWindow(pWindow)
, m_pChildRegion(nullptr)
, m_nPaintFlags(nPaintFlags)
@@ -251,7 +244,7 @@ void PaintHelper::DoPaint(const vcl::Region* pRegion)
vcl::Region* pWinChildClipRegion = m_pWindow->ImplGetWinChildClipRegion();
ImplFrameData* pFrameData = m_pWindow->mpWindowImpl->mpFrameData;
- if (pWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL || pFrameData->mbInBufferedPaint)
+ if (pWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll || pFrameData->mbInBufferedPaint)
{
pWindowImpl->maInvalidateRegion = *pWinChildClipRegion;
}
@@ -268,11 +261,11 @@ void PaintHelper::DoPaint(const vcl::Region* pRegion)
*/
pWindowImpl->maInvalidateRegion.Union(*pWindowImpl->mpWinData->mpTrackRect);
- if (pWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN)
+ if (pWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAllChildren)
m_pChildRegion = new vcl::Region(pWindowImpl->maInvalidateRegion);
pWindowImpl->maInvalidateRegion.Intersect(*pWinChildClipRegion);
}
- pWindowImpl->mnPaintFlags = 0;
+ pWindowImpl->mnPaintFlags = ImplPaintFlags::NONE;
if (!pWindowImpl->maInvalidateRegion.IsEmpty())
{
#if HAVE_FEATURE_OPENGL
@@ -493,7 +486,7 @@ void Window::PushPaintHelper(PaintHelper *pHelper, vcl::RenderContext& rRenderCo
mpWindowImpl->mpPaintRegion = &rPaintRegion;
mpWindowImpl->maInvalidateRegion.SetEmpty();
- if ((pHelper->GetPaintFlags() & IMPL_PAINT_ERASE) && rRenderContext.IsBackground())
+ if ((pHelper->GetPaintFlags() & ImplPaintFlags::Erase) && rRenderContext.IsBackground())
{
if (rRenderContext.IsClipRegion())
{
@@ -537,7 +530,7 @@ PaintHelper::~PaintHelper()
}
ImplFrameData* pFrameData = m_pWindow->mpWindowImpl->mpFrameData;
- if ( m_nPaintFlags & (IMPL_PAINT_PAINTALLCHILDREN | IMPL_PAINT_PAINTCHILDREN) )
+ if ( m_nPaintFlags & (ImplPaintFlags::PaintAllChildren | ImplPaintFlags::PaintChildren) )
{
// Paint from the bottom child window and frontward.
vcl::Window* pTempWindow = pWindowImpl->mpLastChild;
@@ -573,7 +566,7 @@ PaintHelper::~PaintHelper()
namespace vcl {
-void Window::ImplCallPaint(const vcl::Region* pRegion, sal_uInt16 nPaintFlags)
+void Window::ImplCallPaint(const vcl::Region* pRegion, ImplPaintFlags nPaintFlags)
{
// call PrePaint. PrePaint may add to the invalidate region as well as
// other parameters used below.
@@ -581,20 +574,20 @@ void Window::ImplCallPaint(const vcl::Region* pRegion, sal_uInt16 nPaintFlags)
mpWindowImpl->mbPaintFrame = false;
- if (nPaintFlags & IMPL_PAINT_PAINTALLCHILDREN)
- mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINT | IMPL_PAINT_PAINTALLCHILDREN | (nPaintFlags & IMPL_PAINT_PAINTALL);
- if (nPaintFlags & IMPL_PAINT_PAINTCHILDREN)
- mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTCHILDREN;
- if (nPaintFlags & IMPL_PAINT_ERASE)
- mpWindowImpl->mnPaintFlags |= IMPL_PAINT_ERASE;
- if (nPaintFlags & IMPL_PAINT_CHECKRTL)
- mpWindowImpl->mnPaintFlags |= IMPL_PAINT_CHECKRTL;
+ if (nPaintFlags & ImplPaintFlags::PaintAllChildren)
+ mpWindowImpl->mnPaintFlags |= ImplPaintFlags::Paint | ImplPaintFlags::PaintAllChildren | (nPaintFlags & ImplPaintFlags::PaintAll);
+ if (nPaintFlags & ImplPaintFlags::PaintChildren)
+ mpWindowImpl->mnPaintFlags |= ImplPaintFlags::PaintChildren;
+ if (nPaintFlags & ImplPaintFlags::Erase)
+ mpWindowImpl->mnPaintFlags |= ImplPaintFlags::Erase;
+ if (nPaintFlags & ImplPaintFlags::CheckRtl)
+ mpWindowImpl->mnPaintFlags |= ImplPaintFlags::CheckRtl;
if (!mpWindowImpl->mpFirstChild)
- mpWindowImpl->mnPaintFlags &= ~IMPL_PAINT_PAINTALLCHILDREN;
+ mpWindowImpl->mnPaintFlags &= ~ImplPaintFlags::PaintAllChildren;
if (mpWindowImpl->mbPaintDisabled)
{
- if (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL)
+ if (mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll)
Invalidate(InvalidateFlags::NoChildren | InvalidateFlags::NoErase | InvalidateFlags::NoTransparent | InvalidateFlags::NoClipChildren);
else if ( pRegion )
Invalidate(*pRegion, InvalidateFlags::NoChildren | InvalidateFlags::NoErase | InvalidateFlags::NoTransparent | InvalidateFlags::NoClipChildren);
@@ -605,14 +598,14 @@ void Window::ImplCallPaint(const vcl::Region* pRegion, sal_uInt16 nPaintFlags)
return;
}
- nPaintFlags = mpWindowImpl->mnPaintFlags & ~(IMPL_PAINT_PAINT);
+ nPaintFlags = mpWindowImpl->mnPaintFlags & ~(ImplPaintFlags::Paint);
PaintHelper aHelper(this, nPaintFlags);
- if (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINT)
+ if (mpWindowImpl->mnPaintFlags & ImplPaintFlags::Paint)
aHelper.DoPaint(pRegion);
else
- mpWindowImpl->mnPaintFlags = 0;
+ mpWindowImpl->mnPaintFlags = ImplPaintFlags::NONE;
// call PostPaint
PostPaint(*this);
@@ -630,11 +623,11 @@ void Window::ImplCallOverlapPaint()
}
// only then ourself
- if ( mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDREN) )
+ if ( mpWindowImpl->mnPaintFlags & (ImplPaintFlags::Paint | ImplPaintFlags::PaintChildren) )
{
// - RTL - notify ImplCallPaint to check for re-mirroring (CHECKRTL)
// because we were called from the Sal layer
- ImplCallPaint(nullptr, mpWindowImpl->mnPaintFlags /*| IMPL_PAINT_CHECKRTL */);
+ ImplCallPaint(nullptr, mpWindowImpl->mnPaintFlags /*| ImplPaintFlags::CheckRtl */);
}
}
@@ -678,30 +671,30 @@ void Window::ImplInvalidateFrameRegion( const vcl::Region* pRegion, InvalidateFl
if ( !ImplIsOverlapWindow() )
{
vcl::Window* pTempWindow = this;
- sal_uInt16 nTranspPaint = IsPaintTransparent() ? IMPL_PAINT_PAINT : 0;
+ ImplPaintFlags nTranspPaint = IsPaintTransparent() ? ImplPaintFlags::Paint : ImplPaintFlags::NONE;
do
{
pTempWindow = pTempWindow->ImplGetParent();
- if ( pTempWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTCHILDREN )
+ if ( pTempWindow->mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintChildren )
break;
- pTempWindow->mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTCHILDREN | nTranspPaint;
+ pTempWindow->mpWindowImpl->mnPaintFlags |= ImplPaintFlags::PaintChildren | nTranspPaint;
if( ! pTempWindow->IsPaintTransparent() )
- nTranspPaint = 0;
+ nTranspPaint = ImplPaintFlags::NONE;
}
while ( !pTempWindow->ImplIsOverlapWindow() );
}
// set Paint-Flags
- mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINT;
+ mpWindowImpl->mnPaintFlags |= ImplPaintFlags::Paint;
if ( nFlags & InvalidateFlags::Children )
- mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTALLCHILDREN;
+ mpWindowImpl->mnPaintFlags |= ImplPaintFlags::PaintAllChildren;
if ( !(nFlags & InvalidateFlags::NoErase) )
- mpWindowImpl->mnPaintFlags |= IMPL_PAINT_ERASE;
+ mpWindowImpl->mnPaintFlags |= ImplPaintFlags::Erase;
if ( !pRegion )
- mpWindowImpl->mnPaintFlags |= IMPL_PAINT_PAINTALL;
+ mpWindowImpl->mnPaintFlags |= ImplPaintFlags::PaintAll;
// if not everything has to be redrawn, add the region to it
- if ( !(mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL) )
+ if ( !(mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll) )
mpWindowImpl->maInvalidateRegion.Union( *pRegion );
// Handle transparent windows correctly: invalidate must be done on the first opaque parent
@@ -714,7 +707,7 @@ void Window::ImplInvalidateFrameRegion( const vcl::Region* pRegion, InvalidateFl
if( pParent )
{
vcl::Region *pChildRegion;
- if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL )
+ if ( mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll )
// invalidate the whole child window region in the parent
pChildRegion = ImplGetWinChildClipRegion();
else
@@ -845,7 +838,7 @@ void Window::ImplMoveInvalidateRegion( const Rectangle& rRect,
long nHorzScroll, long nVertScroll,
bool bChildren )
{
- if ( (mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTALL)) == IMPL_PAINT_PAINT )
+ if ( (mpWindowImpl->mnPaintFlags & (ImplPaintFlags::Paint | ImplPaintFlags::PaintAll)) == ImplPaintFlags::Paint )
{
vcl::Region aTempRegion = mpWindowImpl->maInvalidateRegion;
aTempRegion.Intersect( rRect );
@@ -853,7 +846,7 @@ void Window::ImplMoveInvalidateRegion( const Rectangle& rRect,
mpWindowImpl->maInvalidateRegion.Union( aTempRegion );
}
- if ( bChildren && (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTCHILDREN) )
+ if ( bChildren && (mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintChildren) )
{
vcl::Window* pWindow = mpWindowImpl->mpFirstChild;
while ( pWindow )
@@ -878,9 +871,9 @@ void Window::ImplMoveAllInvalidateRegions( const Rectangle& rRect,
do
{
pPaintAllWindow = pPaintAllWindow->ImplGetParent();
- if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN )
+ if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAllChildren )
{
- if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL )
+ if ( pPaintAllWindow->mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll )
{
aPaintAllRegion.SetEmpty();
break;
@@ -908,10 +901,10 @@ void Window::ImplValidateFrameRegion( const vcl::Region* pRegion, ValidateFlags
else
{
// when all child windows have to be drawn we need to invalidate them before doing so
- if ( (mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN) && mpWindowImpl->mpFirstChild )
+ if ( (mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAllChildren) && mpWindowImpl->mpFirstChild )
{
vcl::Region aChildRegion = mpWindowImpl->maInvalidateRegion;
- if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL )
+ if ( mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll )
{
Rectangle aRect( Point( mnOutOffX, mnOutOffY ), Size( mnOutWidth, mnOutHeight ) );
aChildRegion = aRect;
@@ -923,14 +916,14 @@ void Window::ImplValidateFrameRegion( const vcl::Region* pRegion, ValidateFlags
pChild = pChild->mpWindowImpl->mpNext;
}
}
- if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALL )
+ if ( mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAll )
{
Rectangle aRect( Point( mnOutOffX, mnOutOffY ), Size( mnOutWidth, mnOutHeight ) );
mpWindowImpl->maInvalidateRegion = aRect;
}
mpWindowImpl->maInvalidateRegion.Exclude( *pRegion );
}
- mpWindowImpl->mnPaintFlags &= ~IMPL_PAINT_PAINTALL;
+ mpWindowImpl->mnPaintFlags &= ~ImplPaintFlags::PaintAll;
if ( nFlags & ValidateFlags::Children )
{
@@ -1229,7 +1222,7 @@ bool Window::HasPaintEvent() const
if ( mpWindowImpl->mpFrameWindow->mpWindowImpl->mbPaintFrame )
return true;
- if ( mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINT )
+ if ( mpWindowImpl->mnPaintFlags & ImplPaintFlags::Paint )
return true;
if ( !ImplIsOverlapWindow() )
@@ -1238,7 +1231,7 @@ bool Window::HasPaintEvent() const
do
{
pTempWindow = pTempWindow->ImplGetParent();
- if ( pTempWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINTCHILDREN | IMPL_PAINT_PAINTALLCHILDREN) )
+ if ( pTempWindow->mpWindowImpl->mnPaintFlags & (ImplPaintFlags::PaintChildren | ImplPaintFlags::PaintAllChildren) )
return true;
}
while ( !pTempWindow->ImplIsOverlapWindow() );
@@ -1285,7 +1278,7 @@ void Window::Update()
pWindow = pUpdateWindow;
do
{
- if ( pWindow->mpWindowImpl->mnPaintFlags & IMPL_PAINT_PAINTALLCHILDREN )
+ if ( pWindow->mpWindowImpl->mnPaintFlags & ImplPaintFlags::PaintAllChildren )
pUpdateWindow = pWindow;
if ( pWindow->ImplIsOverlapWindow() )
break;
@@ -1294,7 +1287,7 @@ void Window::Update()
while ( pWindow );
// if there is something to paint, trigger a Paint
- if ( pUpdateWindow->mpWindowImpl->mnPaintFlags & (IMPL_PAINT_PAINT | IMPL_PAINT_PAINTCHILDREN) )
+ if ( pUpdateWindow->mpWindowImpl->mnPaintFlags & (ImplPaintFlags::Paint | ImplPaintFlags::PaintChildren) )
{
VclPtr<vcl::Window> xWindow(this);
@@ -1649,7 +1642,7 @@ void Window::ImplScroll( const Rectangle& rRect,
{
// --- RTL --- the invalidate region for this windows is already computed in frame coordinates
// so it has to be re-mirrored before calling the Paint-handler
- mpWindowImpl->mnPaintFlags |= IMPL_PAINT_CHECKRTL;
+ mpWindowImpl->mnPaintFlags |= ImplPaintFlags::CheckRtl;
InvalidateFlags nPaintFlags = InvalidateFlags::Children;
if ( !bScrollChildren )
diff --git a/vcl/source/window/window.cxx b/vcl/source/window/window.cxx
index f50e6628ebb0..7bba641f6463 100644
--- a/vcl/source/window/window.cxx
+++ b/vcl/source/window/window.cxx
@@ -642,7 +642,7 @@ WindowImpl::WindowImpl( WindowType nType )
mnType = nType; // type
mnGetFocusFlags = GetFocusFlags::NONE; // Flags fuer GetFocus()-Aufruf
mnWaitCount = 0; // Wait-Count (>1 == Warte-MousePointer)
- mnPaintFlags = 0; // Flags for ImplCallPaint
+ mnPaintFlags = ImplPaintFlags::NONE; // Flags for ImplCallPaint
mnParentClipMode = ParentClipMode::NONE; // Flags for Parent-ClipChildren-Mode
mnActivateMode = ActivateModeFlags::NONE; // Will be converted in System/Overlap-Windows
mnDlgCtrlFlags = DialogControlFlags::NONE; // DialogControl-Flags
diff --git a/vcl/source/window/winproc.cxx b/vcl/source/window/winproc.cxx
index 8defcd3614ea..4b5ce2a4f4f0 100644
--- a/vcl/source/window/winproc.cxx
+++ b/vcl/source/window/winproc.cxx
@@ -1574,12 +1574,10 @@ static bool ImplHandleLongPress(vcl::Window *pWindow, const SalLongPressEvent& r
return aHandler.HandleEvent();
}
-#define IMPL_PAINT_CHECKRTL ((sal_uInt16)0x0020)
-
static void ImplHandlePaint( vcl::Window* pWindow, const Rectangle& rBoundRect, bool bImmediateUpdate )
{
// system paint events must be checked for re-mirroring
- pWindow->ImplGetWindowImpl()->mnPaintFlags |= IMPL_PAINT_CHECKRTL;
+ pWindow->ImplGetWindowImpl()->mnPaintFlags |= ImplPaintFlags::CheckRtl;
// trigger paint for all windows that live in the new paint region
vcl::Region aRegion( rBoundRect );