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author | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2017-10-05 17:09:01 +0200 |
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committer | Michael Meeks <michael.meeks@collabora.com> | 2017-10-16 14:51:29 +0100 |
commit | 964d0904804a63ce0b5a0fed5f5b6d182b090ec3 (patch) | |
tree | 1c3421eb0f4bb0717996abe050134be83ce5b0b2 | |
parent | 150c388ba5775eddfee74289868609d0f3d8a8c2 (diff) |
opengl: decrease max framebuffer count
Change-Id: I78b6864e1851d7eaa46919dea176dad474c57aeb
-rw-r--r-- | vcl/source/opengl/OpenGLContext.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/source/opengl/OpenGLContext.cxx b/vcl/source/opengl/OpenGLContext.cxx index ffe5f3619136..e6b85e3c97db 100644 --- a/vcl/source/opengl/OpenGLContext.cxx +++ b/vcl/source/opengl/OpenGLContext.cxx @@ -35,7 +35,7 @@ using namespace com::sun::star; -#define MAX_FRAMEBUFFER_COUNT 30 +#define MAX_FRAMEBUFFER_COUNT 4 static sal_Int64 nBufferSwapCounter = 0; |