diff options
author | Khaled Hosny <khaledhosny@eglug.org> | 2016-11-07 07:59:49 +0200 |
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committer | Khaled Hosny <khaledhosny@eglug.org> | 2016-11-07 07:59:49 +0200 |
commit | 8285af5e56cbc9d3871f75454781ce0f5386ec08 (patch) | |
tree | c0e64b3885f0a7ef0217f9e28636d68ec224e7de | |
parent | bd2ff931428a7007ef639004ea6a65a2fa417cb1 (diff) |
Disable VCL_FLOAT_DEVICE_PIXEL on macOS for now
Causes subtle and surprising differences, and it was only needed for the
Core Text-based layout engine, which is not the default now. We want to
use floats for our text layout everywhere at some point, though, so lets
keep the code around.
Change-Id: Iac4d0f58992646b9357a9f32c5eea8ff2729a5c0
-rw-r--r-- | configure.ac | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/configure.ac b/configure.ac index 0d6329ec07fd..66fdc0d3adec 100644 --- a/configure.ac +++ b/configure.ac @@ -10175,13 +10175,14 @@ dnl =================================================================== dnl Set vcl option: coordinate device in double or sal_Int32 dnl =================================================================== -AC_MSG_CHECKING([Type to use for Device Pixel coordinates]) -if test "$_os" = "Darwin" -o $_os = iOS ; then - AC_DEFINE(VCL_FLOAT_DEVICE_PIXEL) - AC_MSG_RESULT([double]) -else - AC_MSG_RESULT([sal_Int32]) -fi +dnl disabled for now, we don't want subtle differences between OSs +dnl AC_MSG_CHECKING([Type to use for Device Pixel coordinates]) +dnl if test "$_os" = "Darwin" -o $_os = iOS ; then +dnl AC_DEFINE(VCL_FLOAT_DEVICE_PIXEL) +dnl AC_MSG_RESULT([double]) +dnl else +dnl AC_MSG_RESULT([sal_Int32]) +dnl fi dnl =================================================================== dnl Test which vclplugs have to be built. |