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authorAndrzej Hunt <andrzej.hunt@collabora.com>2014-08-05 19:32:51 +0200
committerAndrzej Hunt <andrzej.hunt@collabora.com>2014-08-05 19:32:51 +0200
commitff41179619156a1ffaf6026489e68b06b7e0f46d (patch)
treea40694ec8d17ef6c3dc6bead0f7864e4ff94105a
parent4a95e1a9c212a45408f9a7407ab283eca221378d (diff)
Only use logic mapping during paint for col/rowbars.
Change-Id: I12e59b94f73eea18d0d407d9898c59b8d68eb4a2
-rw-r--r--sc/source/ui/view/hdrcont.cxx16
1 files changed, 10 insertions, 6 deletions
diff --git a/sc/source/ui/view/hdrcont.cxx b/sc/source/ui/view/hdrcont.cxx
index 234547344173..c25f66150959 100644
--- a/sc/source/ui/view/hdrcont.cxx
+++ b/sc/source/ui/view/hdrcont.cxx
@@ -271,7 +271,8 @@ void ScHeaderControl::Paint( const Rectangle& rRect )
}
ScViewData& rViewData = pViewSh->GetViewData();
- MapMode aMapMode( GetMapMode() );
+ const MapMode aOriginalMapMode = GetMapMode();
+ MapMode aMapMode = aOriginalMapMode;
aMapMode.SetMapUnit( MAP_TWIP );
aMapMode.SetScaleX( rViewData.GetZoomX() * Fraction(0.96) );
aMapMode.SetScaleY( rViewData.GetZoomY() * Fraction(0.96) );
@@ -592,10 +593,10 @@ void ScHeaderControl::Paint( const Rectangle& rRect )
aTxtPos = LogicToPixel( aTxtPos );
// Text is in pixels, so easiest just to map that way
// only here.
- const MapMode aOriginalMapMode( GetMapMode() );
- SetMapMode( MapMode( MAP_PIXEL ) );
- DrawText( aTxtPos, aString );
+ const MapMode aCurrentMode( GetMapMode() );
SetMapMode( aOriginalMapMode );
+ DrawText( aTxtPos, aString );
+ SetMapMode( aCurrentMode );
}
break;
}
@@ -611,6 +612,8 @@ void ScHeaderControl::Paint( const Rectangle& rRect )
aGrid.Flush();
}
+
+ SetMapMode( aOriginalMapMode );
}
SCCOLROW ScHeaderControl::GetMousePos( const MouseEvent& rMEvt, bool& rBorder ) const
@@ -620,9 +623,10 @@ SCCOLROW ScHeaderControl::GetMousePos( const MouseEvent& rMEvt, bool& rBorder )
SCCOLROW nHitNo = nPos;
SCCOLROW nEntryNo = 1 + nPos;
long nScrPos;
- long nMousePos = bVertical ? rMEvt.GetPosPixel().Y() : rMEvt.GetPosPixel().X();
+ long nMousePos = bVertical ? PixelToLogic(rMEvt.GetPosPixel()).Y() :
+ PixelToLogic(rMEvt.GetPosPixel()).X();
long nDif;
- Size aSize = GetOutputSizePixel();
+ Size aSize = PixelToLogic(GetOutputSizePixel());
long nWinSize = bVertical ? aSize.Height() : aSize.Width();
bool bLayoutRTL = IsLayoutRTL();