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author | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2020-05-08 20:50:29 +0200 |
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committer | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2021-07-30 22:17:46 +0900 |
commit | a8891560cb8ef86cb05b94f9ea9e15526604429c (patch) | |
tree | 653108599bf5449569b562c14c6c913f540c5fa6 | |
parent | 0333dc47361fccb78e3705051cc798e2fdf71f5c (diff) |
drawinglayer: externalize PointArrayPrimitive2D class
Change-Id: I8ee993947bf2f4437cf3a429c43a81132fac0947
-rw-r--r-- | include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx b/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx index 7e516555162a..ba4be8c5dcc4 100644 --- a/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx +++ b/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx @@ -37,7 +37,7 @@ namespace drawinglayer::primitive2d should process it (Currently it is only used for grid visualisation, but this may change). */ - class PointArrayPrimitive2D final : public BasePrimitive2D + class DRAWINGLAYER_DLLPUBLIC PointArrayPrimitive2D final : public BasePrimitive2D { private: /// the array of positions |