diff options
author | Andrzej Hunt <andrzej@ahunt.org> | 2014-09-25 09:25:47 +0100 |
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committer | Andrzej Hunt <andrzej@ahunt.org> | 2014-09-25 09:25:47 +0100 |
commit | 3a69e64571c55b5566467e7c30d0ab701406d5f5 (patch) | |
tree | f95ecce4d5703599d4c5be3fab08584f3bc5780c | |
parent | 59c84d1793b71b1b8affb53cbf20ac19c4d66058 (diff) |
Don't use ImplDoTiledRendering for Android.
With svp this causes images not to be rendered for tiled rendering,
however this could potentially cause issues with SmartArt (however
SmartArt support for Tiled Rendering is possibly problematic in any case).
Change-Id: Iccbdce7b6d5353966892fbde3d3d10eb49164df9
-rw-r--r-- | vcl/source/window/window.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/source/window/window.cxx b/vcl/source/window/window.cxx index b7166f0390d8..9302025050ac 100644 --- a/vcl/source/window/window.cxx +++ b/vcl/source/window/window.cxx @@ -1283,7 +1283,7 @@ bool Window::ImplCheckUIFont( const Font& rFont ) bool ImplDoTiledRendering() { -#if !HAVE_FEATURE_DESKTOP +#if !HAVE_FEATURE_DESKTOP && !ANDROID // We do tiled rendering only for iOS at the moment, actually, but // let's see what happens if we assume it for Android, too. return true; |