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authorCaolán McNamara <caolanm@redhat.com>2017-09-10 16:07:49 +0100
committerEike Rathke <erack@redhat.com>2017-09-15 21:40:09 +0200
commit159f55eab59d5a01973e5ea79f9109d25e5dac31 (patch)
tree6fec54b6afe52dc40715ca666441845bf228370b
parent45cfa386e312bf70c84fb971a9f7d541353b4809 (diff)
gtk3: flicker-free opengl transitions
leave the GtkGLArea opengl context alone except for the final render into it, create a new context for the slide transitions to play with set up a pair of framebuffers, a scratch one to let the transitions render into, the other to take a snapshot when the transition is finished with it and then tell GtkGLArea we're ready to render it and when the callback comes around copy the snapshot into it. Change-Id: I3515614baf7eea0ff53c46edbaf9cf66f926eef2 hidpi+gtk3: move setting the opengl slide viewport to when the window size is set, and adjust to gtk3 hidpi scaling factor Change-Id: Id9bd0defd0b6ae640ac57f88133d954202d4bcc3 Reviewed-on: https://gerrit.libreoffice.org/42143 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Caolán McNamara <caolanm@redhat.com> Tested-by: Caolán McNamara <caolanm@redhat.com> (cherry picked from commit 1a547a566eba5943f9e4d9987baf4aee80846dd1) Reviewed-on: https://gerrit.libreoffice.org/42153 Reviewed-by: Eike Rathke <erack@redhat.com>
-rw-r--r--include/vcl/opengl/OpenGLContext.hxx1
-rw-r--r--slideshow/source/engine/opengl/TransitionerImpl.cxx1
-rw-r--r--vcl/source/opengl/OpenGLContext.cxx11
-rw-r--r--vcl/unx/gtk3/gtk3gtkinst.cxx146
4 files changed, 150 insertions, 9 deletions
diff --git a/include/vcl/opengl/OpenGLContext.hxx b/include/vcl/opengl/OpenGLContext.hxx
index 5fc88d6c0008..5af9144b5f8d 100644
--- a/include/vcl/opengl/OpenGLContext.hxx
+++ b/include/vcl/opengl/OpenGLContext.hxx
@@ -158,6 +158,7 @@ public:
private:
virtual bool initWindow();
virtual void destroyCurrentContext();
+ virtual void adjustToNewSize();
protected:
bool InitGL();
diff --git a/slideshow/source/engine/opengl/TransitionerImpl.cxx b/slideshow/source/engine/opengl/TransitionerImpl.cxx
index 246f9c85cb09..c8ae323f549a 100644
--- a/slideshow/source/engine/opengl/TransitionerImpl.cxx
+++ b/slideshow/source/engine/opengl/TransitionerImpl.cxx
@@ -344,7 +344,6 @@ bool OGLTransitionerImpl::initWindowFromSlideShowView( const Reference< presenta
mpContext->swapBuffers();
- glViewport(0, 0, aCanvasArea.Width, aCanvasArea.Height);
CHECK_GL_ERROR();
return true;
diff --git a/vcl/source/opengl/OpenGLContext.cxx b/vcl/source/opengl/OpenGLContext.cxx
index 541491100bf5..7f856e0d7ca3 100644
--- a/vcl/source/opengl/OpenGLContext.cxx
+++ b/vcl/source/opengl/OpenGLContext.cxx
@@ -338,14 +338,21 @@ void OpenGLContext::restoreDefaultFramebuffer()
void OpenGLContext::setWinPosAndSize(const Point &rPos, const Size& rSize)
{
- if(m_xWindow)
+ if (m_xWindow)
m_xWindow->SetPosSizePixel(rPos, rSize);
- if( m_pChildWindow )
+ if (m_pChildWindow)
m_pChildWindow->SetPosSizePixel(rPos, rSize);
GLWindow& rGLWin = getModifiableOpenGLWindow();
rGLWin.Width = rSize.Width();
rGLWin.Height = rSize.Height();
+ adjustToNewSize();
+}
+
+void OpenGLContext::adjustToNewSize()
+{
+ const GLWindow& rGLWin = getOpenGLWindow();
+ glViewport(0, 0, rGLWin.Width, rGLWin.Height);
}
void OpenGLContext::setWinSize(const Size& rSize)
diff --git a/vcl/unx/gtk3/gtk3gtkinst.cxx b/vcl/unx/gtk3/gtk3gtkinst.cxx
index 5d1752058a26..7c880270eeaf 100644
--- a/vcl/unx/gtk3/gtk3gtkinst.cxx
+++ b/vcl/unx/gtk3/gtk3gtkinst.cxx
@@ -910,6 +910,14 @@ class GtkOpenGLContext : public OpenGLContext
GLWindow m_aGLWin;
#if GTK_CHECK_VERSION(3,16,0)
GtkWidget *m_pGLArea;
+ GdkGLContext *m_pContext;
+ guint m_nAreaFrameBuffer;
+ guint m_nFrameBuffer;
+ guint m_nRenderBuffer;
+ guint m_nDepthBuffer;
+ guint m_nFrameScratchBuffer;
+ guint m_nRenderScratchBuffer;
+ guint m_nDepthScratchBuffer;
#endif
public:
@@ -917,6 +925,14 @@ public:
: OpenGLContext()
#if GTK_CHECK_VERSION(3,16,0)
, m_pGLArea(nullptr)
+ , m_pContext(nullptr)
+ , m_nAreaFrameBuffer(0)
+ , m_nFrameBuffer(0)
+ , m_nRenderBuffer(0)
+ , m_nDepthBuffer(0)
+ , m_nFrameScratchBuffer(0)
+ , m_nRenderScratchBuffer(0)
+ , m_nDepthScratchBuffer(0)
#endif
{
}
@@ -947,8 +963,73 @@ private:
GtkOpenGLContext* pThis = static_cast<GtkOpenGLContext*>(context);
pThis->m_pGLArea = nullptr;
}
+
+ static gboolean signalRender(GtkGLArea*, GdkGLContext*, gpointer window)
+ {
+ GtkOpenGLContext* pThis = static_cast<GtkOpenGLContext*>(window);
+
+ int scale = gtk_widget_get_scale_factor(pThis->m_pGLArea);
+ int width = pThis->m_aGLWin.Width * scale;
+ int height = pThis->m_aGLWin.Height * scale;
+
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, pThis->m_nAreaFrameBuffer);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+
+ glBlitFramebuffer(0, 0, width, height, 0, 0, width, height,
+ GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_NEAREST);
+
+ gdk_gl_context_make_current(pThis->m_pContext);
+ return true;
+ }
+
#endif
+ virtual void adjustToNewSize() override
+ {
+#if GTK_CHECK_VERSION(3,16,0)
+ if (m_pGLArea)
+ {
+ int scale = gtk_widget_get_scale_factor(m_pGLArea);
+ int width = m_aGLWin.Width * scale;
+ int height = m_aGLWin.Height * scale;
+
+ gtk_gl_area_make_current(GTK_GL_AREA(m_pGLArea));
+ glBindRenderbuffer(GL_RENDERBUFFER, m_nRenderBuffer);
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, width, height);
+ glBindRenderbuffer(GL_RENDERBUFFER, m_nDepthBuffer);
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, width, height);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_nAreaFrameBuffer);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_RENDERBUFFER_EXT, m_nRenderBuffer);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
+ GL_RENDERBUFFER_EXT, m_nDepthBuffer);
+
+ gdk_gl_context_make_current(m_pContext);
+ glBindRenderbuffer(GL_RENDERBUFFER, m_nRenderBuffer);
+ glBindRenderbuffer(GL_RENDERBUFFER, m_nDepthBuffer);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_nFrameBuffer);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_RENDERBUFFER_EXT, m_nRenderBuffer);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
+ GL_RENDERBUFFER_EXT, m_nDepthBuffer);
+ glViewport(0, 0, width, height);
+
+ glBindRenderbuffer(GL_RENDERBUFFER, m_nRenderScratchBuffer);
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, width, height);
+ glBindRenderbuffer(GL_RENDERBUFFER, m_nDepthScratchBuffer);
+ glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, width, height);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_nFrameScratchBuffer);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_RENDERBUFFER_EXT, m_nRenderScratchBuffer);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
+ GL_RENDERBUFFER_EXT, m_nDepthScratchBuffer);
+ glViewport(0, 0, width, height);
+ }
+#endif
+ }
+
virtual bool ImplInit() override
{
#if GTK_CHECK_VERSION(3,16,0)
@@ -956,14 +1037,28 @@ private:
GtkWidget *pParent = static_cast<GtkWidget*>(pEnvData->pWidget);
m_pGLArea = gtk_gl_area_new();
g_signal_connect(G_OBJECT(m_pGLArea), "destroy", G_CALLBACK(signalDestroy), this);
+ g_signal_connect(G_OBJECT(m_pGLArea), "render", G_CALLBACK(signalRender), this);
gtk_gl_area_set_has_depth_buffer(GTK_GL_AREA(m_pGLArea), true);
gtk_gl_area_set_auto_render(GTK_GL_AREA(m_pGLArea), false);
gtk_widget_set_hexpand(m_pGLArea, true);
gtk_widget_set_vexpand(m_pGLArea, true);
gtk_container_add(GTK_CONTAINER(pParent), m_pGLArea);
gtk_widget_show_all(pParent);
+
gtk_gl_area_make_current(GTK_GL_AREA(m_pGLArea));
gtk_gl_area_attach_buffers(GTK_GL_AREA(m_pGLArea));
+ glGenFramebuffersEXT(1, &m_nAreaFrameBuffer);
+
+ GdkWindow *pWindow = gtk_widget_get_window(pParent);
+ m_pContext = gdk_window_create_gl_context(pWindow, nullptr);
+ gdk_gl_context_realize(m_pContext, nullptr);
+ gdk_gl_context_make_current(m_pContext);
+ glGenFramebuffersEXT(1, &m_nFrameBuffer);
+ glGenRenderbuffersEXT(1, &m_nRenderBuffer);
+ glGenRenderbuffersEXT(1, &m_nDepthBuffer);
+ glGenFramebuffersEXT(1, &m_nFrameScratchBuffer);
+ glGenRenderbuffersEXT(1, &m_nRenderScratchBuffer);
+ glGenRenderbuffersEXT(1, &m_nDepthScratchBuffer);
#endif
bool bRet = InitGL();
InitGLDebugging();
@@ -974,7 +1069,9 @@ private:
virtual void restoreDefaultFramebuffer() override
{
OpenGLContext::restoreDefaultFramebuffer();
- gtk_gl_area_attach_buffers(GTK_GL_AREA(m_pGLArea));
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_nFrameScratchBuffer);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_RENDERBUFFER_EXT, m_nRenderScratchBuffer);
}
#endif
@@ -987,7 +1084,22 @@ private:
#if GTK_CHECK_VERSION(3,16,0)
if (m_pGLArea)
- gtk_gl_area_make_current(GTK_GL_AREA(m_pGLArea));
+ {
+ int scale = gtk_widget_get_scale_factor(m_pGLArea);
+ int width = m_aGLWin.Width * scale;
+ int height = m_aGLWin.Height * scale;
+
+ gdk_gl_context_make_current(m_pContext);
+
+ glBindRenderbuffer(GL_RENDERBUFFER, m_nRenderScratchBuffer);
+ glBindRenderbuffer(GL_RENDERBUFFER, m_nDepthScratchBuffer);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_nFrameScratchBuffer);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_RENDERBUFFER_EXT, m_nRenderScratchBuffer);
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
+ GL_RENDERBUFFER_EXT, m_nDepthScratchBuffer);
+ glViewport(0, 0, width, height);
+ }
#endif
registerAsCurrent();
@@ -1003,7 +1115,7 @@ private:
virtual bool isCurrent() override
{
#if GTK_CHECK_VERSION(3,16,0)
- return m_pGLArea && gdk_gl_context_get_current() == gtk_gl_area_get_context(GTK_GL_AREA(m_pGLArea));
+ return m_pGLArea && gdk_gl_context_get_current() == m_pContext;
#else
return false;
#endif
@@ -1011,9 +1123,6 @@ private:
virtual void sync() override
{
-#if GTK_CHECK_VERSION(3,16,0)
- gtk_gl_area_queue_render(GTK_GL_AREA(m_pGLArea));
-#endif
}
virtual void resetCurrent() override
@@ -1027,10 +1136,35 @@ private:
virtual void swapBuffers() override
{
#if GTK_CHECK_VERSION(3,16,0)
+ int scale = gtk_widget_get_scale_factor(m_pGLArea);
+ int width = m_aGLWin.Width * scale;
+ int height = m_aGLWin.Height * scale;
+
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_nFrameBuffer);
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, m_nFrameScratchBuffer);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+
+ glBlitFramebuffer(0, 0, width, height, 0, 0, width, height,
+ GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT, GL_NEAREST);
+
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_nFrameScratchBuffer);
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+
gtk_gl_area_queue_render(GTK_GL_AREA(m_pGLArea));
#endif
BuffersSwapped();
}
+#if GTK_CHECK_VERSION(3,16,0)
+ virtual ~GtkOpenGLContext() override
+ {
+ if (m_pContext)
+ {
+ g_clear_object(&m_pContext);
+ }
+ }
+#endif
};
OpenGLContext* GtkInstance::CreateOpenGLContext()