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authorMichael Meeks <michael.meeks@collabora.com>2015-08-28 17:35:05 +0100
committerCaolán McNamara <caolanm@redhat.com>2015-08-31 10:57:16 +0000
commit6489557740fd3cae0d8ff559b3c760b3f26eec0b (patch)
tree05b4fa93bc5a6c3f0173f85ee7b67a20f42c4ede
parent3583320ac924be7082917620222468d4cff5d29c (diff)
Add missing helpful GL trace messages outside of the impl. itself.
Change-Id: I5b71e3c9edc3e1e89e52c2e17b5fe0a025ac66ea Reviewed-on: https://gerrit.libreoffice.org/18109 Reviewed-by: Caolán McNamara <caolanm@redhat.com> Tested-by: Caolán McNamara <caolanm@redhat.com>
-rw-r--r--vcl/opengl/scale.cxx10
-rw-r--r--vcl/opengl/texture.cxx16
-rw-r--r--vcl/source/opengl/OpenGLContext.cxx24
3 files changed, 25 insertions, 25 deletions
diff --git a/vcl/opengl/scale.cxx b/vcl/opengl/scale.cxx
index 6d9a4d17714c..6ddd29925377 100644
--- a/vcl/opengl/scale.cxx
+++ b/vcl/opengl/scale.cxx
@@ -305,7 +305,7 @@ bool OpenGLSalBitmap::ImplScaleArea( double rScaleX, double rScaleY )
bool OpenGLSalBitmap::ImplScale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag )
{
- SAL_INFO( "vcl.opengl", "::ImplScale" );
+ VCL_GL_INFO( "vcl.opengl", "::ImplScale" );
maUserBuffer.reset();
makeCurrent();
@@ -353,13 +353,13 @@ ScaleOp::ScaleOp(
bool ScaleOp::Execute()
{
- SAL_INFO( "vcl.opengl", "::Execute" );
+ VCL_GL_INFO( "vcl.opengl", "::Execute" );
return mpBitmap->ImplScale( mfScaleX, mfScaleY, mnScaleFlag );
}
void ScaleOp::GetSize( Size& rSize ) const
{
- SAL_INFO( "vcl.opengl", "::GetSize" );
+ VCL_GL_INFO( "vcl.opengl", "::GetSize" );
rSize.setWidth( rSize.Width() * mfScaleX );
rSize.setHeight( rSize.Height() * mfScaleY );
}
@@ -368,7 +368,7 @@ bool OpenGLSalBitmap::Scale( const double& rScaleX, const double& rScaleY, BmpSc
{
OpenGLZone aZone;
- SAL_INFO("vcl.opengl", "::Scale " << int(nScaleFlag)
+ VCL_GL_INFO("vcl.opengl", "::Scale " << int(nScaleFlag)
<< " from " << mnWidth << "x" << mnHeight
<< " to " << (mnWidth * rScaleX) << "x" << (mnHeight * rScaleY) );
@@ -382,7 +382,7 @@ bool OpenGLSalBitmap::Scale( const double& rScaleX, const double& rScaleY, BmpSc
makeCurrent();
if( mpContext == NULL )
{
- SAL_INFO( "vcl.opengl", "Add ScaleOp to pending operations" );
+ VCL_GL_INFO( "vcl.opengl", "Add ScaleOp to pending operations" );
maPendingOps.push_back( new ScaleOp( this, rScaleX, rScaleY, nScaleFlag ) );
}
else
diff --git a/vcl/opengl/texture.cxx b/vcl/opengl/texture.cxx
index 6d222f78b983..5861f76152fb 100644
--- a/vcl/opengl/texture.cxx
+++ b/vcl/opengl/texture.cxx
@@ -46,7 +46,7 @@ ImplOpenGLTexture::ImplOpenGLTexture( int nWidth, int nHeight, bool bAllocate )
glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, nWidth, nHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL );
glBindTexture( GL_TEXTURE_2D, 0 );
- SAL_INFO( "vcl.opengl", "OpenGLTexture " << mnTexture << " " << nWidth << "x" << nHeight << " allocate" );
+ VCL_GL_INFO( "vcl.opengl", "OpenGLTexture " << mnTexture << " " << nWidth << "x" << nHeight << " allocate" );
CHECK_GL_ERROR();
}
@@ -73,7 +73,7 @@ ImplOpenGLTexture::ImplOpenGLTexture( int nX, int nY, int nWidth, int nHeight )
CHECK_GL_ERROR();
glBindTexture( GL_TEXTURE_2D, 0 );
- SAL_INFO( "vcl.opengl", "OpenGLTexture " << mnTexture << " " << nWidth << "x" << nHeight << " from x" << nX << ", y" << nY );
+ VCL_GL_INFO( "vcl.opengl", "OpenGLTexture " << mnTexture << " " << nWidth << "x" << nHeight << " from x" << nX << ", y" << nY );
CHECK_GL_ERROR();
}
@@ -98,14 +98,14 @@ ImplOpenGLTexture::ImplOpenGLTexture( int nWidth, int nHeight, int nFormat, int
glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, mnWidth, mnHeight, 0, nFormat, nType, pData );
glBindTexture( GL_TEXTURE_2D, 0 );
- SAL_INFO( "vcl.opengl", "OpenGLTexture " << mnTexture << " " << nWidth << "x" << nHeight << " from data" );
+ VCL_GL_INFO( "vcl.opengl", "OpenGLTexture " << mnTexture << " " << nWidth << "x" << nHeight << " from data" );
CHECK_GL_ERROR();
}
ImplOpenGLTexture::~ImplOpenGLTexture()
{
- SAL_INFO( "vcl.opengl", "~OpenGLTexture " << mnTexture );
+ VCL_GL_INFO( "vcl.opengl", "~OpenGLTexture " << mnTexture );
if( mnTexture != 0 )
glDeleteTextures( 1, &mnTexture );
}
@@ -119,7 +119,7 @@ bool ImplOpenGLTexture::InsertBuffer(int nX, int nY, int nWidth, int nHeight, in
glTexSubImage2D(GL_TEXTURE_2D, 0, nX, mnHeight - nY - nHeight, nWidth, nHeight, nFormat, nType, pData);
glBindTexture(GL_TEXTURE_2D, 0);
- SAL_INFO( "vcl.opengl", "OpenGLTexture " << mnTexture << " Insert buff. to " << nX << " " << nY
+ VCL_GL_INFO( "vcl.opengl", "OpenGLTexture " << mnTexture << " Insert buff. to " << nX << " " << nY
<< " size " << nWidth << "x" << nHeight << " from data" );
CHECK_GL_ERROR();
@@ -208,7 +208,7 @@ OpenGLTexture::OpenGLTexture( const OpenGLTexture& rTexture,
mnSlotNumber = rTexture.mnSlotNumber;
if (mpImpl)
mpImpl->IncreaseRefCount(mnSlotNumber);
- SAL_INFO( "vcl.opengl", "Copying texture " << Id() << " [" << maRect.Left() << "," << maRect.Top() << "] " << GetWidth() << "x" << GetHeight() );
+ VCL_GL_INFO( "vcl.opengl", "Copying texture " << Id() << " [" << maRect.Left() << "," << maRect.Top() << "] " << GetWidth() << "x" << GetHeight() );
}
OpenGLTexture::~OpenGLTexture()
@@ -245,7 +245,7 @@ int OpenGLTexture::GetHeight() const
void OpenGLTexture::GetCoord( GLfloat* pCoord, const SalTwoRect& rPosAry, bool bInverted ) const
{
- SAL_INFO( "vcl.opengl", "Getting coord " << Id() << " [" << maRect.Left() << "," << maRect.Top() << "] " << GetWidth() << "x" << GetHeight() );
+ VCL_GL_INFO( "vcl.opengl", "Getting coord " << Id() << " [" << maRect.Left() << "," << maRect.Top() << "] " << GetWidth() << "x" << GetHeight() );
if( mpImpl == NULL )
{
@@ -362,7 +362,7 @@ void OpenGLTexture::Read( GLenum nFormat, GLenum nType, sal_uInt8* pData )
Bind();
glPixelStorei( GL_PACK_ALIGNMENT, 1 );
- SAL_INFO( "vcl.opengl", "Reading texture " << Id() << " " << GetWidth() << "x" << GetHeight() );
+ VCL_GL_INFO( "vcl.opengl", "Reading texture " << Id() << " " << GetWidth() << "x" << GetHeight() );
if( GetWidth() == mpImpl->mnWidth && GetHeight() == mpImpl->mnHeight )
{
diff --git a/vcl/source/opengl/OpenGLContext.cxx b/vcl/source/opengl/OpenGLContext.cxx
index c703c647abf9..5c64448e00ba 100644
--- a/vcl/source/opengl/OpenGLContext.cxx
+++ b/vcl/source/opengl/OpenGLContext.cxx
@@ -70,7 +70,7 @@ OpenGLContext::OpenGLContext():
mpPrevContext(NULL),
mpNextContext(NULL)
{
- SAL_INFO("vcl.opengl", "new context: " << this);
+ VCL_GL_INFO("vcl.opengl", "new context: " << this);
#if defined( UNX ) && !defined MACOSX && !defined IOS && !defined ANDROID && !defined(LIBO_HEADLESS)
mbPixmap = false;
@@ -92,7 +92,7 @@ OpenGLContext::OpenGLContext():
OpenGLContext::~OpenGLContext()
{
- SAL_INFO("vcl.opengl", "delete context: " << this);
+ VCL_GL_INFO("vcl.opengl", "delete context: " << this);
reset();
ImplSVData* pSVData = ImplGetSVData();
@@ -571,7 +571,7 @@ GLXFBConfig* getFBConfig(Display* dpy, Window win, int& nBestFBC, bool bUseDoubl
if( dpy == 0 || !glXQueryExtension( dpy, NULL, NULL ) )
return NULL;
- SAL_INFO("vcl.opengl", "window: " << win);
+ VCL_GL_INFO("vcl.opengl", "window: " << win);
XWindowAttributes xattr;
if( !XGetWindowAttributes( dpy, win, &xattr ) )
@@ -658,7 +658,7 @@ Visual* getVisual(Display* dpy, Window win)
SAL_WARN("vcl.opengl", "Failed to get window attributes for getVisual " << win);
xattr.visual = NULL;
}
- SAL_INFO("vcl.opengl", "using VisualID " << xattr.visual);
+ VCL_GL_INFO("vcl.opengl", "using VisualID " << xattr.visual);
return xattr.visual;
}
@@ -765,7 +765,7 @@ bool OpenGLContext::ImplInit()
TempErrorHandler aErrorHandler(m_aGLWin.dpy, unxErrorHandler);
#endif
- SAL_INFO("vcl.opengl", "OpenGLContext::ImplInit----start");
+ VCL_GL_INFO("vcl.opengl", "OpenGLContext::ImplInit----start");
if (!g_vShareList.empty())
pSharedCtx = g_vShareList.front();
@@ -865,7 +865,7 @@ bool OpenGLContext::ImplInit()
if( errorTriggered )
SAL_WARN("vcl.opengl", "error when trying to set swap interval, NVIDIA or Mesa bug?");
else
- SAL_INFO("vcl.opengl", "set swap interval to 1 (enable vsync)");
+ VCL_GL_INFO("vcl.opengl", "set swap interval to 1 (enable vsync)");
}
}
@@ -888,7 +888,7 @@ bool OpenGLContext::ImplInit()
{
OpenGLZone aZone;
- SAL_INFO("vcl.opengl", "OpenGLContext::ImplInit----start");
+ VCL_GL_INFO("vcl.opengl", "OpenGLContext::ImplInit----start");
// PixelFormat tells Windows how we want things to be
PIXELFORMATDESCRIPTOR PixelFormatFront =
{
@@ -1012,7 +1012,7 @@ bool OpenGLContext::ImplInit()
{
OpenGLZone aZone;
- SAL_INFO("vcl.opengl", "OpenGLContext::ImplInit----start");
+ VCL_GL_INFO("vcl.opengl", "OpenGLContext::ImplInit----start");
NSOpenGLView* pView = getOpenGLView();
OpenGLWrapper::makeCurrent(pView);
@@ -1023,7 +1023,7 @@ bool OpenGLContext::ImplInit()
bool OpenGLContext::ImplInit()
{
- SAL_INFO("vcl.opengl", "OpenGLContext not implemented for this platform");
+ VCL_GL_INFO("vcl.opengl", "OpenGLContext not implemented for this platform");
return false;
}
@@ -1069,7 +1069,7 @@ bool OpenGLContext::InitGLEW()
VCL_GL_INFO("vcl.opengl", "LibreOffice GLContext initialized: " << this);
#endif
- SAL_INFO("vcl.opengl", "OpenGLContext::ImplInit----end");
+ VCL_GL_INFO("vcl.opengl", "OpenGLContext::ImplInit----end");
mbInitialized = true;
return true;
}
@@ -1350,7 +1350,7 @@ SystemWindowData OpenGLContext::generateWinData(vcl::Window* pParent, bool)
if( vi )
{
- SAL_INFO("vcl.opengl", "using VisualID " << vi->visualid);
+ VCL_GL_INFO("vcl.opengl", "using VisualID " << vi->visualid);
aWinData.pVisual = (void*)(vi->visual);
}
#endif
@@ -1427,7 +1427,7 @@ void OpenGLContext::makeCurrent()
// move the context to the end of the contexts list
static int nSwitch = 0;
- SAL_INFO("vcl.opengl", "******* CONTEXT SWITCH " << ++nSwitch << " *********");
+ VCL_GL_INFO("vcl.opengl", "******* CONTEXT SWITCH " << ++nSwitch << " *********");
if( mpNextContext )
{
if( mpPrevContext )