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authorThorsten Behrens <tbehrens@suse.com>2012-03-16 10:02:18 +0100
committerThorsten Behrens <tbehrens@suse.com>2012-03-16 17:02:22 +0100
commitb9266113514657be1cf9352e1457a5c62876784c (patch)
treec75fa14cb7f1bc690d30751f361ee73315dd0a0a
parente86bcf11340f35afe899d02aa5facdbecdd309ab (diff)
Clear sprites to white fdo#45219.
Another fix for a rendering glitch mentioned in fdo#45219 - vclcanvas sadly does not properly implement compositing, so all- black background yields dark shadows on semi-transparent objects. Ultimately though, we should retire vclcanvas instead.
-rw-r--r--slideshow/source/engine/slideview.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/slideshow/source/engine/slideview.cxx b/slideshow/source/engine/slideview.cxx
index 001f533d9f4a..0d55528aacb7 100644
--- a/slideshow/source/engine/slideview.cxx
+++ b/slideshow/source/engine/slideview.cxx
@@ -206,7 +206,7 @@ void clearRect( ::cppcanvas::CanvasSharedPtr const& pCanvas,
if( pPolyPoly )
{
pPolyPoly->setCompositeOp( cppcanvas::CanvasGraphic::SOURCE );
- pPolyPoly->setRGBAFillColor( 0x00000000U );
+ pPolyPoly->setRGBAFillColor( 0xFFFFFF00U );
pPolyPoly->draw();
}