summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorLuboš Luňák <l.lunak@collabora.com>2020-06-26 14:18:52 +0200
committerLuboš Luňák <l.lunak@collabora.com>2020-06-26 14:19:56 +0200
commit5aec81b35ceb663bce528d245ef40b8b4217232d (patch)
tree9f5cae96f88180370b8f3ad74efd943496d0c890
parent9517d5cea8068500fb8d826d22e62e6654c90484 (diff)
SAL_DISABLE_GLYPH_CACHING is OpenGL-only again
Change-Id: Icafc5a7b7ea5bed67a0a44db6e4e92b3beba55c0
-rw-r--r--vcl/README.vars2
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/README.vars b/vcl/README.vars
index 9f5a10a26a96..029ee1ad4842 100644
--- a/vcl/README.vars
+++ b/vcl/README.vars
@@ -37,6 +37,7 @@ SAL_FORCEGL - force enable OpenGL
SAL_GL_NO_SWAP - disable buffer swapping if set (should show nothing)
SAL_GL_SLEEP_ON_SWAP - sleep for half a second on each swap-buffers.
SAL_DISABLE_WATCHDOG - don't start the thread that watches for broken GL/Vulkan/OpenCL drivers
+SAL_DISABLE_GLYPH_CACHING - don't render glyphs through OpenGL textures or Skia surfaces
Skia
----
@@ -49,4 +50,3 @@ SAL_DISABLE_SKIA_CACHE=1 - disable caching of complex images
OpenGL,Skia
-----------
SAL_WITHOUT_WIDGET_CACHE - disable LRU caching of native widget textures
-SAL_DISABLE_GLYPH_CACHING - don't render glyphs through OpenGL textures or Skia surfaces