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authorMiklos Vajna <vmiklos@collabora.co.uk>2015-02-20 16:04:11 +0100
committerMiklos Vajna <vmiklos@collabora.co.uk>2015-02-23 10:10:29 +0100
commita247d077a506cb017aba005eb5c3335b745ec5f7 (patch)
treed85cf1ff64708f23d36e42a0f70b564b477b26c7
parent49137ed241805db08b58bb1011d239ff85033258 (diff)
README.Android: document how to install the self-built .apk
Change-Id: I3539f406d0c425902efec0bee4c3701df8048593
-rw-r--r--README.Android7
1 files changed, 3 insertions, 4 deletions
diff --git a/README.Android b/README.Android
index 19f54f9985b7..cfb0203a366d 100644
--- a/README.Android
+++ b/README.Android
@@ -21,10 +21,9 @@ In order to have proper acceleration, you need the 32-bit libGL.so:
Then:
- make cmd cmd=bash
- cd android/qa/sc
- make clean all install
- make run ; adb shell logcat
+ cd android/experimental/LOAndroid3
+ ant debug install
+ adb logcat
And if all goes well - you should have some nice unit test output to
enjoy. After a while of this loop you might find that you have lost a lot of