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authorBalazs Varga <balazs.varga.extern@allotropia.de>2024-09-26 12:15:46 +0200
committerBalazs Varga <balazs.varga.extern@allotropia.de>2024-09-29 19:58:08 +0200
commitb566dab48c1448dbc5442b30396e9f6c482f2408 (patch)
tree4798f826557f554b0e1c2e7b36878dc55865aa8e
parent15492ec2d25db324ce60d5994563eb86bbbf992f (diff)
Related: tdf#161826 - A bit more accurate Glow effect for texts in shapes
With a more accurate exponentiation function the text glow effect, maybe can be more accurate comaparing to the MSO. follow-up commit: 3eac847927a0cdfa40c3fea38c473ed2ad7faecc and 5bb5a7ea60c4496d7ad21ad81a0f37f6f5fd2288 Change-Id: I82d6fae0564b8d9f5b519408b54a0937a674c643 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/173980 Tested-by: Jenkins Reviewed-by: Balazs Varga <balazs.varga.extern@allotropia.de>
-rw-r--r--svx/source/sdr/primitive2d/sdrattributecreator.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/svx/source/sdr/primitive2d/sdrattributecreator.cxx b/svx/source/sdr/primitive2d/sdrattributecreator.cxx
index f1628354283d..bf6cdb7c4571 100644
--- a/svx/source/sdr/primitive2d/sdrattributecreator.cxx
+++ b/svx/source/sdr/primitive2d/sdrattributecreator.cxx
@@ -246,10 +246,10 @@ namespace drawinglayer
if (nFontSize)
{
- // Rendering_glow_size = Original_glow_size / (154.39 * FontSize ^ -0,621)
+ // Rendering_glow_size = Original_glow_size / (154.39 * FontSize ^ -0,575)
// This is an approximate calculation similar to MSO text glow size which is
// depending on font size
- nRadius = nTextRadius / (154.39 * pow(nFontSize, -0.621));
+ nRadius = nTextRadius / (154.39 * pow(nFontSize, -0.575));
nTextRadius = std::round(nRadius);
}