diff options
author | Tor Lillqvist <tml@collabora.com> | 2015-12-15 19:23:35 +0200 |
---|---|---|
committer | Tor Lillqvist <tml@collabora.com> | 2015-12-15 19:46:06 +0200 |
commit | b716be0c06dd1385eb7ca1c4161233ee7e19314a (patch) | |
tree | 4a8a17a89fac9fa545ef525eea74647b675bd01e | |
parent | dad412e07f805a53ad73ce2e80d187a70c77e8de (diff) |
Initialise bArbMultisampleSupported as false
Otherwise the code doesn't make sense; InitMultisample() would return
true even if no pixel format was chosen. Found by code reading by me
and Emmanuel, not actually verified on non-multi-sample-capable
hardware.
Change-Id: I7197a1c72768bbf2c928193582104a82808ea53c
-rw-r--r-- | vcl/source/opengl/OpenGLContext.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/source/opengl/OpenGLContext.cxx b/vcl/source/opengl/OpenGLContext.cxx index b4d53eaf7b9c..36ede4264cbf 100644 --- a/vcl/source/opengl/OpenGLContext.cxx +++ b/vcl/source/opengl/OpenGLContext.cxx @@ -310,7 +310,7 @@ bool InitMultisample(const PIXELFORMATDESCRIPTOR& pfd, int& rPixelFormat, iAttributes[2] = WGL_DRAW_TO_BITMAP_ARB; } - bool bArbMultisampleSupported = true; + bool bArbMultisampleSupported = false; // First we check to see if we can get a pixel format for 8 samples valid = wglChoosePixelFormatARB(hDC, iAttributes, fAttributes, 1, &pixelFormat, &numFormats); |