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authorMiklos Vajna <vmiklos@collabora.com>2023-11-06 08:04:25 +0100
committerMiklos Vajna <vmiklos@collabora.com>2023-11-06 10:56:49 +0100
commitda99d57e03765e275a9640c82fe502ff244d547f (patch)
treefae362fdf04e4edb8cb29c08575695d92e472f45
parentc37022ff57b6efe11869e9901e874cff80eca0c6 (diff)
svx: prefix members of SdrObjCustomShape
See tdf#94879 for motivation. Change-Id: I589bba671fc7ad4282d18c35666ace80fff9ed77 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/158969 Reviewed-by: Miklos Vajna <vmiklos@collabora.com> Tested-by: Jenkins
-rw-r--r--include/svx/svdoashp.hxx4
-rw-r--r--svx/source/svdraw/svdoashp.cxx72
2 files changed, 38 insertions, 38 deletions
diff --git a/include/svx/svdoashp.hxx b/include/svx/svdoashp.hxx
index ef84beeb50e2..e36cb28d4948 100644
--- a/include/svx/svdoashp.hxx
+++ b/include/svx/svdoashp.hxx
@@ -75,7 +75,7 @@ class SVXCORE_DLLPUBLIC SdrObjCustomShape : public SdrTextObj
{
private:
// fObjectRotation is containing the object rotation in degrees.
- double fObjectRotation;
+ double m_fObjectRotation;
bool mbAdjustingTextFrameWidthAndHeight;
protected:
@@ -138,7 +138,7 @@ public:
void SetMirroredX( const bool bMirroredX );
void SetMirroredY( const bool bMirroredY );
- double GetObjectRotation() const { return fObjectRotation;}
+ double GetObjectRotation() const { return m_fObjectRotation;}
double GetExtraTextRotation( const bool bPreRotation = false ) const;
SdrObjCustomShape(SdrModel& rSdrModel);
diff --git a/svx/source/svdraw/svdoashp.cxx b/svx/source/svdraw/svdoashp.cxx
index b455e3063d65..21998ff4e339 100644
--- a/svx/source/svdraw/svdoashp.cxx
+++ b/svx/source/svdraw/svdoashp.cxx
@@ -810,7 +810,7 @@ std::unique_ptr<sdr::properties::BaseProperties> SdrObjCustomShape::CreateObject
SdrObjCustomShape::SdrObjCustomShape(SdrModel& rSdrModel)
: SdrTextObj(rSdrModel)
- , fObjectRotation(0.0)
+ , m_fObjectRotation(0.0)
, mbAdjustingTextFrameWidthAndHeight(false)
{
m_bClosedObj = true; // custom shapes may be filled
@@ -819,13 +819,13 @@ SdrObjCustomShape::SdrObjCustomShape(SdrModel& rSdrModel)
SdrObjCustomShape::SdrObjCustomShape(SdrModel& rSdrModel, SdrObjCustomShape const & rSource)
: SdrTextObj(rSdrModel, rSource)
- , fObjectRotation(0.0)
+ , m_fObjectRotation(0.0)
, mbAdjustingTextFrameWidthAndHeight(false)
{
m_bClosedObj = true; // custom shapes may be filled
mbTextFrame = true;
- fObjectRotation = rSource.fObjectRotation;
+ m_fObjectRotation = rSource.m_fObjectRotation;
mbAdjustingTextFrameWidthAndHeight = rSource.mbAdjustingTextFrameWidthAndHeight;
assert(!mbAdjustingTextFrameWidthAndHeight);
InvalidateRenderGeometry();
@@ -1329,7 +1329,7 @@ bool SdrObjCustomShape::IsDefaultGeometry( const DefaultType eDefaultType ) cons
void SdrObjCustomShape::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
{
- rInfo.bResizeFreeAllowed=fObjectRotation == 0.0;
+ rInfo.bResizeFreeAllowed=m_fObjectRotation == 0.0;
rInfo.bResizePropAllowed=true;
rInfo.bRotateFreeAllowed=true;
rInfo.bRotate90Allowed =true;
@@ -1572,21 +1572,21 @@ void SdrObjCustomShape::NbcResize( const Point& rRef, const Fraction& rxFact, co
if (IsMirroredX())
{
if (IsMirroredY())
- fObjectRotation = fAngle - 180.0;
+ m_fObjectRotation = fAngle - 180.0;
else
- fObjectRotation = -fAngle;
+ m_fObjectRotation = -fAngle;
}
else
{
if (IsMirroredY())
- fObjectRotation = 180.0 - fAngle;
+ m_fObjectRotation = 180.0 - fAngle;
else
- fObjectRotation = fAngle;
+ m_fObjectRotation = fAngle;
}
- while (fObjectRotation < 0)
- fObjectRotation += 360.0;
- while (fObjectRotation >= 360.0)
- fObjectRotation -= 360.0;
+ while (m_fObjectRotation < 0)
+ m_fObjectRotation += 360.0;
+ while (m_fObjectRotation >= 360.0)
+ m_fObjectRotation -= 360.0;
InvalidateRenderGeometry();
}
@@ -1596,9 +1596,9 @@ void SdrObjCustomShape::NbcRotate( const Point& rRef, Degree100 nAngle, double s
bool bMirroredX = IsMirroredX();
bool bMirroredY = IsMirroredY();
- fObjectRotation = fmod( fObjectRotation, 360.0 );
- if ( fObjectRotation < 0 )
- fObjectRotation = 360 + fObjectRotation;
+ m_fObjectRotation = fmod( m_fObjectRotation, 360.0 );
+ if ( m_fObjectRotation < 0 )
+ m_fObjectRotation = 360 + m_fObjectRotation;
// the rotation angle for ashapes is stored in fObjectRotation, this rotation
// has to be applied to the text object (which is internally using maGeo.nAngle).
@@ -1608,7 +1608,7 @@ void SdrObjCustomShape::NbcRotate( const Point& rRef, Degree100 nAngle, double s
maGeo.m_nRotationAngle = 0_deg100; // resetting aGeo data
maGeo.RecalcSinCos();
- Degree100 nW(static_cast<sal_Int32>( fObjectRotation * 100 )); // applying our object rotation
+ Degree100 nW(static_cast<sal_Int32>( m_fObjectRotation * 100 )); // applying our object rotation
if ( bMirroredX )
nW = 36000_deg100 - nW;
if ( bMirroredY )
@@ -1627,9 +1627,9 @@ void SdrObjCustomShape::NbcRotate( const Point& rRef, Degree100 nAngle, double s
nSwap ^= 1;
double fAngle = toDegrees(nAngle); // updating to our new object rotation
- fObjectRotation = fmod( nSwap ? fObjectRotation - fAngle : fObjectRotation + fAngle, 360.0 );
- if ( fObjectRotation < 0 )
- fObjectRotation = 360 + fObjectRotation;
+ m_fObjectRotation = fmod( nSwap ? m_fObjectRotation - fAngle : m_fObjectRotation + fAngle, 360.0 );
+ if ( m_fObjectRotation < 0 )
+ m_fObjectRotation = 360 + m_fObjectRotation;
SdrTextObj::NbcRotate( rRef, nAngle, sn, cs ); // applying text rotation
InvalidateRenderGeometry();
@@ -1668,11 +1668,11 @@ void SdrObjCustomShape::NbcMirror( const Point& rRef1, const Point& rRef2 )
bool bSingleFlip = (IsMirroredX()!= IsMirroredY());
- fObjectRotation = fmod( bSingleFlip ? -fAngle : fAngle, 360.0 );
+ m_fObjectRotation = fmod( bSingleFlip ? -fAngle : fAngle, 360.0 );
- if ( fObjectRotation < 0 )
+ if ( m_fObjectRotation < 0 )
{
- fObjectRotation = 360.0 + fObjectRotation;
+ m_fObjectRotation = 360.0 + m_fObjectRotation;
}
}
}
@@ -1696,21 +1696,21 @@ void SdrObjCustomShape::NbcShear( const Point& rRef, Degree100 nAngle, double tn
if (IsMirroredX())
{
if (IsMirroredY())
- fObjectRotation = fAngle - 180.0;
+ m_fObjectRotation = fAngle - 180.0;
else
- fObjectRotation = -fAngle;
+ m_fObjectRotation = -fAngle;
}
else
{
if (IsMirroredY())
- fObjectRotation = 180.0 - fAngle;
+ m_fObjectRotation = 180.0 - fAngle;
else
- fObjectRotation = fAngle;
+ m_fObjectRotation = fAngle;
}
- while (fObjectRotation < 0)
- fObjectRotation += 360.0;
- while (fObjectRotation >= 360.0)
- fObjectRotation -= 360.0;
+ while (m_fObjectRotation < 0)
+ m_fObjectRotation += 360.0;
+ while (m_fObjectRotation >= 360.0)
+ m_fObjectRotation -= 360.0;
InvalidateRenderGeometry();
}
@@ -1815,8 +1815,8 @@ void SdrObjCustomShape::ImpCheckCustomGluePointsAreAdded()
if ( nShearAngle )
ShearPoint( aGlue, aRef, fTan );
- RotatePoint(aGlue, aRef, sin(basegfx::deg2rad(fObjectRotation)),
- cos(basegfx::deg2rad(fObjectRotation)));
+ RotatePoint(aGlue, aRef, sin(basegfx::deg2rad(m_fObjectRotation)),
+ cos(basegfx::deg2rad(m_fObjectRotation)));
if ( bMirroredX )
aGlue.setX( getRectangle().GetWidth() - aGlue.X() );
if ( bMirroredY )
@@ -2909,7 +2909,7 @@ void SdrObjCustomShape::SaveGeoData(SdrObjGeoData& rGeo) const
{
SdrTextObj::SaveGeoData( rGeo );
SdrAShapeObjGeoData& rAGeo=static_cast<SdrAShapeObjGeoData&>(rGeo);
- rAGeo.fObjectRotation = fObjectRotation;
+ rAGeo.fObjectRotation = m_fObjectRotation;
rAGeo.bMirroredX = IsMirroredX();
rAGeo.bMirroredY = IsMirroredY();
@@ -2922,7 +2922,7 @@ void SdrObjCustomShape::RestoreGeoData(const SdrObjGeoData& rGeo)
{
SdrTextObj::RestoreGeoData( rGeo );
const SdrAShapeObjGeoData& rAGeo=static_cast<const SdrAShapeObjGeoData&>(rGeo);
- fObjectRotation = rAGeo.fObjectRotation;
+ m_fObjectRotation = rAGeo.fObjectRotation;
SetMirroredX( rAGeo.bMirroredX );
SetMirroredY( rAGeo.bMirroredY );
@@ -3025,7 +3025,7 @@ void SdrObjCustomShape::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix,
rMatrix.decompose(aScale, aTranslate, fRotate, fShearX);
// reset object shear and rotations
- fObjectRotation = 0.0;
+ m_fObjectRotation = 0.0;
maGeo.m_nRotationAngle = 0_deg100;
maGeo.RecalcSinCos();
maGeo.m_nShearAngle = 0_deg100;
@@ -3114,7 +3114,7 @@ void SdrObjCustomShape::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix,
bool SdrObjCustomShape::TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& /*rPolyPolygon*/) const
{
// get turn and shear
- double fRotate = basegfx::deg2rad(fObjectRotation);
+ double fRotate = basegfx::deg2rad(m_fObjectRotation);
double fShearX = toRadians(maGeo.m_nShearAngle);
// get aRectangle, this is the unrotated snaprect