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author | Tor Lillqvist <tml@collabora.com> | 2015-02-04 17:48:41 +0100 |
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committer | Tor Lillqvist <tml@collabora.com> | 2015-02-04 18:07:30 +0100 |
commit | 4b269ecb7a699318b067eb64c464460b1783d3d2 (patch) | |
tree | 9e9cdc73ca84f48f64a400545e84023bad86d35e /COPYING.LGPL | |
parent | ac8a2dee02032db2523888927f7973b219f3a9a9 (diff) |
Use LibreOfficeKit in the TiledLibreOffice iOS demo app, too
For iOS, the pBuffer argument to LibreOfficeKitDocument::paintTile()
is not a pixel buffer, but a CGContextRef. Thus we can keep the
existing CGContext-oriented vcl code for iOS as is.
I commented out the <touch/touch.h> -using code in sw, and it probably
would be OK to just kill <touch/touch.h> and remove use and
implementations of its API. I don't think they are used by our current
Android or iOS code.
This concludes the commits of the work I did at the post-FOSDEM
hackfest and on the flight home. TiledLibreOffice now works as before,
but uses LibreOfficeKit.
Change-Id: Ibbde6e11d660561840eab6335f7fc0db6758173e
Diffstat (limited to 'COPYING.LGPL')
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