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authorTomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>2016-11-03 23:05:25 +0100
committerTomaž Vajngerl <quikee@gmail.com>2016-11-04 15:53:48 +0000
commit6b571ae4608ac15256eb7582f442ce69975370f3 (patch)
treec76fdd06a8ba38678297ab48889e62a41604a24c /README.cross
parentc52d1403c3b9874bd1454093e0379e8766679609 (diff)
opengl: change from BGRA to RGBA color arrangement on Windows
BGRA is native color arrangement on Windows however some intel drivers have problems with large textures if they read from a BGRA buffer. So with this commit we switch to RGBA color arrangement. This shouldn't cause much performance differences, but we need to convert from RGBA to BGRA when printing. Change-Id: Ic112dc6a6c5d8b70e96041d0de15a03bbbdc406f Reviewed-on: https://gerrit.libreoffice.org/30544 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
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