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authorMichael Weghorn <m.weghorn@posteo.de>2023-11-08 17:24:38 +0100
committerMichael Weghorn <m.weghorn@posteo.de>2023-11-09 07:55:18 +0100
commite4a56c1996aeba2b7a8b022833198f2a6086eb17 (patch)
tree6ba63b666cdeeaca6392d358ac9e94c19d9d8dac /android
parent3cedd0780e5777790cdfab9f2b7657187bea1627 (diff)
android: Use local var instead of class member
It's only used in this one place. Change-Id: Ia11ebc2ea60c4015698ac00bbec6711a20c0a22e Reviewed-on: https://gerrit.libreoffice.org/c/core/+/159168 Tested-by: Jenkins Reviewed-by: Michael Weghorn <m.weghorn@posteo.de>
Diffstat (limited to 'android')
-rw-r--r--android/source/src/java/org/mozilla/gecko/gfx/LayerRenderer.java9
1 files changed, 4 insertions, 5 deletions
diff --git a/android/source/src/java/org/mozilla/gecko/gfx/LayerRenderer.java b/android/source/src/java/org/mozilla/gecko/gfx/LayerRenderer.java
index 875b3fddd756..792cb0422eb2 100644
--- a/android/source/src/java/org/mozilla/gecko/gfx/LayerRenderer.java
+++ b/android/source/src/java/org/mozilla/gecko/gfx/LayerRenderer.java
@@ -48,7 +48,6 @@ public class LayerRenderer implements GLSurfaceView.Renderer {
private FloatBuffer mCoordBuffer;
private RenderContext mLastPageContext;
private int mMaxTextureSize;
- private int mBackgroundColor;
private CopyOnWriteArrayList<Layer> mExtraLayers = new CopyOnWriteArrayList<Layer>();
@@ -384,14 +383,14 @@ public class LayerRenderer implements GLSurfaceView.Renderer {
GLES20.glDisable(GLES20.GL_SCISSOR_TEST);
/* Update background color. */
- mBackgroundColor = Color.WHITE;
+ final int backgroundColor = Color.WHITE;
/* Clear to the page background colour. The bits set here need to
* match up with those used in gfx/layers/opengl/LayerManagerOGL.cpp.
*/
- GLES20.glClearColor(((mBackgroundColor>>16)&0xFF) / 255.0f,
- ((mBackgroundColor>>8)&0xFF) / 255.0f,
- (mBackgroundColor&0xFF) / 255.0f,
+ GLES20.glClearColor(((backgroundColor >> 16) & 0xFF) / 255.0f,
+ ((backgroundColor >> 8) & 0xFF) / 255.0f,
+ (backgroundColor & 0xFF) / 255.0f,
0.0f);
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT |
GLES20.GL_DEPTH_BUFFER_BIT);