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author | Zolnai Tamás <tamas.zolnai@collabora.com> | 2014-05-15 12:54:57 +0200 |
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committer | Zolnai Tamás <tamas.zolnai@collabora.com> | 2014-05-15 14:23:43 +0200 |
commit | 3efddb093e72c100bc609ec691effb4563af2c20 (patch) | |
tree | 83359ccc06eb8669c24487250f79bc828df66fcc /avmedia/source/opengl/oglwindow.hxx | |
parent | 882e1bb2db4d84d8349657153cfe14363d5d9da4 (diff) |
OGLWindow: First try to rotate camera
For now its too slow to render by mousemove so
use mousebuttonup instead.
It seems gltf_renderer_rotate_camera() method does not rotate
the camera but set the new position of it.
Change-Id: I0fe7895720dbf95acb0963a5ba6dd2a5840d8f6b
Diffstat (limited to 'avmedia/source/opengl/oglwindow.hxx')
-rw-r--r-- | avmedia/source/opengl/oglwindow.hxx | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/avmedia/source/opengl/oglwindow.hxx b/avmedia/source/opengl/oglwindow.hxx index e7b0d3ab57d3..ba510e46f31c 100644 --- a/avmedia/source/opengl/oglwindow.hxx +++ b/avmedia/source/opengl/oglwindow.hxx @@ -70,6 +70,7 @@ private: Window* m_pEventHandler; bool m_bVisible; com::sun::star::media::ZoomLevel meZoomLevel; + Point m_aLastMousePos; }; } // namespace ogl |