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author | Andras Timar <andras.timar@collabora.com> | 2013-09-26 11:44:54 +0200 |
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committer | Andras Timar <andras.timar@collabora.com> | 2013-09-26 11:47:45 +0200 |
commit | 7f436c1fd3a5f879fc99652043befb35158b3321 (patch) | |
tree | fb7afa124abc55dba2c9d17f4fa10a593485febf /avmedia | |
parent | 69c4a8bae5caadc4ff53660dd3f2b938f6dc1734 (diff) |
typo fixes in comments
Change-Id: Iaadec33715f8e0e0c6595c5e684606905274fdab
Diffstat (limited to 'avmedia')
-rw-r--r-- | avmedia/source/framework/soundhandler.cxx | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/avmedia/source/framework/soundhandler.cxx b/avmedia/source/framework/soundhandler.cxx index c2c4568c71d6..bf70b6e2261d 100644 --- a/avmedia/source/framework/soundhandler.cxx +++ b/avmedia/source/framework/soundhandler.cxx @@ -352,12 +352,12 @@ void SAL_CALL SoundHandler::dispatch( const css::util::URL& So call can search for another detect service and ask him too. @attention a) We don't need any mutex here ... because we don't use any member! - b) Dont' use internal player instance "m_pPlayer" to detect given sound file! + b) Don't use internal player instance "m_pPlayer" to detect given sound file! It's not neccessary to do that ... and we can use temp. variable to do the same. This way is easy - we don't must synchronize it with currently played sounds! Another reason to do so ... We are a listener on our internal ma_Player object. If you would call "IsSoundFile()" on this instance, he would call us back and - we make some uneccssary things ... + we make some unnecessary things ... @seealso - @@ -402,7 +402,7 @@ OUString SAL_CALL SoundHandler::detect( css::uno::Sequence< css::beans::Property @seealso method dispatchWithNotification() @param - - @return 0 everytime ... it doesnt matter for us. + @return 0 everytime ... it doesn't matter for us. @onerror - @threadsafe yes |