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author | Jan Holesovsky <kendy@collabora.com> | 2015-06-23 10:29:48 +0200 |
---|---|---|
committer | Jan Holesovsky <kendy@collabora.com> | 2015-06-23 10:32:28 +0200 |
commit | 5ca1936975148ae3bdc87edb69f812347f1ecb92 (patch) | |
tree | 408758d75ef07d02ffa9f2781ccb83dd614cf53d /basctl | |
parent | 4ec27ad35f00fbf5f5bc903cabe0692dc257f1e2 (diff) |
rendercontext: Mass fix of using the wrong size.
In the paints, we must use the size of the Window for the computations, not of
the RenderContext - the RenderContext can be much bigger than the Window in
the double-buffering case.
Fixes for example the list boxes, and many others.
Change-Id: I4c7607569f88b2d097587140858d0862e54b5ea6
Diffstat (limited to 'basctl')
-rw-r--r-- | basctl/source/basicide/baside2b.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/basctl/source/basicide/baside2b.cxx b/basctl/source/basicide/baside2b.cxx index 56873de28641..c54043d8be63 100644 --- a/basctl/source/basicide/baside2b.cxx +++ b/basctl/source/basicide/baside2b.cxx @@ -124,7 +124,7 @@ void lcl_DrawIDEWindowFrame(DockingWindow* pWin, vcl::RenderContext& rRenderCont if (pWin->IsFloatingMode()) return; - Size aSz = rRenderContext.GetOutputSizePixel(); + Size aSz(pWin->GetOutputSizePixel()); const Color aOldLineColor(rRenderContext.GetLineColor()); rRenderContext.SetLineColor(Color(COL_WHITE)); // White line on top |