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authorChris Sherlock <chris.sherlock79@gmail.com>2022-06-27 19:04:24 +1000
committerTomaž Vajngerl <quikee@gmail.com>2022-07-20 12:20:59 +0200
commit845393b9aa9057c5ace3c41ad5ac629b895d7f7f (patch)
tree86f6e1d8b69247c491eea72195cc1cdf5a40e4fb /basctl
parent6721eddbcfefd9503a49499956e53d1a76f6712f (diff)
move wintypes.hxx from tools to vcl
Change-Id: Ief9949fd4252de9e33df172af07aa7ed097b5520 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/136560 Tested-by: Jenkins Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Diffstat (limited to 'basctl')
-rw-r--r--basctl/inc/pch/precompiled_basctl.hxx9
1 files changed, 7 insertions, 2 deletions
diff --git a/basctl/inc/pch/precompiled_basctl.hxx b/basctl/inc/pch/precompiled_basctl.hxx
index 30f9f2560029..9728e1df71b2 100644
--- a/basctl/inc/pch/precompiled_basctl.hxx
+++ b/basctl/inc/pch/precompiled_basctl.hxx
@@ -13,7 +13,7 @@
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
- Generated on 2022-01-26 09:11:03 using:
+ Generated on 2022-06-27 18:59:37 using:
./bin/update_pch basctl basctl --cutoff=3 --exclude:system --include:module --exclude:local
If after updating build fails, use the following command to locate conflicting headers:
@@ -78,6 +78,8 @@
#include <rtl/locale.h>
#include <rtl/math.h>
#include <rtl/ref.hxx>
+#include <rtl/strbuf.h>
+#include <rtl/strbuf.hxx>
#include <rtl/string.h>
#include <rtl/string.hxx>
#include <rtl/stringconcat.hxx>
@@ -105,6 +107,7 @@
#include <vcl/InterimItemWindow.hxx>
#include <vcl/PrinterSupport.hxx>
#include <vcl/Scanline.hxx>
+#include <vcl/WindowPosSize.hxx>
#include <vcl/alpha.hxx>
#include <vcl/animate/Animation.hxx>
#include <vcl/animate/AnimationBitmap.hxx>
@@ -173,6 +176,7 @@
#include <vcl/weld.hxx>
#include <vcl/window.hxx>
#include <vcl/windowstate.hxx>
+#include <vcl/wintypes.hxx>
#include <vcl/xtextedt.hxx>
#endif // PCH_LEVEL >= 2
#if PCH_LEVEL >= 3
@@ -184,6 +188,7 @@
#include <basegfx/point/b2ipoint.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/range/Range2D.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/range/b2drectangle.hxx>
#include <basegfx/range/b2irange.hxx>
@@ -399,6 +404,7 @@
#include <o3tl/safeint.hxx>
#include <o3tl/sorted_vector.hxx>
#include <o3tl/span.hxx>
+#include <o3tl/string_view.hxx>
#include <o3tl/strong_int.hxx>
#include <o3tl/typed_flags_set.hxx>
#include <o3tl/underlyingenumvalue.hxx>
@@ -525,7 +531,6 @@
#include <tools/urlobj.hxx>
#include <tools/weakbase.h>
#include <tools/weakbase.hxx>
-#include <tools/wintypes.hxx>
#include <typelib/typeclass.h>
#include <typelib/typedescription.h>
#include <typelib/uik.h>