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author | Jan-Marek Glogowski <glogow@fbihome.de> | 2016-09-14 13:48:02 +0200 |
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committer | Jan-Marek Glogowski <glogow@fbihome.de> | 2017-01-17 16:22:57 +0100 |
commit | 59b84bc78dff2adb265d9fa8edb4c42794cf9771 (patch) | |
tree | 929a0dd7e3d16dfc9d49dac3470fd11546819504 /basctl | |
parent | 1531152eff8061d63be5d98641fcafaa1da05167 (diff) |
Change Idle to be a Timer subclass
Drops a lot of duplicated code, as Idle is just a convenience
class for instant, mostly low priority timers.
Change-Id: I847592e92e86d15ab1cab168bf0e667322e48048
Diffstat (limited to 'basctl')
-rw-r--r-- | basctl/source/basicide/baside2b.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/basctl/source/basicide/baside2b.cxx b/basctl/source/basicide/baside2b.cxx index 12ccf1cc3286..a7d88ef8c3fd 100644 --- a/basctl/source/basicide/baside2b.cxx +++ b/basctl/source/basicide/baside2b.cxx @@ -1325,7 +1325,7 @@ void EditorWindow::DestroyProgress() void EditorWindow::ForceSyntaxTimeout() { aSyntaxIdle.Stop(); - aSyntaxIdle.GetIdleHdl().Call(&aSyntaxIdle); + aSyntaxIdle.Invoke(); } // BreakPointWindow |