summaryrefslogtreecommitdiff
path: root/basebmp/inc
diff options
context:
space:
mode:
authorThorsten Behrens <thb@openoffice.org>2006-07-27 10:35:32 +0000
committerThorsten Behrens <thb@openoffice.org>2006-07-27 10:35:32 +0000
commit8c044545bbfd533f94743a7d6cb76da5844a9e3e (patch)
treea3df72dd0c7e673d673d017e0ec6268687b38a66 /basebmp/inc
parent3df3d44e8776a1384a6a3bd7209a6ed09b5f347a (diff)
#i65904# Dumped basegfx polygon raster converter in favor of a specialized solution; constructing all accessors with passed parameter now for the BitmapRenderer; significantly improved test coverage for polygon rasterizing
Diffstat (limited to 'basebmp/inc')
-rw-r--r--basebmp/inc/basebmp/clippedlinerenderer.hxx6
-rw-r--r--basebmp/inc/basebmp/linerenderer.hxx6
-rw-r--r--basebmp/inc/basebmp/polypolygonrenderer.hxx360
-rw-r--r--basebmp/inc/basebmp/scaleimage.hxx29
4 files changed, 393 insertions, 8 deletions
diff --git a/basebmp/inc/basebmp/clippedlinerenderer.hxx b/basebmp/inc/basebmp/clippedlinerenderer.hxx
index 72b768f66fef..0f26309c30d5 100644
--- a/basebmp/inc/basebmp/clippedlinerenderer.hxx
+++ b/basebmp/inc/basebmp/clippedlinerenderer.hxx
@@ -4,9 +4,9 @@
*
* $RCSfile: clippedlinerenderer.hxx,v $
*
- * $Revision: 1.6 $
+ * $Revision: 1.7 $
*
- * last change: $Author: thb $ $Date: 2006-07-11 11:38:54 $
+ * last change: $Author: thb $ $Date: 2006-07-27 11:35:31 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
@@ -209,7 +209,7 @@ inline bool prepareClip( sal_Int32 a1,
pixel, the pixel closer to pt1 will be chosen. Giving true here
makes renderClippedLine() choose pt2 in those cases.
*/
-template< class Iterator, class Accessor >
+template< class Iterator, class Accessor > inline
void renderClippedLine( basegfx::B2IPoint aPt1,
basegfx::B2IPoint aPt2,
const basegfx::B2IRange& rClipRect,
diff --git a/basebmp/inc/basebmp/linerenderer.hxx b/basebmp/inc/basebmp/linerenderer.hxx
index c151c0d1010b..df58c6f56742 100644
--- a/basebmp/inc/basebmp/linerenderer.hxx
+++ b/basebmp/inc/basebmp/linerenderer.hxx
@@ -4,9 +4,9 @@
*
* $RCSfile: linerenderer.hxx,v $
*
- * $Revision: 1.4 $
+ * $Revision: 1.5 $
*
- * last change: $Author: thb $ $Date: 2006-07-11 11:38:55 $
+ * last change: $Author: thb $ $Date: 2006-07-27 11:35:31 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
@@ -79,7 +79,7 @@ namespace basebmp
pixel, the pixel closer to pt1 will be chosen. Giving true here
makes renderClippedLine() choose pt2 in those cases.
*/
-template< class Iterator, class Accessor >
+template< class Iterator, class Accessor > inline
void renderLine( const basegfx::B2IPoint& rPt1,
const basegfx::B2IPoint& rPt2,
typename Accessor::value_type color,
diff --git a/basebmp/inc/basebmp/polypolygonrenderer.hxx b/basebmp/inc/basebmp/polypolygonrenderer.hxx
new file mode 100644
index 000000000000..2a02c96ceca0
--- /dev/null
+++ b/basebmp/inc/basebmp/polypolygonrenderer.hxx
@@ -0,0 +1,360 @@
+/*************************************************************************
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: polypolygonrenderer.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: thb $ $Date: 2006-07-27 11:35:31 $
+ *
+ * The Contents of this file are made available subject to
+ * the terms of GNU Lesser General Public License Version 2.1.
+ *
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2005 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ ************************************************************************/
+
+#ifndef INCLUDED_BASEBMP_POLYPOLYGONRENDERER_HXX
+#define INCLUDED_BASEBMP_POLYPOLYGONRENDERER_HXX
+
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/range/b2irange.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <basegfx/numeric/ftools.hxx>
+
+#include <vigra/diff2d.hxx>
+#include <vigra/iteratortraits.hxx>
+
+#include <vector>
+
+
+namespace basebmp
+{
+ namespace detail
+ {
+ /// convert int32 to 32:32 fixed point
+ inline sal_Int64 toFractional( sal_Int32 v ) { return (sal_Int64)v << 32; }
+ /// convert double to 32:32 fixed point
+ inline sal_Int64 toFractional( double v ) { return (sal_Int64)(v*SAL_MAX_UINT32 + (v < 0.0 ? -0.5 : 0.5 )); }
+ /// convert 32:32 fixed point to int32 (truncate)
+ inline sal_Int32 toInteger( sal_Int64 v ) { return v < 0 ? ~((~v) >> 32) : v >> 32; }
+ /// convert 32:32 fixed point to int32 (properly rounded)
+ inline sal_Int32 toRoundedInteger( sal_Int64 v ) { return toInteger(v) + ((v&0x80000000) >> 31); }
+
+ /** internal vertex store -
+
+ Different from B2DPoint, since we don't need floating
+ point coords, but orientation of vertex and y counter
+ */
+ struct Vertex
+ {
+ sal_Int32 mnYCounter;
+ sal_Int64 mnX;
+ sal_Int64 mnXDelta;
+
+ bool mbDownwards; // needed for nonzero winding rule
+ // fills
+
+ Vertex() :
+ mnYCounter(0),
+ mnX(0),
+ mnXDelta(0),
+ mbDownwards(true)
+ {}
+ Vertex( basegfx::B2DPoint const& rPt1,
+ basegfx::B2DPoint const& rPt2,
+ bool bDownwards ) :
+ mnYCounter( basegfx::fround(rPt2.getY()) -
+ basegfx::fround(rPt1.getY()) ),
+ mnX( toFractional( basegfx::fround(rPt1.getX()) )),
+ mnXDelta( toFractional(
+ ((rPt2.getX() - rPt1.getX()) /
+ (double)mnYCounter) )),
+ mbDownwards(bDownwards)
+ {}
+ };
+
+ typedef std::vector< std::vector<Vertex> > VectorOfVectorOfVertices;
+ typedef std::vector< Vertex* > VectorOfVertexPtr;
+
+ /// non-templated setup of GET
+ sal_uInt32 setupGlobalEdgeTable( VectorOfVectorOfVertices& rGET,
+ basegfx::B2DPolyPolygon const& rPoly,
+ sal_Int32 nMinY );
+ /// sort rAETSrc, copy not-yet-ended edges over to rAETDest
+ void sortAET( VectorOfVertexPtr& rAETSrc,
+ VectorOfVertexPtr& rAETDest );
+
+ /// For the STL algorithms
+ struct RasterConvertVertexComparator
+ {
+ bool operator()( const Vertex& rLHS,
+ const Vertex& rRHS ) const
+ {
+ return rLHS.mnX < rRHS.mnX;
+ }
+
+ bool operator()( const Vertex* pLHS,
+ const Vertex* pRHS ) const
+ {
+ return pLHS->mnX < pRHS->mnX;
+ }
+ };
+
+ } // namespace detail
+
+
+ /** Raster-convert a poly-polygon.
+
+ This algorithm does not perform antialiasing, and thus
+ internally works with integer vertex coordinates.
+
+ @param begin
+ Left, top edge of the destination bitmap. This position is
+ considered (0,0) relative to all polygon vertices
+
+ @param ad
+ Accessor to set pixel values
+
+ @param fillColor
+ Color to use for filling
+
+ @param rClipRect
+ Clipping rectangle, relative to the begin iterator. No pixel outside
+ this clip rect will be modified.
+
+ @param rPoly
+ Polygon to fill
+ */
+ template< class DestIterator, class DestAccessor, typename T > inline
+ void renderClippedPolyPolygon( DestIterator begin,
+ DestAccessor ad,
+ T fillColor,
+ const basegfx::B2IRange& rClipRect,
+ basegfx::B2DPolyPolygon const& rPoly )
+ {
+ const sal_Int32 nClipX1( std::max((sal_Int32)0,rClipRect.getMinX()) );
+ const sal_Int32 nClipX2( rClipRect.getMaxX() );
+ const sal_Int32 nClipY1( std::max((sal_Int32)0,rClipRect.getMinY()) );
+ const sal_Int32 nClipY2( rClipRect.getMaxY() );
+ const sal_Int64 nClipX1_frac( detail::toFractional(nClipX1) );
+ const sal_Int64 nClipX2_frac( detail::toFractional(nClipX2) );
+
+ basegfx::B2DRange const aPolyBounds( basegfx::tools::getRange(rPoly) );
+
+ const sal_Int32 nMinY( basegfx::fround(aPolyBounds.getMinY()) );
+ const sal_Int32 nMaxY(
+ std::min(
+ nClipY2-1,
+ basegfx::fround(aPolyBounds.getMaxY())));
+
+ if( nMinY > nMaxY )
+ return; // really, nothing to do then.
+
+ detail::VectorOfVectorOfVertices aGET; // the Global Edge Table
+ aGET.resize( nMaxY - nMinY + 1 );
+
+ sal_uInt32 const nVertexCount(
+ detail::setupGlobalEdgeTable( aGET, rPoly, nMinY ) );
+
+
+ // Perform actual scan conversion
+ //----------------------------------------------------------------------
+
+ if( aGET.empty() )
+ return;
+
+ detail::VectorOfVertexPtr aAET1; // the Active Edge Table
+ detail::VectorOfVertexPtr aAET2;
+ detail::VectorOfVertexPtr* pAET = &aAET1;
+ detail::VectorOfVertexPtr* pAETOther = &aAET2;
+ aAET1.reserve( nVertexCount );
+ aAET2.reserve( nVertexCount );
+
+ // current scanline - initially, points to first scanline
+ // within the clip rect, or to the polygon's first scanline
+ // (whichever is greater)
+ DestIterator aScanline( begin +
+ vigra::Diff2D(
+ 0,
+ std::max(nMinY,
+ nClipY1)) );
+ detail::RasterConvertVertexComparator aComp;
+
+
+ // now process each of the nMaxY - nMinY + 1 scanlines
+ // ------------------------------------------------------------
+
+ for( sal_Int32 y=nMinY; y <= nMaxY; ++y )
+ {
+ if( !aGET[y-nMinY].empty() )
+ {
+ // merge AET with current scanline's new vertices (both
+ // are already correctly sorted)
+ detail::VectorOfVectorOfVertices::value_type::iterator vertex=aGET[y-nMinY].begin();
+ detail::VectorOfVectorOfVertices::value_type::iterator const end=aGET[y-nMinY].end();
+ while( vertex != end )
+ {
+ // find insertion pos by binary search, and put ptr
+ // into active edge vector
+ pAET->insert( std::lower_bound( pAET->begin(),
+ pAET->end(),
+ &(*vertex),
+ aComp ),
+ &(*vertex) );
+
+ ++vertex;
+ }
+ }
+
+ // with less than two active edges, no fill visible
+ if( pAET->size() >= 2 )
+ {
+ typename vigra::IteratorTraits<DestIterator>::row_iterator
+ rowIter( aScanline.rowIterator() );
+
+ // process each span in current scanline, with
+ // even-odd fill rule
+ detail::VectorOfVertexPtr::iterator currVertex( pAET->begin() );
+ detail::VectorOfVertexPtr::iterator const lastVertex( pAET->end()-1 );
+ sal_uInt32 nVertexCount(0);
+ while( currVertex != lastVertex )
+ {
+ // TODO(P1): might be worth a try to extend the
+ // size()==2 case also to the actual filling
+ // here. YMMV.
+ detail::Vertex& rV1( **currVertex );
+ detail::Vertex const& rV2( **++currVertex );
+
+ // even/odd fillrule
+ if( !(nVertexCount & 0x01) &&
+ y >= nClipY1 &&
+ rV1.mnX < nClipX2_frac &&
+ rV2.mnX > nClipX1_frac )
+ {
+ // clip span to horizontal bounds
+ sal_Int32 const nStartX(
+ std::max( nClipX1,
+ std::min( nClipX2-1,
+ detail::toRoundedInteger(rV1.mnX) )));
+ sal_Int32 const nEndX(
+ std::max( nClipX1,
+ std::min( nClipX2,
+ detail::toRoundedInteger(rV2.mnX) )));
+
+ typename vigra::IteratorTraits<DestIterator>::row_iterator
+ currPix( rowIter + nStartX);
+ typename vigra::IteratorTraits<DestIterator>::row_iterator
+ rowEnd( rowIter + nEndX );
+
+ // TODO(P2): Provide specialized span fill methods on the
+ // iterator/accessor
+ while( currPix != rowEnd )
+ ad.set(fillColor, currPix++);
+ }
+
+ // step vertices
+ rV1.mnX += rV1.mnXDelta;
+ --rV1.mnYCounter;
+
+ ++nVertexCount;
+ }
+
+ // step vertex also for the last one
+ detail::Vertex& rLastV( **currVertex );
+ rLastV.mnX += rLastV.mnXDelta;
+ --rLastV.mnYCounter;
+
+
+ // prune AET from ended edges, and keep it sorted
+ // ---------------------------------------------------------
+
+ pAETOther->clear();
+ if( pAET->size() == 2 )
+ {
+ // the case of exactly two active edges is both
+ // sufficiently common (all 'simple' polygons have
+ // it), and further more would complicate the
+ // generic case below (which works with a sliding
+ // triple of vertices).
+ if( !aComp(*(*pAET)[0], *(*pAET)[1]) )
+ std::swap(*(*pAET)[0], *(*pAET)[1]);
+
+ if( (*pAET)[0]->mnYCounter > 0 )
+ pAETOther->push_back( (*pAET)[0] );
+ if( (*pAET)[1]->mnYCounter > 0 )
+ pAETOther->push_back( (*pAET)[1] );
+ }
+ else
+ {
+ bool bFallbackTaken(false);
+ currVertex = pAET->begin();
+ detail::VectorOfVertexPtr::iterator prevVertex( currVertex );
+ while( currVertex != lastVertex )
+ {
+ // try to get away with one linear swoop and
+ // simple neighbor swapping. this is an
+ // overwhelmingly common case - polygons with
+ // excessively crisscrossing edges (which on
+ // top of that cross more than one other edge
+ // per scanline) are seldom. And even if we
+ // get such a beast here, this extra loop has
+ // still only linear cost
+ if( aComp(**(currVertex+1),**currVertex) )
+ {
+ std::swap(*currVertex, *(currVertex+1));
+
+ if( aComp(**currVertex,**prevVertex) )
+ {
+ // one swap was not sufficient -
+ // fallback to generic sort algo, then
+ detail::sortAET(*pAET, *pAETOther);
+ bFallbackTaken = true;
+ break;
+ }
+ }
+
+ if( (*currVertex)->mnYCounter > 0 )
+ pAETOther->push_back( *currVertex );
+
+ prevVertex = currVertex++;
+ }
+
+ // don't forget to add last vertex (loop above
+ // only deals with n-1 vertices)
+ if( !bFallbackTaken && (*currVertex)->mnYCounter > 0 )
+ pAETOther->push_back( *currVertex );
+ }
+
+ std::swap( pAET, pAETOther );
+ }
+
+ if( y >= nClipY1 )
+ ++aScanline.y;
+ }
+ }
+
+} // namespace basebmp
+
+#endif /* INCLUDED_BASEBMP_POLYPOLYGONRENDERER_HXX */
diff --git a/basebmp/inc/basebmp/scaleimage.hxx b/basebmp/inc/basebmp/scaleimage.hxx
index f3231dec2e9b..af8557175e04 100644
--- a/basebmp/inc/basebmp/scaleimage.hxx
+++ b/basebmp/inc/basebmp/scaleimage.hxx
@@ -4,9 +4,9 @@
*
* $RCSfile: scaleimage.hxx,v $
*
- * $Revision: 1.1 $
+ * $Revision: 1.2 $
*
- * last change: $Author: thb $ $Date: 2006-07-14 14:22:58 $
+ * last change: $Author: thb $ $Date: 2006-07-27 11:35:31 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
@@ -97,6 +97,29 @@ inline void scaleLine( SourceIter s_begin,
}
}
+/** Scale an image using zero order interpolation (pixel replication)
+
+ Source and destination range must be at least one pixel wide and
+ high.
+
+ @param s_begin
+ Start iterator for source image
+
+ @param s_end
+ End iterator for source image
+
+ @param s_acc
+ Source accessor
+
+ @param d_begin
+ Start iterator for destination image
+
+ @param d_end
+ End iterator for destination image
+
+ @param d_acc
+ Destination accessor
+ */
template< class SourceIter, class SourceAcc,
class DestIter, class DestAcc >
inline void scaleImage( SourceIter s_begin,
@@ -142,6 +165,8 @@ inline void scaleImage( SourceIter s_begin,
}
}
+/** Scale an image, range tuple version
+ */
template< class SourceIter, class SourceAcc,
class DestIter, class DestAcc >
inline void scaleImage( vigra::triple<SourceIter,SourceIter,SourceAcc> const& src,