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authorBjörgvin Ragnarsson <nifgraup@gmail.com>2012-02-15 01:04:12 +0000
committerRadek Doulik <rodo@novell.com>2012-02-16 12:47:04 +0100
commit0aaecbac864b0c0e3ddb72355e416db0b4f72a77 (patch)
tree9f74bc4bc7babab3efa72d325c733b0c6fd0c3b9 /basegfx/inc
parent0e31821b12f36bd753f35a73fcaba8ede8eb1359 (diff)
Removed unused code.
Diffstat (limited to 'basegfx/inc')
-rw-r--r--basegfx/inc/basegfx/polygon/b3dpolygontools.hxx26
1 files changed, 1 insertions, 25 deletions
diff --git a/basegfx/inc/basegfx/polygon/b3dpolygontools.hxx b/basegfx/inc/basegfx/polygon/b3dpolygontools.hxx
index 2cd8ec93834f..defaae80a34a 100644
--- a/basegfx/inc/basegfx/polygon/b3dpolygontools.hxx
+++ b/basegfx/inc/basegfx/polygon/b3dpolygontools.hxx
@@ -59,7 +59,6 @@ namespace basegfx
// Get successor and predecessor indices. Returning the same index means there
// is none. Same for successor.
- BASEGFX_DLLPUBLIC sal_uInt32 getIndexOfPredecessor(sal_uInt32 nIndex, const B3DPolygon& rCandidate);
BASEGFX_DLLPUBLIC sal_uInt32 getIndexOfSuccessor(sal_uInt32 nIndex, const B3DPolygon& rCandidate);
// Get orientation of Polygon
@@ -71,15 +70,9 @@ namespace basegfx
// get normal vector of polygon
BASEGFX_DLLPUBLIC B3DVector getNormal(const B3DPolygon& rCandidate);
- // get normal vector of positive oriented polygon
- BASEGFX_DLLPUBLIC B3DVector getPositiveOrientedNormal(const B3DPolygon& rCandidate);
-
// get signed area of polygon
BASEGFX_DLLPUBLIC double getSignedArea(const B3DPolygon& rCandidate);
- // get area of polygon
- BASEGFX_DLLPUBLIC double getArea(const B3DPolygon& rCandidate);
-
// get signed area of polygon
BASEGFX_DLLPUBLIC double getSignedArea(const B3DPolygon& rCandidate);
@@ -97,11 +90,6 @@ namespace basegfx
// using getLength(...)
BASEGFX_DLLPUBLIC B3DPoint getPositionAbsolute(const B3DPolygon& rCandidate, double fDistance, double fLength = 0.0);
- // get position on polygon for relative given distance in range [0.0 .. 1.0]. If
- // length is given, it is assumed the correct polygon length, if 0.0 it is calculated
- // using getLength(...)
- BASEGFX_DLLPUBLIC B3DPoint getPositionRelative(const B3DPolygon& rCandidate, double fDistance, double fLength = 0.0);
-
/** Apply given LineDashing to given polygon
For a description see applyLineDashing in b2dpolygontoos.hxx
@@ -143,15 +131,8 @@ namespace basegfx
// fDistance, and the sphere around both points with radius fDistance.
BASEGFX_DLLPUBLIC bool isInEpsilonRange(const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, const B3DPoint& rTestPosition, double fDistance);
- // test if point is inside epsilon-range around the given Polygon. Can be used
- // for HitTesting. The epsilon-range is defined to be the cylinder centered to
- // the given edge, using radius fDistance, and the sphere around both points with radius fDistance.
- BASEGFX_DLLPUBLIC bool isInEpsilonRange(const B3DPolygon& rCandidate, const B3DPoint& rTestPosition, double fDistance);
-
- // isInside tests for B3DPoint and other B3DPolygon. On border is not inside as long as
- // not true is given in bWithBorder flag.
+ // isInside tests for B3DPoint. On border is not inside as long as not true is given in bWithBorder flag.
BASEGFX_DLLPUBLIC bool isInside(const B3DPolygon& rCandidate, const B3DPoint& rPoint, bool bWithBorder = false);
- BASEGFX_DLLPUBLIC bool isInside(const B3DPolygon& rCandidate, const B3DPolygon& rPolygon, bool bWithBorder = false);
// calculates if given point is on given line, taking care of the numerical epsilon
BASEGFX_DLLPUBLIC bool isPointOnLine(const B3DPoint& rStart, const B3DPoint& rEnd, const B3DPoint& rCandidate, bool bWithPoints = false);
@@ -164,14 +145,9 @@ namespace basegfx
// and a line given by start and end point
BASEGFX_DLLPUBLIC bool getCutBetweenLineAndPlane(const B3DVector& rPlaneNormal, const B3DPoint& rPlanePoint, const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, double& fCut);
- // helper to get a fCut position between a 3d Polygon
- // and a line given by start and end point
- BASEGFX_DLLPUBLIC bool getCutBetweenLineAndPolygon(const B3DPolygon& rCandidate, const B3DPoint& rEdgeStart, const B3DPoint& rEdgeEnd, double& fCut);
-
//////////////////////////////////////////////////////////////////////
// comparators with tolerance for 3D Polygons
BASEGFX_DLLPUBLIC bool equal(const B3DPolygon& rCandidateA, const B3DPolygon& rCandidateB, const double& rfSmallValue);
- BASEGFX_DLLPUBLIC bool equal(const B3DPolygon& rCandidateA, const B3DPolygon& rCandidateB);
/** snap some polygon coordinates to discrete coordinates