diff options
author | Rüdiger Timm <rt@openoffice.org> | 2005-03-30 06:43:51 +0000 |
---|---|---|
committer | Rüdiger Timm <rt@openoffice.org> | 2005-03-30 06:43:51 +0000 |
commit | 2010943826eb1b3da17048498554544ec697e32b (patch) | |
tree | eddbbbe285dc25652c47304d36322f3d13f9d7a8 /basegfx/source/polygon/b2dpolygontriangulator.cxx | |
parent | 6066e6cd3392f6e8abcecfb9eb4d4b9851e4c355 (diff) |
INTEGRATION: CWS presfixes02 (1.1.2); FILE ADDED
2005/03/23 19:55:30 thb 1.1.2.3: #120511# AW fixed several places where approximate comparisions were needed (triangulator yields funny results, when comparing exact on one place, and fuzzy on others)
2005/03/18 15:53:03 mbu 1.1.2.2: fixed numerical instabilities
2005/03/15 15:39:44 mbu 1.1.2.1: added polypolygon triangulation
Diffstat (limited to 'basegfx/source/polygon/b2dpolygontriangulator.cxx')
-rw-r--r-- | basegfx/source/polygon/b2dpolygontriangulator.cxx | 537 |
1 files changed, 537 insertions, 0 deletions
diff --git a/basegfx/source/polygon/b2dpolygontriangulator.cxx b/basegfx/source/polygon/b2dpolygontriangulator.cxx new file mode 100644 index 000000000000..004b98edc682 --- /dev/null +++ b/basegfx/source/polygon/b2dpolygontriangulator.cxx @@ -0,0 +1,537 @@ +/************************************************************************* + * + * $RCSfile: b2dpolygontriangulator.cxx,v $ + * + * $Revision: 1.2 $ + * + * last change: $Author: rt $ $Date: 2005-03-30 07:43:51 $ + * + * The Contents of this file are made available subject to the terms of + * either of the following licenses + * + * - GNU Lesser General Public License Version 2.1 + * - Sun Industry Standards Source License Version 1.1 + * + * Sun Microsystems Inc., October, 2000 + * + * GNU Lesser General Public License Version 2.1 + * ============================================= + * Copyright 2000 by Sun Microsystems, Inc. + * 901 San Antonio Road, Palo Alto, CA 94303, USA + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software Foundation. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, + * MA 02111-1307 USA + * + * + * Sun Industry Standards Source License Version 1.1 + * ================================================= + * The contents of this file are subject to the Sun Industry Standards + * Source License Version 1.1 (the "License"); You may not use this file + * except in compliance with the License. You may obtain a copy of the + * License at http://www.openoffice.org/license.html. + * + * Software provided under this License is provided on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, + * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, + * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. + * See the License for the specific provisions governing your rights and + * obligations concerning the Software. + * + * The Initial Developer of the Original Code is: Sun Microsystems, Inc. + * + * Copyright: 2000 by Sun Microsystems, Inc. + * + * All Rights Reserved. + * + * Contributor(s): _______________________________________ + * + * + ************************************************************************/ + +#ifndef _BGFX_POLYGON_B2DPOLYGONTRIANGULATOR_HXX +#include <basegfx/polygon/b2dpolygontriangulator.hxx> +#endif + +#ifndef _OSL_DIAGNOSE_H_ +#include <osl/diagnose.h> +#endif + +#ifndef _BGFX_POINT_B2DPOINT_HXX +#include <basegfx/point/b2dpoint.hxx> +#endif + +#ifndef _BGFX_POLYGON_B2DPOLYGON_HXX +#include <basegfx/polygon/b2dpolygon.hxx> +#endif + +#ifndef _BGFX_VECTOR_B2DVECTOR_HXX +#include <basegfx/vector/b2dvector.hxx> +#endif + +#ifndef _BGFX_POLYGON_B2DPOLYGONTOOLS_HXX +#include <basegfx/polygon/b2dpolygontools.hxx> +#endif + +#ifndef _BGFX_POLYPOLYGON_B2DPOLYGONTOOLS_HXX +#include <basegfx/polygon/b2dpolypolygontools.hxx> +#endif + +#ifndef _BGFX_RANGE_B2DRANGE_HXX +#include <basegfx/range/b2drange.hxx> +#endif + +#ifndef _BGFX_NUMERIC_FTOOLS_HXX +#include <basegfx/numeric/ftools.hxx> +#endif + +#include <algorithm> + +////////////////////////////////////////////////////////////////////////////// + +namespace basegfx +{ + namespace + { + class EdgeEntry + { + EdgeEntry* mpNext; + B2DPoint maStart; + B2DPoint maEnd; + double mfAtan2; + + public: + EdgeEntry(const B2DPoint& rStart, const B2DPoint& rEnd) + : mpNext(0L), + maStart(rStart), + maEnd(rEnd), + mfAtan2(0.0) + { + // make sure edge goes down. If horizontal, let it go to the right (left-handed). + bool bSwap(false); + + if(::basegfx::fTools::equal(maStart.getY(), maEnd.getY())) + { + if(maStart.getX() > maEnd.getX()) + { + bSwap = true; + } + } + else if(maStart.getY() > maEnd.getY()) + { + bSwap = true; + } + + if(bSwap) + { + maStart = rEnd; + maEnd = rStart; + } + + mfAtan2 = atan2(maEnd.getY() - maStart.getY(), maEnd.getX() - maStart.getX()); + } + + ~EdgeEntry() + { + } + + bool operator<(const EdgeEntry& rComp) const + { + if(::basegfx::fTools::equal(maStart.getY(), rComp.maStart.getY())) + { + if(::basegfx::fTools::equal(maStart.getX(), rComp.maStart.getX())) + { + // same in x and y -> same start point. Sort emitting vectors from left to right. + return (mfAtan2 > rComp.mfAtan2); + } + + return (maStart.getX() < rComp.maStart.getX()); + } + + return (maStart.getY() < rComp.maStart.getY()); + } + + bool operator==(const EdgeEntry& rComp) const + { + return (maStart.equal(rComp.maStart) && maEnd.equal(rComp.maEnd)); + } + + bool operator!=(const EdgeEntry& rComp) const + { + return !(*this == rComp); + } + + const B2DPoint& getStart() const { return maStart; } + const B2DPoint& getEnd() const { return maEnd; } + + EdgeEntry* getNext() const { return mpNext; } + void setNext(EdgeEntry* pNext) { mpNext = pNext; } + }; + + ////////////////////////////////////////////////////////////////////////////// + + typedef ::std::vector< EdgeEntry > EdgeEntries; + typedef ::std::vector< EdgeEntry* > EdgeEntryPointers; + + ////////////////////////////////////////////////////////////////////////////// + + class Triangulator + { + EdgeEntry* mpList; + EdgeEntries maStartEntries; + EdgeEntryPointers maNewEdgeEntries; + B2DPolygon maResult; + + void handleClosingEdge(const B2DPoint& rStart, const B2DPoint& rEnd); + bool CheckPointInTriangle(EdgeEntry* pEdgeA, EdgeEntry* pEdgeB, const B2DPoint& rTestPoint); + void createTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC); + + public: + Triangulator(const B2DPolyPolygon& rCandidate); + ~Triangulator(); + + const B2DPolygon getResult() const { return maResult; } + }; + + void Triangulator::handleClosingEdge(const B2DPoint& rStart, const B2DPoint& rEnd) + { + // create an entry, else the comparison might use the wrong edges + EdgeEntry aNew(rStart, rEnd); + EdgeEntry* pCurr = mpList; + EdgeEntry* pPrev = 0L; + + while(pCurr + && pCurr->getStart().getY() <= aNew.getStart().getY() + && *pCurr != aNew) + { + pPrev = pCurr; + pCurr = pCurr->getNext(); + } + + if(pCurr && *pCurr == aNew) + { + // found closing edge, remove + if(pPrev) + { + pPrev->setNext(pCurr->getNext()); + } + else + { + mpList = pCurr->getNext(); + } + } + else + { + // insert closing edge + EdgeEntry* pNew = new EdgeEntry(aNew); + maNewEdgeEntries.push_back(pNew); + pCurr = mpList; + pPrev = 0L; + + while(pCurr && *pCurr < *pNew) + { + pPrev = pCurr; + pCurr = pCurr->getNext(); + } + + if(pPrev) + { + pNew->setNext(pPrev->getNext()); + pPrev->setNext(pNew); + } + else + { + pNew->setNext(mpList); + mpList = pNew; + } + } + } + + bool Triangulator::CheckPointInTriangle(EdgeEntry* pEdgeA, EdgeEntry* pEdgeB, const B2DPoint& rTestPoint) + { + // inside triangle or on edge? + if(tools::isPointInTriangle(pEdgeA->getStart(), pEdgeA->getEnd(), pEdgeB->getEnd(), rTestPoint, true)) + { + // but not on point + if(!rTestPoint.equal(pEdgeA->getEnd()) && !rTestPoint.equal(pEdgeB->getEnd())) + { + // found point in triangle -> split triangle inserting two edges + EdgeEntry* pStart = new EdgeEntry(pEdgeA->getStart(), rTestPoint); + EdgeEntry* pEnd = new EdgeEntry(*pStart); + maNewEdgeEntries.push_back(pStart); + maNewEdgeEntries.push_back(pEnd); + + pStart->setNext(pEnd); + pEnd->setNext(pEdgeA->getNext()); + pEdgeA->setNext(pStart); + + return false; + } + } + + return true; + } + + void Triangulator::createTriangle(const B2DPoint& rA, const B2DPoint& rB, const B2DPoint& rC) + { + maResult.append(rA); + maResult.append(rB); + maResult.append(rC); + } + + // consume as long as there are edges + Triangulator::Triangulator(const B2DPolyPolygon& rCandidate) + : mpList(0L) + { + // add all available edges to the single linked local list which will be sorted + // by Y,X,atan2 when adding nodes + if(rCandidate.count()) + { + for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + { + const B2DPolygon aPolygonCandidate(rCandidate.getB2DPolygon(a)); + const sal_uInt32 nCount(aPolygonCandidate.count()); + + if(nCount > 2L) + { + B2DPoint aPrevPnt(aPolygonCandidate.getB2DPoint(nCount - 1L)); + + for(sal_uInt32 b(0L); b < nCount; b++) + { + B2DPoint aNextPnt(aPolygonCandidate.getB2DPoint(b)); + + if( !aPrevPnt.equal(aNextPnt) ) + { + maStartEntries.push_back(EdgeEntry(aPrevPnt, aNextPnt)); + } + + aPrevPnt = aNextPnt; + } + } + } + + if(maStartEntries.size()) + { + // sort initial list + ::std::sort(maStartEntries.begin(), maStartEntries.end()); + + // insert to own simply linked list + EdgeEntries::iterator aPos(maStartEntries.begin()); + mpList = &(*aPos++); + EdgeEntry* pLast = mpList; + + while(aPos != maStartEntries.end()) + { + EdgeEntry* pEntry = &(*aPos++); + pLast->setNext(pEntry); + pLast = pEntry; + } + } + } + + while(mpList) + { + if(mpList->getNext() && mpList->getNext()->getStart().equal(mpList->getStart())) + { + // next candidate. There are two edges and start point is equal. + // Length is not zero. + EdgeEntry* pEdgeA = mpList; + EdgeEntry* pEdgeB = pEdgeA->getNext(); + + if( pEdgeA->getEnd().equal(pEdgeB->getEnd()) ) + { + // start and end equal -> neutral triangle, delete both + mpList = pEdgeB->getNext(); + } + else + { + const B2DVector aLeft(pEdgeA->getEnd() - pEdgeA->getStart()); + const B2DVector aRight(pEdgeB->getEnd() - pEdgeA->getStart()); + + if(ORIENTATION_NEUTRAL == getOrientation(aLeft, aRight)) + { + // edges are parallel and have different length -> neutral triangle, + // delete both edges and handle closing edge + mpList = pEdgeB->getNext(); + handleClosingEdge(pEdgeA->getEnd(), pEdgeB->getEnd()); + } + else + { + // not parallel, look for points inside + B2DRange aRange(pEdgeA->getStart(), pEdgeA->getEnd()); + aRange.expand(pEdgeB->getEnd()); + EdgeEntry* pTestEdge = pEdgeB->getNext(); + bool bNoPointInTriangle(true); + + // look for start point in triangle + while(bNoPointInTriangle && pTestEdge) + { + if(aRange.getMaxY() < pTestEdge->getStart().getY()) + { + // edge is below test range and edges are sorted -> stop looking + break; + } + else + { + // do not look for edges with same start point, they are sorted and cannot end inside. + if(!pTestEdge->getStart().equal(pEdgeA->getStart())) + { + if(aRange.isInside(pTestEdge->getStart())) + { + bNoPointInTriangle = CheckPointInTriangle(pEdgeA, pEdgeB, pTestEdge->getStart()); + } + } + } + + // next candidate + pTestEdge = pTestEdge->getNext(); + } + + if(bNoPointInTriangle) + { + // look for end point in triange + pTestEdge = pEdgeB->getNext(); + + while(bNoPointInTriangle && pTestEdge) + { + if(aRange.getMaxY() < pTestEdge->getStart().getY()) + { + // edge is below test range and edges are sorted -> stop looking + break; + } + else + { + // do not look for edges with same end point, they are sorted and cannot end inside. + if(!pTestEdge->getEnd().equal(pEdgeA->getStart())) + { + if(aRange.isInside(pTestEdge->getEnd())) + { + bNoPointInTriangle = CheckPointInTriangle(pEdgeA, pEdgeB, pTestEdge->getEnd()); + } + } + } + + // next candidate + pTestEdge = pTestEdge->getNext(); + } + } + + if(bNoPointInTriangle) + { + // create triangle, remove edges, handle closing edge + mpList = pEdgeB->getNext(); + createTriangle(pEdgeA->getStart(), pEdgeB->getEnd(), pEdgeA->getEnd()); + handleClosingEdge(pEdgeA->getEnd(), pEdgeB->getEnd()); + } + } + } + } + else + { + // only one entry at start point, delete it + EdgeEntry* pEdge = mpList; + mpList = mpList->getNext(); + } + } + } + + Triangulator::~Triangulator() + { + EdgeEntryPointers::iterator aIter(maNewEdgeEntries.begin()); + + while(aIter != maNewEdgeEntries.end()) + { + delete (*aIter++); + } + } + + } // end of anonymous namespace +} // end of namespace basegfx + +////////////////////////////////////////////////////////////////////////////// + +namespace basegfx +{ + namespace triangulator + { + B2DPolygon triangulate(const B2DPolygon& rCandidate) + { + if(rCandidate.areControlPointsUsed()) + { + OSL_ENSURE(false, "triangulate: works not for curves (!)"); + B2DPolygon aCandidate = tools::adaptiveSubdivideByAngle(rCandidate); + return triangulate(aCandidate); + } + + B2DPolygon aRetval; + + // remove double and neutral points + B2DPolygon aCandidate(rCandidate); + aCandidate.removeDoublePoints(); + aCandidate = tools::removeNeutralPoints(aCandidate); + + if(2L == aCandidate.count()) + { + // candidate IS a triangle, just append + aRetval.append(aCandidate); + } + else if(aCandidate.count() > 2L) + { + if(tools::isConvex(aCandidate)) + { + // polygon is convex, just use a triangle fan + tools::addTriangleFan(aCandidate, aRetval); + } + else + { + // polygon is concave. + B2DPolyPolygon aPolyPolygon; + aPolyPolygon.append(rCandidate); + Triangulator aTriangulator(aPolyPolygon); + aRetval = aTriangulator.getResult(); + } + } + + return aRetval; + } + + B2DPolygon triangulate(const B2DPolyPolygon& rCandidate) + { + if(rCandidate.areControlPointsUsed()) + { + OSL_ENSURE(false, "triangulate: works not for curves (!)"); + B2DPolyPolygon aCandidate = tools::adaptiveSubdivideByAngle(rCandidate); + return triangulate(aCandidate); + } + + B2DPolygon aRetval; + + if(1L == rCandidate.count()) + { + // single polygon -> single polygon triangulation + const B2DPolygon aSinglePolygon(rCandidate.getB2DPolygon(0L)); + aRetval = triangulate(aSinglePolygon); + } + else + { + Triangulator aTriangulator(rCandidate); + aRetval = aTriangulator.getResult(); + } + + return aRetval; + } + } // end of namespace triangulator +} // end of namespace basegfx + +////////////////////////////////////////////////////////////////////////////// +// eof |