diff options
author | Alexander Wilms <f.alexander.wilms@gmail.com> | 2014-02-25 17:40:34 +0100 |
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committer | Thorsten Behrens <thb@documentfoundation.org> | 2014-02-25 21:35:51 +0100 |
commit | a96d7ce3904f4dfd08d47170e926b15b5f7dae3d (patch) | |
tree | e6b273b3bc3fb9c485b7caf734f20ccb49461f24 /basegfx/test | |
parent | 8747200c87afa81177f2da8ec9bd46996156c307 (diff) |
Remove visual noise from basegfx
Change-Id: I9a28405ab92605203ec380f89f5aee91f042d91a
Diffstat (limited to 'basegfx/test')
-rw-r--r-- | basegfx/test/basegfx2d.cxx | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/basegfx/test/basegfx2d.cxx b/basegfx/test/basegfx2d.cxx index ba59c5f01e99..b1497dc4e42d 100644 --- a/basegfx/test/basegfx2d.cxx +++ b/basegfx/test/basegfx2d.cxx @@ -160,17 +160,17 @@ public: aExport = tools::exportToSvgD( aPoly, true, true, false ); // Adaptions for B2DPolygon bezier change (see #i77162#): - // + // The import/export of aPath1 does not reproduce aExport again. This is // correct since aPath1 contains a segment with non-used control points // which gets exported now correctly as 'l' and also a point (#4, index 3) // with C2 continuity which produces a 's' staement now. - // + // The old SVGexport identified nun-used ControlVectors erraneously as bezier segments // because the 2nd vector at the start point was used, even when added // with start point was identical to end point. Exactly for that reason // i reworked the B2DPolygon to use prev, next control points. - // + // so for correct unit test i add the new exported string here as sExportStringSimpleBezier // and compare to it. const char* sExportStringSimpleBezier = @@ -180,7 +180,7 @@ public: CPPUNIT_ASSERT_MESSAGE("exporting bezier polygon to SVG-D", aExport.equalsAscii(sExportStringSimpleBezier)); // Adaptions for B2DPolygon bezier change (see #i77162#): - // + // a 2nd good test is that re-importing of aExport has to create the same // B2DPolPolygon again: B2DPolyPolygon aReImport; @@ -191,7 +191,7 @@ public: aExport = tools::exportToSvgD( aPoly, true, true, false ); // Adaptions for B2DPolygon bezier change (see #i77162#): - // + // same here, the corrected export with the corrected B2DPolygon is simply more efficient, // so i needed to change the compare string. Also adding the re-import comparison below. const char* sExportString1 = |