diff options
author | Andrea Gelmini <andrea.gelmini@gelma.net> | 2015-06-23 09:58:19 +0200 |
---|---|---|
committer | Julien Nabet <serval2412@yahoo.fr> | 2015-06-28 12:28:31 +0000 |
commit | 69c88a32aad2cafde197e98557868ad069795d60 (patch) | |
tree | 86fbddd2167952c13b10ca989d37e179a63cdde9 /basegfx | |
parent | 2a5a4497c210b649fdfaae8b74d742f23df32499 (diff) |
Fix typos
Change-Id: Ifd126a535f18db79a18aaec61b76cdf26ab33dff
Reviewed-on: https://gerrit.libreoffice.org/16522
Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Tested-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'basegfx')
-rw-r--r-- | basegfx/source/polygon/b2dpolygoncutandtouch.cxx | 2 | ||||
-rw-r--r-- | basegfx/source/tools/canvastools.cxx | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx index 6a4370a723b2..25b05307f213 100644 --- a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx +++ b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx @@ -266,7 +266,7 @@ namespace basegfx // it is not sufficient to use findCuts() recursively. This will indeed find the cuts between the // segments of the two temporarily adaptive subdivided bezier segments, but not the touches or // equal points of them. - // It would be possible to find the toches using findTouches(), but at last with commpn points + // It would be possible to find the touches using findTouches(), but at last with common points // the adding of cut points (temporary points) would fail. But for these temporarily adaptive // subdivided bezier segments, common points may be not very likely, but the bug shows that it // happens. diff --git a/basegfx/source/tools/canvastools.cxx b/basegfx/source/tools/canvastools.cxx index f59f44781a48..ec537ba2722a 100644 --- a/basegfx/source/tools/canvastools.cxx +++ b/basegfx/source/tools/canvastools.cxx @@ -64,7 +64,7 @@ namespace basegfx uno::Sequence< geometry::RealBezierSegment2D > outputSequence(nPointCount); geometry::RealBezierSegment2D* pOutput = outputSequence.getArray(); - // fill sequences and imply clodes polygon on this implementation layer + // fill sequences and imply closed polygon on this implementation layer for(sal_uInt32 a(0); a < nPointCount; a++) { const basegfx::B2DPoint aStart(rPoly.getB2DPoint(a)); |