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authorMathias Bauer <mba@openoffice.org>2009-09-09 11:45:13 +0200
committerMathias Bauer <mba@openoffice.org>2009-09-09 11:45:13 +0200
commit0cb550725d7e128e72e67739aff5338865c28abc (patch)
tree0ffabe03dd8b83e273539f26f633273d50c37397 /basegfx
parentaa611d78df11fcc1e35ead5fa093143bf17e4cf6 (diff)
parent1f0839c836781bc41f8c301b6262eabc978c90f8 (diff)
merge commit to DEV300_m57
Diffstat (limited to 'basegfx')
-rw-r--r--basegfx/inc/basegfx/polygon/b2dpolypolygoncutter.hxx9
-rw-r--r--basegfx/inc/basegfx/polygon/b2dpolypolygontools.hxx14
-rw-r--r--basegfx/source/curve/b2dcubicbezier.cxx36
-rw-r--r--basegfx/source/polygon/b2dlinegeometry.cxx105
-rw-r--r--basegfx/source/polygon/b2dpolygoncutandtouch.cxx9
-rw-r--r--basegfx/source/polygon/b2dpolypolygoncutter.cxx79
-rw-r--r--basegfx/source/polygon/b2dpolypolygontools.cxx12
7 files changed, 213 insertions, 51 deletions
diff --git a/basegfx/inc/basegfx/polygon/b2dpolypolygoncutter.hxx b/basegfx/inc/basegfx/polygon/b2dpolypolygoncutter.hxx
index 9474e51e3904..12532ff078f3 100644
--- a/basegfx/inc/basegfx/polygon/b2dpolypolygoncutter.hxx
+++ b/basegfx/inc/basegfx/polygon/b2dpolypolygoncutter.hxx
@@ -104,6 +104,15 @@ namespace basegfx
// DIFF: Return all areas where CandidateA is not covered by CandidateB (cut B out of A)
B2DPolyPolygon solvePolygonOperationDiff(const B2DPolyPolygon& rCandidateA, const B2DPolyPolygon& rCandidateB);
+ /** merge all single PolyPolygons to a single, OR-ed PolyPolygon
+
+ @param rInput
+ The source PolyPolygons
+
+ @return A single PolyPolygon containing the Or-merged result
+ */
+ B2DPolyPolygon mergeToSinglePolyPolygon(const std::vector< basegfx::B2DPolyPolygon >& rInput);
+
} // end of namespace tools
} // end of namespace basegfx
diff --git a/basegfx/inc/basegfx/polygon/b2dpolypolygontools.hxx b/basegfx/inc/basegfx/polygon/b2dpolypolygontools.hxx
index 5c75edd7f262..c4687b3cfc5f 100644
--- a/basegfx/inc/basegfx/polygon/b2dpolypolygontools.hxx
+++ b/basegfx/inc/basegfx/polygon/b2dpolypolygontools.hxx
@@ -262,6 +262,20 @@ namespace basegfx
bool equal(const B2DPolyPolygon& rCandidateA, const B2DPolyPolygon& rCandidateB, const double& rfSmallValue);
bool equal(const B2DPolyPolygon& rCandidateA, const B2DPolyPolygon& rCandidateB);
+ /** snap some polygon coordinates to discrete coordinates
+
+ This method allows to snap some polygon points to discrete (integer) values
+ which equals e.g. a snap to discrete coordinates. It will snap points of
+ horizontal and vertical edges
+
+ @param rCandidate
+ The source polygon
+
+ @return
+ The modified version of the source polygon
+ */
+ B2DPolyPolygon snapPointsOfHorizontalOrVerticalEdges(const B2DPolyPolygon& rCandidate);
+
} // end of namespace tools
} // end of namespace basegfx
diff --git a/basegfx/source/curve/b2dcubicbezier.cxx b/basegfx/source/curve/b2dcubicbezier.cxx
index 76d1b74ddbca..e7247a95333b 100644
--- a/basegfx/source/curve/b2dcubicbezier.cxx
+++ b/basegfx/source/curve/b2dcubicbezier.cxx
@@ -443,21 +443,32 @@ namespace basegfx
bool bAIsTrivial(aVecA.equalZero());
bool bBIsTrivial(aVecB.equalZero());
+ // #i102241# prepare inverse edge length to normalize cross values;
+ // else the small compare value used in fTools::equalZero
+ // will be length dependent and this detection will work as less
+ // precise as longer the edge is. In principle, the length of the control
+ // vector would need to be used too, but to be trivial it is assumed to
+ // be of roughly equal length to the edge, so edge length can be used
+ // for both. Only needed when one of both is not trivial per se.
+ const double fInverseEdgeLength(bAIsTrivial && bBIsTrivial
+ ? 1.0
+ : 1.0 / aEdge.getLength());
+
// if A is not zero, check if it could be
if(!bAIsTrivial)
{
- // parallel to edge? Check aVecA, aEdge
- // B2DVector::areParallel is too correct, uses differences in the e15 region,
- // thus do own test here
- const double fValA(aVecA.getX() * aEdge.getY());
- const double fValB(aVecA.getY() * aEdge.getX());
+ // #i102241# parallel to edge? Check aVecA, aEdge. Use cross() which does what
+ // we need here with the precision we need
+ const double fCross(aVecA.cross(aEdge) * fInverseEdgeLength);
- if(fTools::equalZero(fabs(fValA) - fabs(fValB)))
+ if(fTools::equalZero(fCross))
{
// get scale to edge. Use bigger distance for numeric quality
- const double fScale(fabs(aEdge.getX()) > fabs(aEdge.getY()) ? aVecA.getX() / aEdge.getX() : aVecA.getY() / aEdge.getY());
+ const double fScale(fabs(aEdge.getX()) > fabs(aEdge.getY())
+ ? aVecA.getX() / aEdge.getX()
+ : aVecA.getY() / aEdge.getY());
- // end point of vector in edge range?
+ // relative end point of vector in edge range?
if(fTools::moreOrEqual(fScale, 0.0) && fTools::lessOrEqual(fScale, 1.0))
{
bAIsTrivial = true;
@@ -470,13 +481,14 @@ namespace basegfx
if(bAIsTrivial && !bBIsTrivial)
{
// parallel to edge? Check aVecB, aEdge
- const double fValA(aVecB.getX() * aEdge.getY());
- const double fValB(aVecB.getY() * aEdge.getX());
+ const double fCross(aVecB.cross(aEdge) * fInverseEdgeLength);
- if(fTools::equalZero(fabs(fValA) - fabs(fValB)))
+ if(fTools::equalZero(fCross))
{
// get scale to edge. Use bigger distance for numeric quality
- const double fScale(fabs(aEdge.getX()) > fabs(aEdge.getY()) ? aVecB.getX() / aEdge.getX() : aVecB.getY() / aEdge.getY());
+ const double fScale(fabs(aEdge.getX()) > fabs(aEdge.getY())
+ ? aVecB.getX() / aEdge.getX()
+ : aVecB.getY() / aEdge.getY());
// end point of vector in edge range? Caution: controlB is directed AGAINST edge
if(fTools::lessOrEqual(fScale, 0.0) && fTools::moreOrEqual(fScale, -1.0))
diff --git a/basegfx/source/polygon/b2dlinegeometry.cxx b/basegfx/source/polygon/b2dlinegeometry.cxx
index 0cda1036e13b..1a9264ab769e 100644
--- a/basegfx/source/polygon/b2dlinegeometry.cxx
+++ b/basegfx/source/polygon/b2dlinegeometry.cxx
@@ -352,13 +352,12 @@ namespace basegfx
// Unfortunately, while it would be geometrically correct to not add
// the in-between points EdgeEnd and EdgeStart, it leads to rounding
// errors when converting to integer polygon coordinates for painting
- const B2DVector aEdgeVector(rEdge.getEndPoint() - rEdge.getStartPoint());
-
if(rEdge.isBezier())
{
// prepare target and data common for upper and lower
B2DPolygon aBezierPolygon;
- const double fEdgeLength(aEdgeVector.getLength());
+ const B2DVector aPureEdgeVector(rEdge.getEndPoint() - rEdge.getStartPoint());
+ const double fEdgeLength(aPureEdgeVector.getLength());
const bool bIsEdgeLengthZero(fTools::equalZero(fEdgeLength));
const B2DVector aTangentA(rEdge.getTangent(0.0));
const B2DVector aTangentB(rEdge.getTangent(1.0));
@@ -441,7 +440,11 @@ namespace basegfx
}
else
{
- const B2DVector aPerpendEdgeVector(getNormalizedPerpendicular(aEdgeVector) * fHalfLineWidth);
+ // #i101491# emulate rEdge.getTangent call which applies a factor of 0.3 to the
+ // full-length edge vector to have numerically exactly the same results as in the
+ // createAreaGeometryForJoin implementation
+ const B2DVector aEdgeTangent((rEdge.getEndPoint() - rEdge.getStartPoint()) * 0.3);
+ const B2DVector aPerpendEdgeVector(getNormalizedPerpendicular(aEdgeTangent) * fHalfLineWidth);
B2DPolygon aEdgePolygon;
// create upper edge
@@ -495,45 +498,75 @@ namespace basegfx
}
}
- // create first polygon part for edge
- aEdgePolygon.append(aEndPoint);
- aEdgePolygon.append(rPoint);
- aEdgePolygon.append(aStartPoint);
-
- if(B2DLINEJOIN_MITER == eJoin)
+ switch(eJoin)
{
- // Look for the cut point between start point along rTangentPrev and
- // end point along rTangentEdge. -rTangentEdge should be used, but since
- // the cut value is used for interpolating along the first edge, the negation
- // is not needed since the same fCut will be found on the first edge.
- // If it exists, insert it to complete the mitered fill polygon.
- double fCutPos(0.0);
- tools::findCut(aStartPoint, rTangentPrev, aEndPoint, rTangentEdge, CUTFLAG_ALL, &fCutPos);
-
- if(0.0 != fCutPos)
+ case B2DLINEJOIN_MITER :
{
- const B2DPoint aCutPoint(interpolate(aStartPoint, aStartPoint + rTangentPrev, fCutPos));
- aEdgePolygon.append(aCutPoint);
- }
- }
- else if(B2DLINEJOIN_ROUND == eJoin)
- {
- // use tooling to add needed EllipseSegment
- double fAngleStart(atan2(rPerpendPrev.getY(), rPerpendPrev.getX()));
- double fAngleEnd(atan2(rPerpendEdge.getY(), rPerpendEdge.getX()));
+ aEdgePolygon.append(aEndPoint);
+ aEdgePolygon.append(rPoint);
+ aEdgePolygon.append(aStartPoint);
+
+ // Look for the cut point between start point along rTangentPrev and
+ // end point along rTangentEdge. -rTangentEdge should be used, but since
+ // the cut value is used for interpolating along the first edge, the negation
+ // is not needed since the same fCut will be found on the first edge.
+ // If it exists, insert it to complete the mitered fill polygon.
+ double fCutPos(0.0);
+ tools::findCut(aStartPoint, rTangentPrev, aEndPoint, rTangentEdge, CUTFLAG_ALL, &fCutPos);
+
+ if(0.0 != fCutPos)
+ {
+ const B2DPoint aCutPoint(interpolate(aStartPoint, aStartPoint + rTangentPrev, fCutPos));
+ aEdgePolygon.append(aCutPoint);
+ }
- // atan2 results are [-PI .. PI], consolidate to [0.0 .. 2PI]
- if(fAngleStart < 0.0)
- {
- fAngleStart += F_2PI;
+ break;
}
-
- if(fAngleEnd < 0.0)
+ case B2DLINEJOIN_ROUND :
{
- fAngleEnd += F_2PI;
+ // use tooling to add needed EllipseSegment
+ double fAngleStart(atan2(rPerpendPrev.getY(), rPerpendPrev.getX()));
+ double fAngleEnd(atan2(rPerpendEdge.getY(), rPerpendEdge.getX()));
+
+ // atan2 results are [-PI .. PI], consolidate to [0.0 .. 2PI]
+ if(fAngleStart < 0.0)
+ {
+ fAngleStart += F_2PI;
+ }
+
+ if(fAngleEnd < 0.0)
+ {
+ fAngleEnd += F_2PI;
+ }
+
+ const B2DPolygon aBow(tools::createPolygonFromEllipseSegment(rPoint, fHalfLineWidth, fHalfLineWidth, fAngleStart, fAngleEnd));
+
+ if(aBow.count() > 1)
+ {
+ // #i101491#
+ // use the original start/end positions; the ones from bow creation may be numerically
+ // different due to their different creation. To guarantee good merging quality with edges
+ // and edge roundings (and to reduce point count)
+ aEdgePolygon = aBow;
+ aEdgePolygon.setB2DPoint(0, aStartPoint);
+ aEdgePolygon.setB2DPoint(aEdgePolygon.count() - 1, aEndPoint);
+ aEdgePolygon.append(rPoint);
+
+ break;
+ }
+ else
+ {
+ // wanted fall-through to default
+ }
}
+ default: // B2DLINEJOIN_BEVEL
+ {
+ aEdgePolygon.append(aEndPoint);
+ aEdgePolygon.append(rPoint);
+ aEdgePolygon.append(aStartPoint);
- aEdgePolygon.append(tools::createPolygonFromEllipseSegment(rPoint, fHalfLineWidth, fHalfLineWidth, fAngleStart, fAngleEnd));
+ break;
+ }
}
// create last polygon part for edge
diff --git a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx
index a1b7a69775ad..26016942717d 100644
--- a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx
+++ b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx
@@ -110,7 +110,10 @@ namespace basegfx
{
// #i76891# mergeTemporaryPointsAndPolygon redesigned to be able to correctly handle
// single edges with/without control points
- if(rTempPoints.size())
+ // #i101491# added counter for non-changing element count
+ const sal_uInt32 nTempPointCount(rTempPoints.size());
+
+ if(nTempPointCount)
{
B2DPolygon aRetval;
const sal_uInt32 nCount(rCandidate.count());
@@ -138,7 +141,7 @@ namespace basegfx
double fLeftStart(0.0);
// now add all points targeted to be at this index
- while(nNewInd < rTempPoints.size() && rTempPoints[nNewInd].getIndex() == a)
+ while(nNewInd < nTempPointCount && rTempPoints[nNewInd].getIndex() == a)
{
const temporaryPoint& rTempPoint = rTempPoints[nNewInd++];
@@ -160,7 +163,7 @@ namespace basegfx
else
{
// add all points targeted to be at this index
- while(nNewInd < rTempPoints.size() && rTempPoints[nNewInd].getIndex() == a)
+ while(nNewInd < nTempPointCount && rTempPoints[nNewInd].getIndex() == a)
{
const temporaryPoint& rTempPoint = rTempPoints[nNewInd++];
const B2DPoint aNewPoint(rTempPoint.getPoint());
diff --git a/basegfx/source/polygon/b2dpolypolygoncutter.cxx b/basegfx/source/polygon/b2dpolypolygoncutter.cxx
index b06e6fbafff7..0674bfe3953e 100644
--- a/basegfx/source/polygon/b2dpolypolygoncutter.cxx
+++ b/basegfx/source/polygon/b2dpolypolygoncutter.cxx
@@ -929,6 +929,85 @@ namespace basegfx
}
}
+ B2DPolyPolygon mergeToSinglePolyPolygon(const std::vector< basegfx::B2DPolyPolygon >& rInput)
+ {
+ std::vector< basegfx::B2DPolyPolygon > aInput(rInput);
+
+ // first step: prepareForPolygonOperation and simple merge of non-overlapping
+ // PolyPolygons for speedup; this is possible for the wanted OR-operation
+ if(aInput.size())
+ {
+ std::vector< basegfx::B2DPolyPolygon > aResult;
+ aResult.reserve(aInput.size());
+
+ for(sal_uInt32 a(0); a < aInput.size(); a++)
+ {
+ const basegfx::B2DPolyPolygon aCandidate(prepareForPolygonOperation(aInput[a]));
+
+ if(aResult.size())
+ {
+ const B2DRange aCandidateRange(aCandidate.getB2DRange());
+ bool bCouldMergeSimple(false);
+
+ for(sal_uInt32 b(0); !bCouldMergeSimple && b < aResult.size(); b++)
+ {
+ basegfx::B2DPolyPolygon aTarget(aResult[b]);
+ const B2DRange aTargetRange(aTarget.getB2DRange());
+
+ if(!aCandidateRange.overlaps(aTargetRange))
+ {
+ aTarget.append(aCandidate);
+ aResult[b] = aTarget;
+ bCouldMergeSimple = true;
+ }
+ }
+
+ if(!bCouldMergeSimple)
+ {
+ aResult.push_back(aCandidate);
+ }
+ }
+ else
+ {
+ aResult.push_back(aCandidate);
+ }
+ }
+
+ aInput = aResult;
+ }
+
+ // second step: melt pairwise to a single PolyPolygon
+ while(aInput.size() > 1)
+ {
+ std::vector< basegfx::B2DPolyPolygon > aResult;
+ aResult.reserve((aInput.size() / 2) + 1);
+
+ for(sal_uInt32 a(0); a < aInput.size(); a += 2)
+ {
+ if(a + 1 < aInput.size())
+ {
+ // a pair for processing
+ aResult.push_back(solvePolygonOperationOr(aInput[a], aInput[a + 1]));
+ }
+ else
+ {
+ // last single PolyPolygon; copy to target to not lose it
+ aResult.push_back(aInput[a]);
+ }
+ }
+
+ aInput = aResult;
+ }
+
+ // third step: get result
+ if(1 == aInput.size())
+ {
+ return aInput[0];
+ }
+
+ return B2DPolyPolygon();
+ }
+
//////////////////////////////////////////////////////////////////////////////
} // end of namespace tools
diff --git a/basegfx/source/polygon/b2dpolypolygontools.cxx b/basegfx/source/polygon/b2dpolypolygontools.cxx
index c92f2f29147b..e6b3a448530d 100644
--- a/basegfx/source/polygon/b2dpolypolygontools.cxx
+++ b/basegfx/source/polygon/b2dpolypolygontools.cxx
@@ -569,6 +569,18 @@ namespace basegfx
return equal(rCandidateA, rCandidateB, fSmallValue);
}
+ B2DPolyPolygon snapPointsOfHorizontalOrVerticalEdges(const B2DPolyPolygon& rCandidate)
+ {
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(snapPointsOfHorizontalOrVerticalEdges(rCandidate.getB2DPolygon(a)));
+ }
+
+ return aRetval;
+ }
+
} // end of namespace tools
} // end of namespace basegfx