diff options
author | slideon <adamkasztenny@gmail.com> | 2016-03-27 16:18:03 -0400 |
---|---|---|
committer | Michael Stahl <mstahl@redhat.com> | 2016-03-31 20:42:05 +0000 |
commit | 75092faa821b236eaed27b7d0e6f1f1a28d1a2e2 (patch) | |
tree | e5c6c5dc09244727ceaed199a1a83af6c4f54242 /basegfx | |
parent | 485c4f5ba17bdad12db19770ff708b84c938694a (diff) |
tdf#96505 Remove 0L occurences from avmedia and basegfx modules
No compiler warnings on my machine
Change-Id: Ibd303c64f04f6f52272ac19c3069da2f14cb4e9a
Reviewed-on: https://gerrit.libreoffice.org/23558
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Michael Stahl <mstahl@redhat.com>
Diffstat (limited to 'basegfx')
-rw-r--r-- | basegfx/source/curve/b2dcubicbezier.cxx | 4 | ||||
-rw-r--r-- | basegfx/source/polygon/b2dlinegeometry.cxx | 4 | ||||
-rw-r--r-- | basegfx/source/polygon/b2dpolygonclipper.cxx | 12 | ||||
-rw-r--r-- | basegfx/source/polygon/b2dpolygoncutandtouch.cxx | 58 | ||||
-rw-r--r-- | basegfx/source/polygon/b2dpolygontools.cxx | 66 | ||||
-rw-r--r-- | basegfx/source/polygon/b2dpolygontriangulator.cxx | 6 | ||||
-rw-r--r-- | basegfx/source/polygon/b2dpolypolygon.cxx | 12 | ||||
-rw-r--r-- | basegfx/source/polygon/b2dpolypolygoncutter.cxx | 18 | ||||
-rw-r--r-- | basegfx/source/polygon/b2dpolypolygontools.cxx | 58 | ||||
-rw-r--r-- | basegfx/source/polygon/b3dpolygon.cxx | 42 | ||||
-rw-r--r-- | basegfx/source/polygon/b3dpolygontools.cxx | 18 | ||||
-rw-r--r-- | basegfx/source/polygon/b3dpolypolygon.cxx | 8 | ||||
-rw-r--r-- | basegfx/source/polygon/b3dpolypolygontools.cxx | 22 | ||||
-rw-r--r-- | basegfx/source/tools/unotools.cxx | 4 |
14 files changed, 166 insertions, 166 deletions
diff --git a/basegfx/source/curve/b2dcubicbezier.cxx b/basegfx/source/curve/b2dcubicbezier.cxx index 612922a99fa6..ffa5a6ec8ea8 100644 --- a/basegfx/source/curve/b2dcubicbezier.cxx +++ b/basegfx/source/curve/b2dcubicbezier.cxx @@ -678,10 +678,10 @@ namespace basegfx // now look for the closest point const sal_uInt32 nPointCount(aInitialPolygon.count()); - B2DVector aVector(rTestPoint - aInitialPolygon.getB2DPoint(0L)); + B2DVector aVector(rTestPoint - aInitialPolygon.getB2DPoint(0)); double fQuadDist(aVector.getX() * aVector.getX() + aVector.getY() * aVector.getY()); double fNewQuadDist; - sal_uInt32 nSmallestIndex(0L); + sal_uInt32 nSmallestIndex(0); for(sal_uInt32 a(1L); a < nPointCount; a++) { diff --git a/basegfx/source/polygon/b2dlinegeometry.cxx b/basegfx/source/polygon/b2dlinegeometry.cxx index 33dd5707a4fb..9d055206b913 100644 --- a/basegfx/source/polygon/b2dlinegeometry.cxx +++ b/basegfx/source/polygon/b2dlinegeometry.cxx @@ -47,7 +47,7 @@ namespace basegfx { B2DPolyPolygon aRetval; OSL_ENSURE(rCandidate.count() > 1L, "createAreaGeometryForLineStartEnd: Line polygon has too less points (!)"); - OSL_ENSURE(rArrow.count() > 0L, "createAreaGeometryForLineStartEnd: Empty arrow tools::PolyPolygon (!)"); + OSL_ENSURE(rArrow.count() > 0, "createAreaGeometryForLineStartEnd: Empty arrow tools::PolyPolygon (!)"); OSL_ENSURE(fWidth > 0.0, "createAreaGeometryForLineStartEnd: Width too small (!)"); OSL_ENSURE(fDockingPosition >= 0.0 && fDockingPosition <= 1.0, "createAreaGeometryForLineStartEnd: fDockingPosition out of range [0.0 .. 1.0] (!)"); @@ -98,7 +98,7 @@ namespace basegfx // get the polygon vector we want to plant this arrow on const double fConsumedLength(fArrowYLength * (1.0 - fDockingPosition) - fShift); - const B2DVector aHead(rCandidate.getB2DPoint((bStart) ? 0L : rCandidate.count() - 1L)); + const B2DVector aHead(rCandidate.getB2DPoint((bStart) ? 0 : rCandidate.count() - 1L)); const B2DVector aTail(getPositionAbsolute(rCandidate, (bStart) ? fConsumedLength : fCandidateLength - fConsumedLength, fCandidateLength)); diff --git a/basegfx/source/polygon/b2dpolygonclipper.cxx b/basegfx/source/polygon/b2dpolygonclipper.cxx index fcf6fa00642b..d8123edcd881 100644 --- a/basegfx/source/polygon/b2dpolygonclipper.cxx +++ b/basegfx/source/polygon/b2dpolygonclipper.cxx @@ -97,7 +97,7 @@ namespace basegfx B2DCubicBezier aEdge; B2DPolygon aRun; - for(sal_uInt32 a(0L); a < nEdgeCount; a++) + for(sal_uInt32 a(0); a < nEdgeCount; a++) { aCandidate.getBezierSegment(a, aEdge); const B2DPoint aTestPoint(aEdge.interpolatePoint(0.5)); @@ -169,7 +169,7 @@ namespace basegfx const sal_uInt32 nPolygonCount(rCandidate.count()); B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { const B2DPolyPolygon aClippedPolyPolygon(clipPolygonOnParallelAxis(rCandidate.getB2DPolygon(a), bParallelToXAxis, bAboveAxis, fValueOnOtherAxis, bStroke)); @@ -249,7 +249,7 @@ namespace basegfx // against Y-Axis, lower value if(1L == aRetval.count()) { - aRetval = clipPolygonOnParallelAxis(aRetval.getB2DPolygon(0L), false, bInside, rRange.getMinX(), bStroke); + aRetval = clipPolygonOnParallelAxis(aRetval.getB2DPolygon(0), false, bInside, rRange.getMinX(), bStroke); } else { @@ -261,7 +261,7 @@ namespace basegfx // against X-Axis, higher value if(1L == aRetval.count()) { - aRetval = clipPolygonOnParallelAxis(aRetval.getB2DPolygon(0L), true, !bInside, rRange.getMaxY(), bStroke); + aRetval = clipPolygonOnParallelAxis(aRetval.getB2DPolygon(0), true, !bInside, rRange.getMaxY(), bStroke); } else { @@ -273,7 +273,7 @@ namespace basegfx // against Y-Axis, higher value if(1L == aRetval.count()) { - aRetval = clipPolygonOnParallelAxis(aRetval.getB2DPolygon(0L), false, !bInside, rRange.getMaxX(), bStroke); + aRetval = clipPolygonOnParallelAxis(aRetval.getB2DPolygon(0), false, !bInside, rRange.getMaxX(), bStroke); } else { @@ -313,7 +313,7 @@ namespace basegfx if(bInside) { - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { const B2DPolyPolygon aClippedPolyPolygon(clipPolygonOnRange(rCandidate.getB2DPolygon(a), rRange, bInside, bStroke)); diff --git a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx index 378c8586ed14..1d4405fac5c8 100644 --- a/basegfx/source/polygon/b2dpolygoncutandtouch.cxx +++ b/basegfx/source/polygon/b2dpolygoncutandtouch.cxx @@ -101,12 +101,12 @@ namespace basegfx // prepare loop B2DCubicBezier aEdge; - sal_uInt32 nNewInd(0L); + sal_uInt32 nNewInd(0); // add start point aRetval.append(rCandidate.getB2DPoint(0)); - for(sal_uInt32 a(0L); a < nCount; a++) + for(sal_uInt32 a(0); a < nCount; a++) { // get edge rCandidate.getBezierSegment(a, aEdge); @@ -180,11 +180,11 @@ namespace basegfx // cut positions in the polygon to relative cut positions on the original bezier // segment. const sal_uInt32 nTempPointCount(rPointVector.size()); - const sal_uInt32 nEdgeCount(rPolygon.count() ? rPolygon.count() - 1L : 0L); + const sal_uInt32 nEdgeCount(rPolygon.count() ? rPolygon.count() - 1L : 0); if(nTempPointCount && nEdgeCount) { - for(sal_uInt32 a(0L); a < nTempPointCount; a++) + for(sal_uInt32 a(0); a < nTempPointCount; a++) { const temporaryPoint& rTempPoint = rPointVector[a]; const double fCutPosInPolygon((double)rTempPoint.getIndex() + rTempPoint.getCut()); @@ -283,15 +283,15 @@ namespace basegfx { const sal_uInt32 nEdgeCountA(nPointCountA - 1); const sal_uInt32 nEdgeCountB(nPointCountB - 1); - B2DPoint aCurrA(rCandidateA.getB2DPoint(0L)); + B2DPoint aCurrA(rCandidateA.getB2DPoint(0)); - for(sal_uInt32 a(0L); a < nEdgeCountA; a++) + for(sal_uInt32 a(0); a < nEdgeCountA; a++) { const B2DPoint aNextA(rCandidateA.getB2DPoint(a + 1L)); const B2DRange aRangeA(aCurrA, aNextA); - B2DPoint aCurrB(rCandidateB.getB2DPoint(0L)); + B2DPoint aCurrB(rCandidateB.getB2DPoint(0)); - for(sal_uInt32 b(0L); b < nEdgeCountB; b++) + for(sal_uInt32 b(0); b < nEdgeCountB; b++) { const B2DPoint aNextB(rCandidateB.getB2DPoint(b + 1L)); const B2DRange aRangeB(aCurrB, aNextB); @@ -412,7 +412,7 @@ namespace basegfx } // append remapped tempVector entries for edge to tempPoints for edge - for(size_t a(0L); a < aTempPointVectorEdge.size(); a++) + for(size_t a(0); a < aTempPointVectorEdge.size(); a++) { const temporaryPoint& rTempPoint = aTempPointVectorEdge[a]; rTempPointsB.push_back(temporaryPoint(rTempPoint.getPoint(), nIndB, rTempPoint.getCut())); @@ -508,7 +508,7 @@ namespace basegfx B2DCubicBezier aCubicA; B2DCubicBezier aCubicB; - for(sal_uInt32 a(0L); a < nEdgeCount - 1L; a++) + for(sal_uInt32 a(0); a < nEdgeCount - 1L; a++) { rCandidate.getBezierSegment(a, aCubicA); aCubicA.testAndSolveTrivialBezier(); @@ -564,17 +564,17 @@ namespace basegfx } else { - B2DPoint aCurrA(rCandidate.getB2DPoint(0L)); + B2DPoint aCurrA(rCandidate.getB2DPoint(0)); - for(sal_uInt32 a(0L); a < nEdgeCount - 1L; a++) + for(sal_uInt32 a(0); a < nEdgeCount - 1L; a++) { - const B2DPoint aNextA(rCandidate.getB2DPoint(a + 1L == nPointCount ? 0L : a + 1L)); + const B2DPoint aNextA(rCandidate.getB2DPoint(a + 1L == nPointCount ? 0 : a + 1L)); const B2DRange aRangeA(aCurrA, aNextA); B2DPoint aCurrB(rCandidate.getB2DPoint(a + 1L)); for(sal_uInt32 b(a + 1L); b < nEdgeCount; b++) { - const B2DPoint aNextB(rCandidate.getB2DPoint(b + 1L == nPointCount ? 0L : b + 1L)); + const B2DPoint aNextB(rCandidate.getB2DPoint(b + 1L == nPointCount ? 0 : b + 1L)); const B2DRange aRangeB(aCurrB, aNextB); // consecutive segments touch of course @@ -622,7 +622,7 @@ namespace basegfx const B2DVector aEdgeVector(rNext - rCurr); bool bTestUsingX(fabs(aEdgeVector.getX()) > fabs(aEdgeVector.getY())); - for(sal_uInt32 a(0L); a < nPointCount; a++) + for(sal_uInt32 a(0); a < nPointCount; a++) { const B2DPoint aTestPoint(rPointPolygon.getB2DPoint(a)); @@ -687,7 +687,7 @@ namespace basegfx const sal_uInt32 nEdgeCount(rEdgePolygon.isClosed() ? nEdgePointCount : nEdgePointCount - 1L); B2DPoint aCurr(rEdgePolygon.getB2DPoint(0)); - for(sal_uInt32 a(0L); a < nEdgeCount; a++) + for(sal_uInt32 a(0); a < nEdgeCount; a++) { const sal_uInt32 nNextIndex((a + 1) % nEdgePointCount); const B2DPoint aNext(rEdgePolygon.getB2DPoint(nNextIndex)); @@ -751,14 +751,14 @@ namespace basegfx B2DCubicBezier aCubicA; B2DCubicBezier aCubicB; - for(sal_uInt32 a(0L); a < nEdgeCountA; a++) + for(sal_uInt32 a(0); a < nEdgeCountA; a++) { rCandidateA.getBezierSegment(a, aCubicA); aCubicA.testAndSolveTrivialBezier(); const bool bEdgeAIsCurve(aCubicA.isBezier()); const B2DRange aRangeA(aCubicA.getRange()); - for(sal_uInt32 b(0L); b < nEdgeCountB; b++) + for(sal_uInt32 b(0); b < nEdgeCountB; b++) { rCandidateB.getBezierSegment(b, aCubicB); aCubicB.testAndSolveTrivialBezier(); @@ -800,17 +800,17 @@ namespace basegfx } else { - B2DPoint aCurrA(rCandidateA.getB2DPoint(0L)); + B2DPoint aCurrA(rCandidateA.getB2DPoint(0)); - for(sal_uInt32 a(0L); a < nEdgeCountA; a++) + for(sal_uInt32 a(0); a < nEdgeCountA; a++) { - const B2DPoint aNextA(rCandidateA.getB2DPoint(a + 1L == nPointCountA ? 0L : a + 1L)); + const B2DPoint aNextA(rCandidateA.getB2DPoint(a + 1L == nPointCountA ? 0 : a + 1L)); const B2DRange aRangeA(aCurrA, aNextA); - B2DPoint aCurrB(rCandidateB.getB2DPoint(0L)); + B2DPoint aCurrB(rCandidateB.getB2DPoint(0)); - for(sal_uInt32 b(0L); b < nEdgeCountB; b++) + for(sal_uInt32 b(0); b < nEdgeCountB; b++) { - const B2DPoint aNextB(rCandidateB.getB2DPoint(b + 1L == nPointCountB ? 0L : b + 1L)); + const B2DPoint aNextB(rCandidateB.getB2DPoint(b + 1L == nPointCountB ? 0 : b + 1L)); const B2DRange aRangeB(aCurrB, aNextB); // consecutive segments touch of course @@ -875,7 +875,7 @@ namespace basegfx if(bSelfIntersections) { // remove self intersections - aRetval.append(addPointsAtCutsAndTouches(rCandidate.getB2DPolygon(0L))); + aRetval.append(addPointsAtCutsAndTouches(rCandidate.getB2DPolygon(0))); } else { @@ -889,7 +889,7 @@ namespace basegfx std::unique_ptr<temporaryPolygonData[]> pTempData(new temporaryPolygonData[nCount]); sal_uInt32 a, b; - for(a = 0L; a < nCount; a++) + for(a = 0; a < nCount; a++) { if(bSelfIntersections) { @@ -904,9 +904,9 @@ namespace basegfx } // now cuts and touches between the polygons - for(a = 0L; a < nCount; a++) + for(a = 0; a < nCount; a++) { - for(b = 0L; b < nCount; b++) + for(b = 0; b < nCount; b++) { if(a != b) { @@ -929,7 +929,7 @@ namespace basegfx } // consolidate the result - for(a = 0L; a < nCount; a++) + for(a = 0; a < nCount; a++) { aRetval.append(mergeTemporaryPointsAndPolygon(pTempData[a].getPolygon(), pTempData[a].getTemporaryPointVector())); } diff --git a/basegfx/source/polygon/b2dpolygontools.cxx b/basegfx/source/polygon/b2dpolygontools.cxx index 3eee5a5377f9..4ec182ec939b 100644 --- a/basegfx/source/polygon/b2dpolygontools.cxx +++ b/basegfx/source/polygon/b2dpolygontools.cxx @@ -128,7 +128,7 @@ namespace basegfx } else if(nIndex + 1L == rCandidate.count()) { - return 0L; + return 0; } else { @@ -186,7 +186,7 @@ namespace basegfx // add start point (always) aRetval.append(aBezier.getStartPoint()); - for(sal_uInt32 a(0L); a < nEdgeCount; a++) + for(sal_uInt32 a(0); a < nEdgeCount; a++) { // get next and control points const sal_uInt32 nNextIndex((a + 1) % nPointCount); @@ -283,7 +283,7 @@ namespace basegfx fAngleBound = 0.1; } - for(sal_uInt32 a(0L); a < nEdgeCount; a++) + for(sal_uInt32 a(0); a < nEdgeCount; a++) { // get next and control points const sal_uInt32 nNextIndex((a + 1) % nPointCount); @@ -343,12 +343,12 @@ namespace basegfx aRetval.append(aBezier.getStartPoint()); // #i37443# prepare convenient count if none was given - if(0L == nCount) + if(0 == nCount) { nCount = COUNT_SUBDIVIDE_DEFAULT; } - for(sal_uInt32 a(0L); a < nEdgeCount; a++) + for(sal_uInt32 a(0); a < nEdgeCount; a++) { // get next and control points const sal_uInt32 nNextIndex((a + 1) % nPointCount); @@ -404,7 +404,7 @@ namespace basegfx { B2DPoint aCurrentPoint(aCandidate.getB2DPoint(nPointCount - 1L)); - for(sal_uInt32 a(0L); a < nPointCount; a++) + for(sal_uInt32 a(0); a < nPointCount; a++) { const B2DPoint aPreviousPoint(aCurrentPoint); aCurrentPoint = aCandidate.getB2DPoint(a); @@ -452,7 +452,7 @@ namespace basegfx const B2DPolygon aPolygon(rPolygon.areControlPointsUsed() ? rPolygon.getDefaultAdaptiveSubdivision() : rPolygon); const sal_uInt32 nPointCount(aPolygon.count()); - for(sal_uInt32 a(0L); a < nPointCount; a++) + for(sal_uInt32 a(0); a < nPointCount; a++) { const B2DPoint aTestPoint(aPolygon.getB2DPoint(a)); @@ -479,7 +479,7 @@ namespace basegfx if(nPointCount > 2) { - for(sal_uInt32 a(0L); a < nPointCount; a++) + for(sal_uInt32 a(0); a < nPointCount; a++) { const B2DPoint aPreviousPoint(aCandidate.getB2DPoint((!a) ? nPointCount - 1L : a - 1L)); const B2DPoint aCurrentPoint(aCandidate.getB2DPoint(a)); @@ -607,7 +607,7 @@ namespace basegfx else if(nPointCount > 1L) { const sal_uInt32 nEdgeCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1); - sal_uInt32 nIndex(0L); + sal_uInt32 nIndex(0); bool bIndexDone(false); // get length if not given @@ -788,7 +788,7 @@ namespace basegfx bool bStartDone(false); bool bEndDone(false); - for(sal_uInt32 a(0L); !(bStartDone && bEndDone) && a < nEdgeCount; a++) + for(sal_uInt32 a(0); !(bStartDone && bEndDone) && a < nEdgeCount; a++) { const double fEdgeLength(getEdgeLength(rCandidate, a)); @@ -1972,9 +1972,9 @@ namespace basegfx if(nPointCount > 2L) { B2DPoint aPrevPoint(rCandidate.getB2DPoint(nPointCount - 1L)); - B2DPoint aCurrPoint(rCandidate.getB2DPoint(0L)); + B2DPoint aCurrPoint(rCandidate.getB2DPoint(0)); - for(sal_uInt32 a(0L); a < nPointCount; a++) + for(sal_uInt32 a(0); a < nPointCount; a++) { const B2DPoint aNextPoint(rCandidate.getB2DPoint((a + 1) % nPointCount)); const B2DVector aPrevVec(aPrevPoint - aCurrPoint); @@ -2005,9 +2005,9 @@ namespace basegfx const sal_uInt32 nPointCount(rCandidate.count()); B2DPolygon aRetval; B2DPoint aPrevPoint(rCandidate.getB2DPoint(nPointCount - 1L)); - B2DPoint aCurrPoint(rCandidate.getB2DPoint(0L)); + B2DPoint aCurrPoint(rCandidate.getB2DPoint(0)); - for(sal_uInt32 a(0L); a < nPointCount; a++) + for(sal_uInt32 a(0); a < nPointCount; a++) { const B2DPoint aNextPoint(rCandidate.getB2DPoint((a + 1) % nPointCount)); const B2DVector aPrevVec(aPrevPoint - aCurrPoint); @@ -2030,9 +2030,9 @@ namespace basegfx } } - while(aRetval.count() && B2VectorOrientation::Neutral == getOrientationForIndex(aRetval, 0L)) + while(aRetval.count() && B2VectorOrientation::Neutral == getOrientationForIndex(aRetval, 0)) { - aRetval.remove(0L); + aRetval.remove(0); } // copy closed state @@ -2054,11 +2054,11 @@ namespace basegfx if(nPointCount > 2L) { const B2DPoint aPrevPoint(rCandidate.getB2DPoint(nPointCount - 1L)); - B2DPoint aCurrPoint(rCandidate.getB2DPoint(0L)); + B2DPoint aCurrPoint(rCandidate.getB2DPoint(0)); B2DVector aCurrVec(aPrevPoint - aCurrPoint); B2VectorOrientation aOrientation(B2VectorOrientation::Neutral); - for(sal_uInt32 a(0L); a < nPointCount; a++) + for(sal_uInt32 a(0); a < nPointCount; a++) { const B2DPoint aNextPoint(rCandidate.getB2DPoint((a + 1) % nPointCount)); const B2DVector aNextVec(aNextPoint - aCurrPoint); @@ -2142,9 +2142,9 @@ namespace basegfx if(nPointCount > 1L) { const sal_uInt32 nLoopCount(aCandidate.isClosed() ? nPointCount : nPointCount - 1L); - B2DPoint aCurrentPoint(aCandidate.getB2DPoint(0L)); + B2DPoint aCurrentPoint(aCandidate.getB2DPoint(0)); - for(sal_uInt32 a(0L); a < nLoopCount; a++) + for(sal_uInt32 a(0); a < nLoopCount; a++) { const B2DPoint aNextPoint(aCandidate.getB2DPoint((a + 1L) % nPointCount)); @@ -2158,7 +2158,7 @@ namespace basegfx } else if(nPointCount && bWithPoints) { - return rPoint.equal(aCandidate.getB2DPoint(0L)); + return rPoint.equal(aCandidate.getB2DPoint(0)); } return false; @@ -2214,7 +2214,7 @@ namespace basegfx if(nCount > 2L) { - const B2DPoint aStart(rCandidate.getB2DPoint(0L)); + const B2DPoint aStart(rCandidate.getB2DPoint(0)); B2DPoint aLast(rCandidate.getB2DPoint(1L)); for(sal_uInt32 a(2L); a < nCount; a++) @@ -2351,7 +2351,7 @@ namespace basegfx { B3DPolygon aRetval; - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { B2DPoint aPoint(rCandidate.getB2DPoint(a)); aRetval.append(B3DPoint(aPoint.getX(), aPoint.getY(), fZCoordinate)); @@ -2370,7 +2370,7 @@ namespace basegfx const sal_uInt32 nCount(rCandidate.count()); const bool bIsIdentity(rMat.isIdentity()); - for(sal_uInt32 a(0L); a < nCount; a++) + for(sal_uInt32 a(0); a < nCount; a++) { B3DPoint aCandidate(rCandidate.getB3DPoint(a)); @@ -2441,7 +2441,7 @@ namespace basegfx B2DCubicBezier aBezier; aBezier.setStartPoint(rCandidate.getB2DPoint(0)); - for(sal_uInt32 a(0L); a < nEdgeCount; a++) + for(sal_uInt32 a(0); a < nEdgeCount; a++) { const sal_uInt32 nNextIndex((a + 1) % nPointCount); aBezier.setEndPoint(rCandidate.getB2DPoint(nNextIndex)); @@ -2535,7 +2535,7 @@ namespace basegfx { B2DPolygon aRetval; - for(sal_uInt32 a(0L); a < nPointCount; a++) + for(sal_uInt32 a(0); a < nPointCount; a++) { aRetval.append(distort(rCandidate.getB2DPoint(a), rOriginal, rTopLeft, rTopRight, rBottomLeft, rBottomRight)); @@ -2566,7 +2566,7 @@ namespace basegfx { B2DPolygon aRetval(rCandidate); - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { expandToCurveInPoint(aRetval, a); } @@ -2786,11 +2786,11 @@ namespace basegfx if(nPointCount) { B2DPoint aPrev(rCandidate.getB2DPoint(nPointCount - 1L)); - B2DPoint aCurrent(rCandidate.getB2DPoint(0L)); + B2DPoint aCurrent(rCandidate.getB2DPoint(0)); - for(sal_uInt32 a(0L); a < nPointCount; a++) + for(sal_uInt32 a(0); a < nPointCount; a++) { - const B2DPoint aNext(rCandidate.getB2DPoint(a + 1L == nPointCount ? 0L : a + 1L)); + const B2DPoint aNext(rCandidate.getB2DPoint(a + 1L == nPointCount ? 0 : a + 1L)); const B2DVector aBack(aPrev - aCurrent); const B2DVector aForw(aNext - aCurrent); const B2DVector aPerpBack(getNormalizedPerpendicular(aBack)); @@ -2837,7 +2837,7 @@ namespace basegfx const double fLength(getLength(rCandidate)); const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nSegments : nSegments + 1L); - for(sal_uInt32 a(0L); a < nLoopCount; a++) + for(sal_uInt32 a(0); a < nLoopCount; a++) { const double fRelativePos((double)a / (double)nSegments); // 0.0 .. 1.0 const B2DPoint aNewPoint(getPositionRelative(rCandidate, fRelativePos, fLength)); @@ -2870,7 +2870,7 @@ namespace basegfx const bool bInterpolateVectors(rOld1.areControlPointsUsed() || rOld2.areControlPointsUsed()); aRetval.setClosed(rOld1.isClosed() && rOld2.isClosed()); - for(sal_uInt32 a(0L); a < rOld1.count(); a++) + for(sal_uInt32 a(0); a < rOld1.count(); a++) { aRetval.append(interpolate(rOld1.getB2DPoint(a), rOld2.getB2DPoint(a), t)); @@ -2904,7 +2904,7 @@ namespace basegfx // add start point aRetval.append(aBezier.getStartPoint()); - for(sal_uInt32 a(0L); a < nEdgeCount; a++) + for(sal_uInt32 a(0); a < nEdgeCount; a++) { // get values for edge const sal_uInt32 nNextIndex((a + 1) % nPointCount); diff --git a/basegfx/source/polygon/b2dpolygontriangulator.cxx b/basegfx/source/polygon/b2dpolygontriangulator.cxx index 479d06ebdb34..64d6e875d7ad 100644 --- a/basegfx/source/polygon/b2dpolygontriangulator.cxx +++ b/basegfx/source/polygon/b2dpolygontriangulator.cxx @@ -223,7 +223,7 @@ namespace basegfx // by Y,X,atan2 when adding nodes if(rCandidate.count()) { - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { const B2DPolygon aPolygonCandidate(rCandidate.getB2DPolygon(a)); const sal_uInt32 nCount(aPolygonCandidate.count()); @@ -232,7 +232,7 @@ namespace basegfx { B2DPoint aPrevPnt(aPolygonCandidate.getB2DPoint(nCount - 1L)); - for(sal_uInt32 b(0L); b < nCount; b++) + for(sal_uInt32 b(0); b < nCount; b++) { B2DPoint aNextPnt(aPolygonCandidate.getB2DPoint(b)); @@ -430,7 +430,7 @@ namespace basegfx if(1L == aCandidate.count()) { // single polygon -> single polygon triangulation - const B2DPolygon aSinglePolygon(aCandidate.getB2DPolygon(0L)); + const B2DPolygon aSinglePolygon(aCandidate.getB2DPolygon(0)); aRetval = triangulate(aSinglePolygon); } else diff --git a/basegfx/source/polygon/b2dpolypolygon.cxx b/basegfx/source/polygon/b2dpolypolygon.cxx index 535f7b457684..f58dceca6c7a 100644 --- a/basegfx/source/polygon/b2dpolypolygon.cxx +++ b/basegfx/source/polygon/b2dpolypolygon.cxx @@ -105,7 +105,7 @@ public: void setClosed(bool bNew) { - for(size_t a(0L); a < maPolygons.size(); a++) + for(size_t a(0); a < maPolygons.size(); a++) { maPolygons[a].setClosed(bNew); } @@ -239,7 +239,7 @@ namespace basegfx bool B2DPolyPolygon::areControlPointsUsed() const { - for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++) + for(sal_uInt32 a(0); a < mpPolyPolygon->count(); a++) { const B2DPolygon& rPolygon = mpPolyPolygon->getB2DPolygon(a); @@ -270,7 +270,7 @@ namespace basegfx { B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++) + for(sal_uInt32 a(0); a < mpPolyPolygon->count(); a++) { aRetval.append(mpPolyPolygon->getB2DPolygon(a).getDefaultAdaptiveSubdivision()); } @@ -282,7 +282,7 @@ namespace basegfx { B2DRange aRetval; - for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++) + for(sal_uInt32 a(0); a < mpPolyPolygon->count(); a++) { aRetval.expand(mpPolyPolygon->getB2DPolygon(a).getB2DRange()); } @@ -323,7 +323,7 @@ namespace basegfx // PolyPOlygon is closed when all contained Polygons are closed or // no Polygon exists. - for(sal_uInt32 a(0L); bRetval && a < mpPolyPolygon->count(); a++) + for(sal_uInt32 a(0); bRetval && a < mpPolyPolygon->count(); a++) { if(!(mpPolyPolygon->getB2DPolygon(a)).isClosed()) { @@ -352,7 +352,7 @@ namespace basegfx { bool bRetval(false); - for(sal_uInt32 a(0L); !bRetval && a < mpPolyPolygon->count(); a++) + for(sal_uInt32 a(0); !bRetval && a < mpPolyPolygon->count(); a++) { if((mpPolyPolygon->getB2DPolygon(a)).hasDoublePoints()) { diff --git a/basegfx/source/polygon/b2dpolypolygoncutter.cxx b/basegfx/source/polygon/b2dpolypolygoncutter.cxx index 6cefd12f70e9..3332976e9768 100644 --- a/basegfx/source/polygon/b2dpolypolygoncutter.cxx +++ b/basegfx/source/polygon/b2dpolypolygoncutter.cxx @@ -688,7 +688,7 @@ namespace basegfx B2DPolyPolygon solveCrossovers(const B2DPolyPolygon& rCandidate) { - if(rCandidate.count() > 0L) + if(rCandidate.count() > 0) { solver aSolver(rCandidate); return aSolver.getB2DPolyPolygon(); @@ -709,7 +709,7 @@ namespace basegfx { B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); @@ -789,7 +789,7 @@ namespace basegfx const B2DPolyPolygon aSource(aCandidate); aCandidate.clear(); - for(a = 0L; a < nCount; a++) + for(a = 0; a < nCount; a++) { const StripHelper& rHelper = aHelpers[a]; // for contained unequal oriented polygons sum will be 0 @@ -817,7 +817,7 @@ namespace basegfx { if(nCount == 1L) { - if(!bKeepAboveZero && B2VectorOrientation::Positive == tools::getOrientation(rCandidate.getB2DPolygon(0L))) + if(!bKeepAboveZero && B2VectorOrientation::Positive == tools::getOrientation(rCandidate.getB2DPolygon(0))) { aRetval = rCandidate; } @@ -828,16 +828,16 @@ namespace basegfx ::std::vector< StripHelper > aHelpers; aHelpers.resize(nCount); - for(a = 0L; a < nCount; a++) + for(a = 0; a < nCount; a++) { const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); StripHelper* pNewHelper = &(aHelpers[a]); pNewHelper->maRange = tools::getRange(aCandidate); pNewHelper->meOrinetation = tools::getOrientation(aCandidate); - pNewHelper->mnDepth = (B2VectorOrientation::Negative == pNewHelper->meOrinetation ? -1L : 0L); + pNewHelper->mnDepth = (B2VectorOrientation::Negative == pNewHelper->meOrinetation ? -1L : 0); } - for(a = 0L; a < nCount - 1L; a++) + for(a = 0; a < nCount - 1L; a++) { const B2DPolygon aCandA(rCandidate.getB2DPolygon(a)); StripHelper& rHelperA = aHelpers[a]; @@ -894,10 +894,10 @@ namespace basegfx } } - for(a = 0L; a < nCount; a++) + for(a = 0; a < nCount; a++) { const StripHelper& rHelper = aHelpers[a]; - bool bAcceptEntry(bKeepAboveZero ? 1L <= rHelper.mnDepth : 0L == rHelper.mnDepth); + bool bAcceptEntry(bKeepAboveZero ? 1L <= rHelper.mnDepth : 0 == rHelper.mnDepth); if(bAcceptEntry) { diff --git a/basegfx/source/polygon/b2dpolypolygontools.cxx b/basegfx/source/polygon/b2dpolypolygontools.cxx index 8bc7f580701c..016eb476aa38 100644 --- a/basegfx/source/polygon/b2dpolypolygontools.cxx +++ b/basegfx/source/polygon/b2dpolypolygontools.cxx @@ -35,13 +35,13 @@ namespace basegfx B2DPolyPolygon aRetval(rCandidate); const sal_uInt32 nCount(aRetval.count()); - for(sal_uInt32 a(0L); a < nCount; a++) + for(sal_uInt32 a(0); a < nCount; a++) { const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); const B2VectorOrientation aOrientation(tools::getOrientation(aCandidate)); - sal_uInt32 nDepth(0L); + sal_uInt32 nDepth(0); - for(sal_uInt32 b(0L); b < nCount; b++) + for(sal_uInt32 b(0); b < nCount; b++) { if(b != a) { @@ -74,12 +74,12 @@ namespace basegfx if(nCount > 1L) { - for(sal_uInt32 a(0L); a < nCount; a++) + for(sal_uInt32 a(0); a < nCount; a++) { const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); - sal_uInt32 nDepth(0L); + sal_uInt32 nDepth(0); - for(sal_uInt32 b(0L); b < nCount; b++) + for(sal_uInt32 b(0); b < nCount; b++) { if(b != a) { @@ -96,11 +96,11 @@ namespace basegfx { B2DPolyPolygon aRetval(rCandidate); - if(a != 0L) + if(a != 0) { - // exchange polygon a and polygon 0L - aRetval.setB2DPolygon(0L, aCandidate); - aRetval.setB2DPolygon(a, rCandidate.getB2DPolygon(0L)); + // exchange polygon a and polygon 0 + aRetval.setB2DPolygon(0, aCandidate); + aRetval.setB2DPolygon(a, rCandidate.getB2DPolygon(0)); } // exit @@ -119,7 +119,7 @@ namespace basegfx const sal_uInt32 nPolygonCount(rCandidate.count()); B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); @@ -148,7 +148,7 @@ namespace basegfx const sal_uInt32 nPolygonCount(rCandidate.count()); B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); @@ -176,13 +176,13 @@ namespace basegfx if(1L == nPolygonCount) { - return isInside(rCandidate.getB2DPolygon(0L), rPoint, bWithBorder); + return isInside(rCandidate.getB2DPolygon(0), rPoint, bWithBorder); } else { - sal_Int32 nInsideCount(0L); + sal_Int32 nInsideCount(0); - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { const B2DPolygon aPolygon(rCandidate.getB2DPolygon(a)); const bool bInside(isInside(aPolygon, rPoint, bWithBorder)); @@ -202,7 +202,7 @@ namespace basegfx B2DRange aRetval; const sal_uInt32 nPolygonCount(rCandidate.count()); - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { B2DPolygon aCandidate = rCandidate.getB2DPolygon(a); aRetval.expand(tools::getRange(aCandidate)); @@ -216,7 +216,7 @@ namespace basegfx double fRetval(0.0); const sal_uInt32 nPolygonCount(rCandidate.count()); - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); @@ -243,7 +243,7 @@ namespace basegfx { B2DPolyPolygon aLineTarget, aGapTarget; - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); @@ -271,7 +271,7 @@ namespace basegfx { const sal_uInt32 nPolygonCount(rCandidate.count()); - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); @@ -289,7 +289,7 @@ namespace basegfx const sal_uInt32 nPolygonCount(rCandidate.count()); B3DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); @@ -304,7 +304,7 @@ namespace basegfx const sal_uInt32 nPolygonCount(rCandidate.count()); B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { B3DPolygon aCandidate(rCandidate.getB3DPolygon(a)); @@ -320,7 +320,7 @@ namespace basegfx const double fZero(0.0); const sal_uInt32 nPolygonCount(rCandidate.count()); - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); sal_uInt32 nNewEdgeIndex; @@ -351,7 +351,7 @@ namespace basegfx const sal_uInt32 nPolygonCount(rCandidate.count()); B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); @@ -366,7 +366,7 @@ namespace basegfx const sal_uInt32 nPolygonCount(rCandidate.count()); B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); @@ -382,7 +382,7 @@ namespace basegfx { B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { aRetval.append(growInNormalDirection(rCandidate.getB2DPolygon(a), fValue)); } @@ -404,7 +404,7 @@ namespace basegfx { B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { aRetval.append(reSegmentPolygon(rCandidate.getB2DPolygon(a), nSegments)); } @@ -417,7 +417,7 @@ namespace basegfx OSL_ENSURE(rOld1.count() == rOld2.count(), "B2DPolyPolygon interpolate: Different geometry (!)"); B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < rOld1.count(); a++) + for(sal_uInt32 a(0); a < rOld1.count(); a++) { aRetval.append(interpolate(rOld1.getB2DPolygon(a), rOld2.getB2DPolygon(a), t)); } @@ -441,7 +441,7 @@ namespace basegfx { B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { aRetval.append(simplifyCurveSegments(rCandidate.getB2DPolygon(a))); } @@ -458,7 +458,7 @@ namespace basegfx { B2DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { aRetval.append(snapPointsOfHorizontalOrVerticalEdges(rCandidate.getB2DPolygon(a))); } diff --git a/basegfx/source/polygon/b3dpolygon.cxx b/basegfx/source/polygon/b3dpolygon.cxx index 97efdc25f65d..d607bd65a288 100644 --- a/basegfx/source/polygon/b3dpolygon.cxx +++ b/basegfx/source/polygon/b3dpolygon.cxx @@ -255,7 +255,7 @@ class BColorArray public: explicit BColorArray(sal_uInt32 nCount) : maVector(nCount), - mnUsedEntries(0L) + mnUsedEntries(0) { } @@ -267,7 +267,7 @@ public: BColorArray(const BColorArray& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount) : maVector(), - mnUsedEntries(0L) + mnUsedEntries(0) { BColorDataVector::const_iterator aStart(rOriginal.maVector.begin()); aStart += nIndex; @@ -296,7 +296,7 @@ public: bool isUsed() const { - return (0L != mnUsedEntries); + return (0 != mnUsedEntries); } const ::basegfx::BColor& getBColor(sal_uInt32 nIndex) const @@ -413,7 +413,7 @@ class NormalsArray3D public: explicit NormalsArray3D(sal_uInt32 nCount) : maVector(nCount), - mnUsedEntries(0L) + mnUsedEntries(0) { } @@ -425,7 +425,7 @@ public: NormalsArray3D(const NormalsArray3D& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount) : maVector(), - mnUsedEntries(0L) + mnUsedEntries(0) { NormalsData3DVector::const_iterator aStart(rOriginal.maVector.begin()); aStart += nIndex; @@ -453,7 +453,7 @@ public: bool isUsed() const { - return (0L != mnUsedEntries); + return (0 != mnUsedEntries); } const ::basegfx::B3DVector& getNormal(sal_uInt32 nIndex) const @@ -580,7 +580,7 @@ class TextureCoordinate2D public: explicit TextureCoordinate2D(sal_uInt32 nCount) : maVector(nCount), - mnUsedEntries(0L) + mnUsedEntries(0) { } @@ -592,7 +592,7 @@ public: TextureCoordinate2D(const TextureCoordinate2D& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount) : maVector(), - mnUsedEntries(0L) + mnUsedEntries(0) { TextureData2DVector::const_iterator aStart(rOriginal.maVector.begin()); aStart += nIndex; @@ -620,7 +620,7 @@ public: bool isUsed() const { - return (0L != mnUsedEntries); + return (0 != mnUsedEntries); } const ::basegfx::B2DPoint& getTextureCoordinate(sal_uInt32 nIndex) const @@ -778,7 +778,7 @@ public: // This constructor is only used from the static identity polygon, thus // the RefCount is set to 1 to never 'delete' this static incarnation. ImplB3DPolygon() - : maPoints(0L), + : maPoints(0), mpBColors(nullptr), mpNormals(nullptr), mpTextureCoordinates(nullptr), @@ -1351,17 +1351,17 @@ public: // check for same start and end point const sal_uInt32 nIndex(maPoints.count() - 1L); - if(maPoints.getCoordinate(0L) == maPoints.getCoordinate(nIndex)) + if(maPoints.getCoordinate(0) == maPoints.getCoordinate(nIndex)) { - const bool bBColorEqual(!mpBColors || (mpBColors->getBColor(0L) == mpBColors->getBColor(nIndex))); + const bool bBColorEqual(!mpBColors || (mpBColors->getBColor(0) == mpBColors->getBColor(nIndex))); if(bBColorEqual) { - const bool bNormalsEqual(!mpNormals || (mpNormals->getNormal(0L) == mpNormals->getNormal(nIndex))); + const bool bNormalsEqual(!mpNormals || (mpNormals->getNormal(0) == mpNormals->getNormal(nIndex))); if(bNormalsEqual) { - const bool bTextureCoordinatesEqual(!mpTextureCoordinates || (mpTextureCoordinates->getTextureCoordinate(0L) == mpTextureCoordinates->getTextureCoordinate(nIndex))); + const bool bTextureCoordinatesEqual(!mpTextureCoordinates || (mpTextureCoordinates->getTextureCoordinate(0) == mpTextureCoordinates->getTextureCoordinate(nIndex))); if(bTextureCoordinatesEqual) { @@ -1373,7 +1373,7 @@ public: } // test for range - for(sal_uInt32 a(0L); a < maPoints.count() - 1L; a++) + for(sal_uInt32 a(0); a < maPoints.count() - 1L; a++) { if(maPoints.getCoordinate(a) == maPoints.getCoordinate(a + 1L)) { @@ -1413,19 +1413,19 @@ public: if(maPoints.count() > 1L) { const sal_uInt32 nIndex(maPoints.count() - 1L); - bRemove = (maPoints.getCoordinate(0L) == maPoints.getCoordinate(nIndex)); + bRemove = (maPoints.getCoordinate(0) == maPoints.getCoordinate(nIndex)); - if(bRemove && mpBColors && !(mpBColors->getBColor(0L) == mpBColors->getBColor(nIndex))) + if(bRemove && mpBColors && !(mpBColors->getBColor(0) == mpBColors->getBColor(nIndex))) { bRemove = false; } - if(bRemove && mpNormals && !(mpNormals->getNormal(0L) == mpNormals->getNormal(nIndex))) + if(bRemove && mpNormals && !(mpNormals->getNormal(0) == mpNormals->getNormal(nIndex))) { bRemove = false; } - if(bRemove && mpTextureCoordinates && !(mpTextureCoordinates->getTextureCoordinate(0L) == mpTextureCoordinates->getTextureCoordinate(nIndex))) + if(bRemove && mpTextureCoordinates && !(mpTextureCoordinates->getTextureCoordinate(0) == mpTextureCoordinates->getTextureCoordinate(nIndex))) { bRemove = false; } @@ -1442,7 +1442,7 @@ public: void removeDoublePointsWholeTrack() { - sal_uInt32 nIndex(0L); + sal_uInt32 nIndex(0); // test as long as there are at least two points and as long as the index // is smaller or equal second last point @@ -1661,7 +1661,7 @@ namespace basegfx nCount = rPoly.count(); } - if(0L == nIndex && nCount == rPoly.count()) + if(0 == nIndex && nCount == rPoly.count()) { mpPolygon->insert(mpPolygon->count(), *rPoly.mpPolygon); } diff --git a/basegfx/source/polygon/b3dpolygontools.cxx b/basegfx/source/polygon/b3dpolygontools.cxx index 279e0ecd36ae..1e739fc4aefe 100644 --- a/basegfx/source/polygon/b3dpolygontools.cxx +++ b/basegfx/source/polygon/b3dpolygontools.cxx @@ -37,7 +37,7 @@ namespace basegfx void checkClosed(B3DPolygon& rCandidate) { while(rCandidate.count() > 1L - && rCandidate.getB3DPoint(0L).equal(rCandidate.getB3DPoint(rCandidate.count() - 1L))) + && rCandidate.getB3DPoint(0).equal(rCandidate.getB3DPoint(rCandidate.count() - 1L))) { rCandidate.setClosed(true); rCandidate.remove(rCandidate.count() - 1L); @@ -54,7 +54,7 @@ namespace basegfx } else { - return 0L; + return 0; } } @@ -63,7 +63,7 @@ namespace basegfx B3DRange aRetval; const sal_uInt32 nPointCount(rCandidate.count()); - for(sal_uInt32 a(0L); a < nPointCount; a++) + for(sal_uInt32 a(0); a < nPointCount; a++) { const B3DPoint aTestPoint(rCandidate.getB3DPoint(a)); aRetval.expand(aTestPoint); @@ -81,7 +81,7 @@ namespace basegfx { const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L); - for(sal_uInt32 a(0L); a < nLoopCount; a++) + for(sal_uInt32 a(0); a < nLoopCount; a++) { const sal_uInt32 nNextIndex(getIndexOfSuccessor(a, rCandidate)); const B3DPoint aCurrentPoint(rCandidate.getB3DPoint(a)); @@ -270,7 +270,7 @@ namespace basegfx { B3DPolygon aRetval(rCandidate); - for(sal_uInt32 a(0L); a < aRetval.count(); a++) + for(sal_uInt32 a(0); a < aRetval.count(); a++) { B3DVector aVector(aRetval.getB3DPoint(a) - rCenter); aVector.normalize(); @@ -286,7 +286,7 @@ namespace basegfx if(aRetval.areNormalsUsed()) { - for(sal_uInt32 a(0L); a < aRetval.count(); a++) + for(sal_uInt32 a(0); a < aRetval.count(); a++) { aRetval.setNormal(a, -aRetval.getNormal(a)); } @@ -309,7 +309,7 @@ namespace basegfx const bool bHeightSet(!fTools::equalZero(fHeight)); const double fOne(1.0); - for(sal_uInt32 a(0L); a < aRetval.count(); a++) + for(sal_uInt32 a(0); a < aRetval.count(); a++) { const B3DPoint aPoint(aRetval.getB3DPoint(a)); B2DPoint aTextureCoordinate(aRetval.getTextureCoordinate(a)); @@ -364,7 +364,7 @@ namespace basegfx const B3DPoint aPlaneCenter(aPlaneRange.getCenter() - rCenter); const double fXCenter(fOne - ((atan2(aPlaneCenter.getZ(), aPlaneCenter.getX()) + F_PI) / F_2PI)); - for(a = 0L; a < nPointCount; a++) + for(a = 0; a < nPointCount; a++) { const B3DVector aVector(aRetval.getB3DPoint(a) - rCenter); const double fY(fOne - ((atan2(aVector.getY(), aVector.getXZLength()) + F_PI2) / F_PI)); @@ -429,7 +429,7 @@ namespace basegfx { // correct X-texture coordinates if polar points are contained. Those // coordinates cannot be correct, so use prev or next X-coordinate - for(a = 0L; a < nPointCount; a++) + for(a = 0; a < nPointCount; a++) { B2DPoint aTexCoor(aRetval.getTextureCoordinate(a)); diff --git a/basegfx/source/polygon/b3dpolypolygon.cxx b/basegfx/source/polygon/b3dpolypolygon.cxx index feb2a0587c1b..aa7ee1891ac7 100644 --- a/basegfx/source/polygon/b3dpolypolygon.cxx +++ b/basegfx/source/polygon/b3dpolypolygon.cxx @@ -251,7 +251,7 @@ namespace basegfx bool B3DPolyPolygon::areBColorsUsed() const { - for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++) + for(sal_uInt32 a(0); a < mpPolyPolygon->count(); a++) { if((mpPolyPolygon->getB3DPolygon(a)).areBColorsUsed()) { @@ -276,7 +276,7 @@ namespace basegfx bool B3DPolyPolygon::areNormalsUsed() const { - for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++) + for(sal_uInt32 a(0); a < mpPolyPolygon->count(); a++) { if((mpPolyPolygon->getB3DPolygon(a)).areNormalsUsed()) { @@ -301,7 +301,7 @@ namespace basegfx bool B3DPolyPolygon::areTextureCoordinatesUsed() const { - for(sal_uInt32 a(0L); a < mpPolyPolygon->count(); a++) + for(sal_uInt32 a(0); a < mpPolyPolygon->count(); a++) { if((mpPolyPolygon->getB3DPolygon(a)).areTextureCoordinatesUsed()) { @@ -352,7 +352,7 @@ namespace basegfx { bool bRetval(false); - for(sal_uInt32 a(0L); !bRetval && a < mpPolyPolygon->count(); a++) + for(sal_uInt32 a(0); !bRetval && a < mpPolyPolygon->count(); a++) { if((mpPolyPolygon->getB3DPolygon(a)).hasDoublePoints()) { diff --git a/basegfx/source/polygon/b3dpolypolygontools.cxx b/basegfx/source/polygon/b3dpolypolygontools.cxx index c04239a26883..bcb0ba5cc58d 100644 --- a/basegfx/source/polygon/b3dpolypolygontools.cxx +++ b/basegfx/source/polygon/b3dpolypolygontools.cxx @@ -43,7 +43,7 @@ namespace basegfx B3DRange aRetval; const sal_uInt32 nPolygonCount(rCandidate.count()); - for(sal_uInt32 a(0L); a < nPolygonCount; a++) + for(sal_uInt32 a(0); a < nPolygonCount; a++) { B3DPolygon aCandidate = rCandidate.getB3DPolygon(a); aRetval.expand(getRange(aCandidate)); @@ -261,7 +261,7 @@ namespace basegfx bool bVerToBottom(fTools::equal(fVerStop, -F_PI2)); // create horizontal rings - const sal_uInt32 nLoopVerInit(bVerFromTop ? 1L : 0L); + const sal_uInt32 nLoopVerInit(bVerFromTop ? 1L : 0); const sal_uInt32 nLoopVerLimit(bVerToBottom ? nVerSeg : nVerSeg + 1L); const sal_uInt32 nLoopHorLimit(bHorClosed ? nHorSeg : nHorSeg + 1L); @@ -270,7 +270,7 @@ namespace basegfx const double fVer(fVerStart + ((double)(a) * fVerDiffPerStep)); B3DPolygon aNew; - for(b = 0L; b < nLoopHorLimit; b++) + for(b = 0; b < nLoopHorLimit; b++) { const double fHor(fHorStart + ((double)(b) * fHorDiffPerStep)); aNew.append(getPointFromCartesian(fHor, fVer)); @@ -281,7 +281,7 @@ namespace basegfx } // create vertical half-rings - for(a = 0L; a < nLoopHorLimit; a++) + for(a = 0; a < nLoopHorLimit; a++) { const double fHor(fHorStart + ((double)(a) * fHorDiffPerStep)); B3DPolygon aNew; @@ -353,13 +353,13 @@ namespace basegfx nVerSeg = ::std::min(nMaxSegments, ::std::max(nMinSegments, nVerSeg)); // vertical loop - for(sal_uInt32 a(0L); a < nVerSeg; a++) + for(sal_uInt32 a(0); a < nVerSeg; a++) { const double fVer1(fVerStart + (((fVerStop - fVerStart) * a) / nVerSeg)); const double fVer2(fVerStart + (((fVerStop - fVerStart) * (a + 1)) / nVerSeg)); // horizontal loop - for(sal_uInt32 b(0L); b < nHorSeg; b++) + for(sal_uInt32 b(0); b < nHorSeg; b++) { const double fHor1(fHorStart + (((fHorStop - fHorStart) * b) / nHorSeg)); const double fHor2(fHorStart + (((fHorStop - fHorStart) * (b + 1)) / nHorSeg)); @@ -372,7 +372,7 @@ namespace basegfx if(bNormals) { - for(sal_uInt32 c(0L); c < aNew.count(); c++) + for(sal_uInt32 c(0); c < aNew.count(); c++) { aNew.setNormal(c, ::basegfx::B3DVector(aNew.getB3DPoint(c))); } @@ -411,7 +411,7 @@ namespace basegfx { B3DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { aRetval.append(applyDefaultNormalsSphere(rCandidate.getB3DPolygon(a), rCenter)); } @@ -423,7 +423,7 @@ namespace basegfx { B3DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { aRetval.append(invertNormals(rCandidate.getB3DPolygon(a))); } @@ -435,7 +435,7 @@ namespace basegfx { B3DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { aRetval.append(applyDefaultTextureCoordinatesParallel(rCandidate.getB3DPolygon(a), rRange, bChangeX, bChangeY)); } @@ -447,7 +447,7 @@ namespace basegfx { B3DPolyPolygon aRetval; - for(sal_uInt32 a(0L); a < rCandidate.count(); a++) + for(sal_uInt32 a(0); a < rCandidate.count(); a++) { aRetval.append(applyDefaultTextureCoordinatesSphere(rCandidate.getB3DPolygon(a), rCenter, bChangeX, bChangeY)); } diff --git a/basegfx/source/tools/unotools.cxx b/basegfx/source/tools/unotools.cxx index f3a4765eb3d0..8fe38a743bb8 100644 --- a/basegfx/source/tools/unotools.cxx +++ b/basegfx/source/tools/unotools.cxx @@ -171,7 +171,7 @@ namespace unotools const bool bClosed(rPoly.isClosed()); // calculate input vertex count - const sal_uInt32 nLoopCount(bClosed ? nCount : (nCount ? nCount - 1L : 0L )); + const sal_uInt32 nLoopCount(bClosed ? nCount : (nCount ? nCount - 1L : 0 )); std::vector<awt::Point> aPoints; aPoints.reserve(nLoopCount); std::vector<drawing::PolygonFlags> aFlags; aFlags.reserve(nLoopCount); @@ -182,7 +182,7 @@ namespace unotools basegfx::B2DCubicBezier aBezier; aBezier.setStartPoint(rPoly.getB2DPoint(0)); - for(sal_uInt32 b(0L); b<nLoopCount; b++) + for(sal_uInt32 b(0); b<nLoopCount; b++) { // add current point (always) and remember StartPointIndex for evtl. later corrections const awt::Point aStartPoint(fround(aBezier.getStartPoint().getX()), |