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authorThomas Arnhold <thomas@arnhold.org>2011-07-26 11:54:19 +0200
committerThomas Arnhold <thomas@arnhold.org>2011-07-26 23:39:04 +0200
commit188ed98e8604e2ff33724a270ebc59cef4480a25 (patch)
tree9bac6465c69b7e7e960916e0da4bbb57411ccb50 /basegfx
parent5f24eddfc8820aab181c20cd02198b5d4fb08930 (diff)
callcatcher: remove unused methods
Diffstat (limited to 'basegfx')
-rw-r--r--basegfx/inc/basegfx/curve/b2dbeziertools.hxx1
-rw-r--r--basegfx/inc/basegfx/curve/b2dcubicbezier.hxx16
-rw-r--r--basegfx/inc/basegfx/vector/b3dvector.hxx13
-rw-r--r--basegfx/source/curve/b2dbeziertools.cxx31
-rw-r--r--basegfx/source/curve/b2dcubicbezier.cxx59
-rw-r--r--basegfx/source/vector/b3dvector.cxx13
6 files changed, 0 insertions, 133 deletions
diff --git a/basegfx/inc/basegfx/curve/b2dbeziertools.hxx b/basegfx/inc/basegfx/curve/b2dbeziertools.hxx
index abadf4958c90..2279cb9a8f24 100644
--- a/basegfx/inc/basegfx/curve/b2dbeziertools.hxx
+++ b/basegfx/inc/basegfx/curve/b2dbeziertools.hxx
@@ -56,7 +56,6 @@ namespace basegfx
double getLength() const { if(maLengthArray.size()) return maLengthArray[maLengthArray.size() - 1]; else return 0.0; }
double distanceToRelative(double fDistance) const;
- double relativeToDistance(double fRelative) const;
};
} // end of namespace basegfx
diff --git a/basegfx/inc/basegfx/curve/b2dcubicbezier.hxx b/basegfx/inc/basegfx/curve/b2dcubicbezier.hxx
index 6da55027b92f..cd7e7d9bde9e 100644
--- a/basegfx/inc/basegfx/curve/b2dcubicbezier.hxx
+++ b/basegfx/inc/basegfx/curve/b2dcubicbezier.hxx
@@ -202,22 +202,6 @@ namespace basegfx
sense to use reserve(4) at the vector as preparation.
*/
void getAllExtremumPositions(::std::vector< double >& rResults) const;
-
- /** Get optimum-split position on this segment
-
- This method calculates the positions of all points of the segment
- that have the maximimum distance to the corresponding line from
- startpoint-endpoint. This helps to approximate the bezier curve
- with a minimum number of line segments
-
- @param fResults
- Result positions are in the range ]0.0 .. 1.0[
- Cubic beziers have at most two of these positions
-
- @return
- Returns the number of split positions found
- */
- int getMaxDistancePositions( double fResults[2]) const;
};
} // end of namespace basegfx
diff --git a/basegfx/inc/basegfx/vector/b3dvector.hxx b/basegfx/inc/basegfx/vector/b3dvector.hxx
index dd6269186bd5..aff3571cb7be 100644
--- a/basegfx/inc/basegfx/vector/b3dvector.hxx
+++ b/basegfx/inc/basegfx/vector/b3dvector.hxx
@@ -233,19 +233,6 @@ namespace basegfx
*/
B3DVector getPerpendicular(const B3DVector& rNormalizedVec) const;
- /** get the projection of this Vector on the given Plane
-
- @attention This only works if the given 3D Vector defining
- the Plane is normalized.
-
- @param rNormalizedPlane
- A normalized 3D Vector defining a Plane.
-
- @return
- The projected 3D Vector
- */
- B3DVector getProjectionOnPlane(const B3DVector& rNormalizedPlane) const;
-
/** Calculate the Scalar product
This method calculates the Scalar product between this
diff --git a/basegfx/source/curve/b2dbeziertools.cxx b/basegfx/source/curve/b2dbeziertools.cxx
index 2865d18aaa17..0fb58eb878ef 100644
--- a/basegfx/source/curve/b2dbeziertools.cxx
+++ b/basegfx/source/curve/b2dbeziertools.cxx
@@ -126,37 +126,6 @@ namespace basegfx
return (static_cast< double >(nIndex) + fLinearInterpolatedLength) / static_cast< double >(mnEdgeCount);
}
- double B2DCubicBezierHelper::relativeToDistance(double fRelative) const
- {
- if(fRelative <= 0.0)
- {
- return 0.0;
- }
-
- const double fLength(getLength());
-
- if(fTools::moreOrEqual(fRelative, 1.0))
- {
- return fLength;
- }
-
- // fRelative is in ]0.0 .. 1.0[
-
- if(1 == mnEdgeCount)
- {
- // not a bezier, linear edge
- return fRelative * fLength;
- }
-
- // fRelative is in ]0.0 .. 1.0[
- const double fIndex(fRelative * static_cast< double >(mnEdgeCount));
- double fIntIndex;
- const double fFractIndex(modf(fIndex, &fIntIndex));
- const sal_uInt32 nIntIndex(static_cast< sal_uInt32 >(fIntIndex));
- const double fStartDistance(nIntIndex ? maLengthArray[nIntIndex - 1] : 0.0);
-
- return fStartDistance + ((maLengthArray[nIntIndex] - fStartDistance) * fFractIndex);
- }
} // end of namespace basegfx
//////////////////////////////////////////////////////////////////////////////
diff --git a/basegfx/source/curve/b2dcubicbezier.cxx b/basegfx/source/curve/b2dcubicbezier.cxx
index 18b72fabb819..df7c7fbb2f6f 100644
--- a/basegfx/source/curve/b2dcubicbezier.cxx
+++ b/basegfx/source/curve/b2dcubicbezier.cxx
@@ -1042,65 +1042,6 @@ namespace basegfx
}
}
- int B2DCubicBezier::getMaxDistancePositions( double pResult[2]) const
- {
- // the distance from the bezier to a line through start and end
- // is proportional to (ENDx-STARTx,ENDy-STARTy)*(+BEZIERy(t)-STARTy,-BEZIERx(t)-STARTx)
- // this distance becomes zero for at least t==0 and t==1
- // its extrema that are between 0..1 are interesting as split candidates
- // its derived function has the form dD/dt = fA*t^2 + 2*fB*t + fC
- const B2DPoint aRelativeEndPoint(maEndPoint-maStartPoint);
- const double fA = (3 * (maControlPointA.getX() - maControlPointB.getX()) + aRelativeEndPoint.getX()) * aRelativeEndPoint.getY()
- - (3 * (maControlPointA.getY() - maControlPointB.getY()) + aRelativeEndPoint.getY()) * aRelativeEndPoint.getX();
- const double fB = (maControlPointB.getX() - 2 * maControlPointA.getX() + maStartPoint.getX()) * aRelativeEndPoint.getY()
- - (maControlPointB.getY() - 2 * maControlPointA.getY() + maStartPoint.getY()) * aRelativeEndPoint.getX();
- const double fC = (maControlPointA.getX() - maStartPoint.getX()) * aRelativeEndPoint.getY()
- - (maControlPointA.getY() - maStartPoint.getY()) * aRelativeEndPoint.getX();
-
- // test for degenerated case: order<2
- if( fTools::equalZero(fA) )
- {
- // test for degenerated case: order==0
- if( fTools::equalZero(fB) )
- return 0;
-
- // solving the order==1 polynomial is trivial
- pResult[0] = -fC / (2*fB);
-
- // test root and ignore it when it is outside the curve
- int nCount = ((pResult[0] > 0) && (pResult[0] < 1));
- return nCount;
- }
-
- // derivative is polynomial of order 2
- // check if the polynomial has non-imaginary roots
- const double fD = fB*fB - fA*fC;
- if( fD >= 0.0 ) // TODO: is this test needed? geometrically not IMHO
- {
- // calculate first root (avoiding a numerically unstable subtraction)
- const double fS = sqrt(fD);
- const double fQ = -(fB + ((fB >= 0) ? +fS : -fS));
- pResult[0] = fQ / fA;
- // ignore root when it is outside the curve
- static const double fEps = 1e-9;
- int nCount = ((pResult[0] > fEps) && (pResult[0] < fEps));
-
- // ignore root multiplicity
- if( !fTools::equalZero(fD) )
- {
- // calculate the other root
- const double fRoot = fC / fQ;
- // ignore root when it is outside the curve
- if( (fRoot > fEps) && (fRoot < 1.0-fEps) )
- pResult[ nCount++ ] = fRoot;
- }
-
- return nCount;
- }
-
- return 0;
- }
-
} // end of namespace basegfx
// eof
diff --git a/basegfx/source/vector/b3dvector.cxx b/basegfx/source/vector/b3dvector.cxx
index 67a7ef1d2215..a9c90b9864ff 100644
--- a/basegfx/source/vector/b3dvector.cxx
+++ b/basegfx/source/vector/b3dvector.cxx
@@ -67,19 +67,6 @@ namespace basegfx
return aNew;
}
- B3DVector B3DVector::getProjectionOnPlane(const B3DVector& rNormalizedPlane) const
- {
- B3DVector aNew(*this);
- aNew = cross(aNew, rNormalizedPlane);
- aNew = cross(aNew, rNormalizedPlane);
-
- aNew.mfX = mfX - aNew.mfX;
- aNew.mfY = mfY - aNew.mfY;
- aNew.mfZ = mfZ - aNew.mfZ;
-
- return aNew;
- }
-
B3DVector& B3DVector::operator*=( const ::basegfx::B3DHomMatrix& rMat )
{
const double fTempX( rMat.get(0,0)*mfX + rMat.get(0,1)*mfY + rMat.get(0,2)*mfZ );