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authorMarkus Mohrhard <markus.mohrhard@googlemail.com>2014-08-07 00:01:02 +0200
committerMarkus Mohrhard <markus.mohrhard@googlemail.com>2014-08-08 09:23:59 +0200
commita7f3c73fd76b6955862a77cbb403b7b5b47582bd (patch)
treeb24c12794c43cea2a098b0e4619b7d26b644e3a8 /canvas/opengl/dummyVertexShader.glsl
parent56d45b721f15946acaf1c6ee7c4c0003fbe1d554 (diff)
extract shaders to own file and use shared shader loading
Change-Id: I1af7e03a3e46f3cb49162be9351ce22f54d08c52
Diffstat (limited to 'canvas/opengl/dummyVertexShader.glsl')
-rw-r--r--canvas/opengl/dummyVertexShader.glsl17
1 files changed, 17 insertions, 0 deletions
diff --git a/canvas/opengl/dummyVertexShader.glsl b/canvas/opengl/dummyVertexShader.glsl
new file mode 100644
index 000000000000..2948ee9b5480
--- /dev/null
+++ b/canvas/opengl/dummyVertexShader.glsl
@@ -0,0 +1,17 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+varying vec2 v_textureCoords2d;
+void main(void)
+{
+ gl_Position = ftransform();
+ v_textureCoords2d = gl_MultiTexCoord0.st;
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */