diff options
author | Noel Grandin <noel@peralex.com> | 2015-05-19 12:16:31 +0200 |
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committer | Noel Grandin <noel@peralex.com> | 2015-05-20 09:52:09 +0200 |
commit | 456c379ffd8683cd8c22969268900787cf1ac28e (patch) | |
tree | fe340c60faee4799f9ef7002c16ac822c8596dff /canvas/source/vcl/backbuffer.cxx | |
parent | 3cbdf64ad5240e6d9a73d4f7e005f7110d5e4002 (diff) |
convert ANTIALIASING constants to scoped enum
Change-Id: I175b8ea4e8bc01c3cdd3dd90506eba01b35e0085
Diffstat (limited to 'canvas/source/vcl/backbuffer.cxx')
-rw-r--r-- | canvas/source/vcl/backbuffer.cxx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/canvas/source/vcl/backbuffer.cxx b/canvas/source/vcl/backbuffer.cxx index 356caa9254e7..8f3a98054ed7 100644 --- a/canvas/source/vcl/backbuffer.cxx +++ b/canvas/source/vcl/backbuffer.cxx @@ -33,12 +33,12 @@ namespace vclcanvas // #i95645# #if defined( MACOSX ) // use AA on VCLCanvas for Mac - maVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | maVDev->GetAntialiasing() ); + maVDev->SetAntialiasing( AntialiasingFlags::EnableB2dDraw | maVDev->GetAntialiasing() ); #else // switch off AA for WIN32 and UNIX, the VCLCanvas does not look good with it and // is not required to do AA. It would need to be adapted to use it correctly // (especially gradient painting). This will need extra work. - maVDev->SetAntialiasing( maVDev->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); + maVDev->SetAntialiasing( maVDev->GetAntialiasing() & ~AntialiasingFlags::EnableB2dDraw); #endif } } |