diff options
author | Takeshi Abe <tabe@fixedpoint.jp> | 2015-05-08 17:29:01 +0900 |
---|---|---|
committer | Caolán McNamara <caolanm@redhat.com> | 2015-05-08 15:54:12 +0000 |
commit | 99e60d8d62b69d8b0b22d54e3f55c5151e7a2c2f (patch) | |
tree | 6385680c4ad53010b37982946d19643d7a35ae9a /canvas | |
parent | 12bb6a054d697efddee76269605ed2450a2fae9c (diff) |
std::ptr_fun became deprecated since C++11
Change-Id: If93609d032c9864e0251230bf9ed76e6b6741a62
Reviewed-on: https://gerrit.libreoffice.org/15672
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
Diffstat (limited to 'canvas')
-rw-r--r-- | canvas/source/directx/dx_spritecanvashelper.cxx | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/canvas/source/directx/dx_spritecanvashelper.cxx b/canvas/source/directx/dx_spritecanvashelper.cxx index db7f9352f2df..67f0d8184114 100644 --- a/canvas/source/directx/dx_spritecanvashelper.cxx +++ b/canvas/source/directx/dx_spritecanvashelper.cxx @@ -235,7 +235,7 @@ namespace dxcanvas mpBackBuffer->draw(aUpdateArea); // redraw sprites - mpRedrawManager->forEachSprite(::std::ptr_fun( &spriteRedraw ) ); + mpRedrawManager->forEachSprite( &spriteRedraw ); // flip primary surface to screen // ============================== @@ -290,7 +290,7 @@ namespace dxcanvas // are avoided. ::std::for_each( rUpdateArea.maComponentList.begin(), rUpdateArea.maComponentList.end(), - ::std::ptr_fun( &spriteRedrawStub2 ) ); + &spriteRedrawStub2 ); // repaint uncovered areas from backbuffer - take the // _rounded_ rectangles from above, to have the update @@ -328,7 +328,7 @@ namespace dxcanvas // buffer. ::std::for_each( rSortedUpdateSprites.begin(), rSortedUpdateSprites.end(), - ::std::ptr_fun( &spriteRedrawStub ) ); + &spriteRedrawStub ); // TODO(E1): Use numeric_cast to catch overflow here ::basegfx::B2IRange aActualArea( 0, 0, @@ -364,7 +364,7 @@ namespace dxcanvas ::std::for_each( rSortedUpdateSprites.begin(), rSortedUpdateSprites.end(), - ::std::ptr_fun( &spriteRedrawStub ) ); + &spriteRedrawStub ); // add given update area to the 'blit to foreground' rect maUpdateRect.expand( aActualArea ); |