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authorTor Lillqvist <tml@collabora.com>2015-10-30 19:03:10 +0200
committerTor Lillqvist <tml@collabora.com>2015-10-30 19:30:20 +0200
commitf96508f3230f6f098a26546d12a50b7a19130117 (patch)
tree3b67be192d4857b88f5cb219f15fbf84960b1536 /canvas
parent048d47d54d72babe49920ea5e8ff934fe0032125 (diff)
tdf#92272: We need to twiddle the bytes from BGR to RGB
As far as I see, the surfaces created in the DX canvas are of D3DFMT_A8R8G8B8 or D3DFMT_X8R8G8B8 format, which means that the bytes (in memory order, on little-endian Windows) are B,G,R,A/X. So if the desired destination wants R,G,B,A, we need to swap the blue and red bytes. Let's hope this doesn't break anything else... Change-Id: I1b90d2cf95418f6557cac633ec6fce27599e8a61
Diffstat (limited to 'canvas')
-rw-r--r--canvas/source/directx/dx_surfacebitmap.cxx27
1 files changed, 26 insertions, 1 deletions
diff --git a/canvas/source/directx/dx_surfacebitmap.cxx b/canvas/source/directx/dx_surfacebitmap.cxx
index cf6e1ae20754..d69a4ea02bad 100644
--- a/canvas/source/directx/dx_surfacebitmap.cxx
+++ b/canvas/source/directx/dx_surfacebitmap.cxx
@@ -21,6 +21,8 @@
#include <string.h>
+#include <com/sun/star/rendering/ColorComponentTag.hpp>
+
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/range/b2irange.hxx>
#include <tools/diagnose_ex.h>
@@ -412,7 +414,7 @@ namespace dxcanvas
// DXSurfaceBitmap::getData
- uno::Sequence< sal_Int8 > DXSurfaceBitmap::getData( rendering::IntegerBitmapLayout& /*bitmapLayout*/,
+ uno::Sequence< sal_Int8 > DXSurfaceBitmap::getData( rendering::IntegerBitmapLayout& rBitmapLayout,
const geometry::IntegerRectangle2D& rect )
{
if(hasAlpha())
@@ -457,6 +459,11 @@ namespace dxcanvas
D3DLOCKED_RECT aLockedRect;
if(FAILED(mpSurface->LockRect(&aLockedRect,NULL,D3DLOCK_NOSYSLOCK|D3DLOCK_READONLY)))
return uno::Sequence< sal_Int8 >();
+ D3DSURFACE_DESC aDesc;
+ if(FAILED(mpSurface->GetDesc(&aDesc)))
+ return uno::Sequence< sal_Int8 >();
+
+ assert(aDesc.Format == D3DFMT_A8R8G8B8 || aDesc.Format == D3DFMT_X8R8G8B8);
sal_uInt8 *pSrc = (sal_uInt8 *)((((BYTE *)aLockedRect.pBits)+(rect.Y1*aLockedRect.Pitch))+rect.X1);
sal_uInt8 *pDst = (sal_uInt8 *)aRes.getArray();
@@ -468,6 +475,24 @@ namespace dxcanvas
pSrc += aLockedRect.Pitch;
}
+ if(rBitmapLayout.ColorSpace->getComponentTags().getArray()[0] == rendering::ColorComponentTag::RGB_RED &&
+ rBitmapLayout.ColorSpace->getComponentTags().getArray()[2] == rendering::ColorComponentTag::RGB_BLUE)
+ {
+ pDst = (sal_uInt8 *)aRes.getArray();
+ for(sal_uInt32 y=0; y<nHeight; ++y)
+ {
+ sal_uInt8* pPixel = pDst;
+ for(sal_uInt32 n = 0; n<nWidth; n++)
+ {
+ sal_uInt8 nB = pPixel[0];
+ pPixel[0] = pPixel[2];
+ pPixel[2] = nB;
+ pPixel += 4;
+ }
+ pDst += nSegmentSizeInBytes;
+ }
+ }
+
mpSurface->UnlockRect();
return aRes;
}