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author | Markus Mohrhard <markus.mohrhard@googlemail.com> | 2014-08-15 06:14:51 +0200 |
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committer | Markus Mohrhard <markus.mohrhard@googlemail.com> | 2014-09-02 01:08:42 +0200 |
commit | fbddfdecccb9411ec40bb9d89f6bf8ed86cd423f (patch) | |
tree | ac16a7f6f6a022bdc6c9187cd571643c494a7390 /chart2/opengl/screenTextVertexShader.glsl | |
parent | 653ace96c6974cd17ec27252dfdb17d8de40d4d9 (diff) |
we need to switch to OpenGL 3.2 core for OSX
A 3.2 core context only supports GLSL 150 core and above. This at least
removes all vompile errors related to missing or wrong version
requirements. In a next step we need to make use of modern GLSL features
now.
Change-Id: I59f1bc84ab4f64cc6520309b7da25adc3e116997
Diffstat (limited to 'chart2/opengl/screenTextVertexShader.glsl')
-rw-r--r-- | chart2/opengl/screenTextVertexShader.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/chart2/opengl/screenTextVertexShader.glsl b/chart2/opengl/screenTextVertexShader.glsl index 5428875314c7..ab3fb9259172 100644 --- a/chart2/opengl/screenTextVertexShader.glsl +++ b/chart2/opengl/screenTextVertexShader.glsl @@ -7,7 +7,7 @@ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ -#version 130 +#version 150 core attribute vec3 vPosition; attribute vec2 texCoord; |