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authorBjörn Milcke <bm@openoffice.org>2003-10-06 08:58:36 +0000
committerBjörn Milcke <bm@openoffice.org>2003-10-06 08:58:36 +0000
commit668c6b0245b6076ac8fb3f5d734795117188675e (patch)
tree363512534f7fae13719bddccb3a365e48ef7a8d3 /chart2/source/tools/CommonConverters.cxx
parent2ccbe3d78ecfa9aa1527db50d304a277d3cdbe64 (diff)
initial import
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+/*************************************************************************
+ *
+ * $RCSfile: CommonConverters.cxx,v $
+ *
+ * $Revision: 1.1.1.1 $
+ *
+ * last change: $Author: bm $ $Date: 2003-10-06 09:58:32 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2003 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+#ifndef __CHART_COMMON_CONVERTERS_HXX
+#include "CommonConverters.hxx"
+#endif
+
+#ifndef _COM_SUN_STAR_DRAWING_DOUBLESEQUENCE_HPP_
+#include <com/sun/star/drawing/DoubleSequence.hpp>
+#endif
+#ifndef _COM_SUN_STAR_TEXT_WRITINGMODE2_HPP_
+#include <com/sun/star/text/WritingMode2.hpp>
+#endif
+
+#include <cstdarg>
+
+
+//.............................................................................
+namespace chart
+{
+//.............................................................................
+
+using namespace ::com::sun::star;
+
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+// diverse methods for class conversions; e.g. Matrix4D to HomogenMatrix
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+
+drawing::HomogenMatrix Matrix4DToHomogenMatrix( const Matrix4D& rM4 )
+{
+ drawing::HomogenMatrix aHM;
+ aHM.Line1.Column1 = rM4[0][0];
+ aHM.Line1.Column2 = rM4[0][1];
+ aHM.Line1.Column3 = rM4[0][2];
+ aHM.Line1.Column4 = rM4[0][3];
+ aHM.Line2.Column1 = rM4[1][0];
+ aHM.Line2.Column2 = rM4[1][1];
+ aHM.Line2.Column3 = rM4[1][2];
+ aHM.Line2.Column4 = rM4[1][3];
+ aHM.Line3.Column1 = rM4[2][0];
+ aHM.Line3.Column2 = rM4[2][1];
+ aHM.Line3.Column3 = rM4[2][2];
+ aHM.Line3.Column4 = rM4[2][3];
+ aHM.Line4.Column1 = rM4[3][0];
+ aHM.Line4.Column2 = rM4[3][1];
+ aHM.Line4.Column3 = rM4[3][2];
+ aHM.Line4.Column4 = rM4[3][3];
+ return aHM;
+}
+
+Matrix4D HomogenMatrixToMatrix4D(
+ const drawing::HomogenMatrix& rHM )
+{
+ Matrix4D aM4;
+ aM4[0][0] = rHM.Line1.Column1;
+ aM4[0][1] = rHM.Line1.Column2;
+ aM4[0][2] = rHM.Line1.Column3;
+ aM4[0][3] = rHM.Line1.Column4;
+ aM4[1][0] = rHM.Line2.Column1;
+ aM4[1][1] = rHM.Line2.Column2;
+ aM4[1][2] = rHM.Line2.Column3;
+ aM4[1][3] = rHM.Line2.Column4;
+ aM4[2][0] = rHM.Line3.Column1;
+ aM4[2][1] = rHM.Line3.Column2;
+ aM4[2][2] = rHM.Line3.Column3;
+ aM4[2][3] = rHM.Line3.Column4;
+ aM4[3][0] = rHM.Line4.Column1;
+ aM4[3][1] = rHM.Line4.Column2;
+ aM4[3][2] = rHM.Line4.Column3;
+ aM4[3][3] = rHM.Line4.Column4;
+ return aM4;
+}
+
+Matrix3D IgnoreZ( const Matrix4D& rM4 )
+{
+ Matrix3D aM3;
+ aM3[0][0] = rM4[0][0];
+ aM3[0][1] = rM4[0][1];
+ aM3[0][2] = rM4[0][3];
+ aM3[1][0] = rM4[1][0];
+ aM3[1][1] = rM4[1][1];
+ aM3[1][2] = rM4[1][3];
+ aM3[2][0] = rM4[3][0];
+ aM3[2][1] = rM4[3][1];
+ aM3[2][2] = rM4[3][3];
+ return aM3;
+}
+
+
+drawing::HomogenMatrix3 Matrix3DToHomogenMatrix3( const Matrix3D& rM3 )
+{
+ drawing::HomogenMatrix3 aHM;
+ aHM.Line1.Column1 = rM3[0][0];
+ aHM.Line1.Column2 = rM3[0][1];
+ aHM.Line1.Column3 = rM3[0][2];
+ aHM.Line2.Column1 = rM3[1][0];
+ aHM.Line2.Column2 = rM3[1][1];
+ aHM.Line2.Column3 = rM3[1][2];
+ aHM.Line3.Column1 = rM3[2][0];
+ aHM.Line3.Column2 = rM3[2][1];
+ aHM.Line3.Column3 = rM3[2][2];
+ return aHM;
+}
+
+Matrix3D HomogenMatrix3ToMatrix3D( const drawing::HomogenMatrix3& rHM )
+{
+ Matrix3D aM3;
+ aM3[0][0] = rHM.Line1.Column1;
+ aM3[0][1] = rHM.Line1.Column2;
+ aM3[0][2] = rHM.Line1.Column3;
+ aM3[1][0] = rHM.Line2.Column1;
+ aM3[1][1] = rHM.Line2.Column2;
+ aM3[1][2] = rHM.Line2.Column3;
+ aM3[2][0] = rHM.Line3.Column1;
+ aM3[2][1] = rHM.Line3.Column2;
+ aM3[2][2] = rHM.Line3.Column3;
+ return aM3;
+}
+
+Vector3D Position3DToVector3D( const drawing::Position3D& rPosition )
+{
+ return Vector3D(
+ rPosition.PositionX
+ , rPosition.PositionY
+ , rPosition.PositionZ
+ );
+}
+
+drawing::Direction3D Vector3DToDirection3D( const Vector3D& rVector)
+{
+ return drawing::Direction3D(
+ rVector.X()
+ , rVector.Y()
+ , rVector.Z()
+ );
+}
+
+/*
+drawing::PolyPolygonShape3D XPolygonToPolyPolygonShape3D( const XPolygon& rP )
+{
+ USHORT nPointCount = rP.GetPointCount();
+
+ drawing::PolyPolygonShape3D aPP;
+
+ aPP.SequenceX.realloc(1);
+ aPP.SequenceY.realloc(1);
+ aPP.SequenceZ.realloc(1);
+
+ drawing::DoubleSequence* pOuterSequenceX = aPP.SequenceX.getArray();
+ drawing::DoubleSequence* pOuterSequenceY = aPP.SequenceY.getArray();
+ drawing::DoubleSequence* pOuterSequenceZ = aPP.SequenceZ.getArray();
+
+ pOuterSequenceX->realloc(nPointCount);
+ pOuterSequenceY->realloc(nPointCount);
+ pOuterSequenceZ->realloc(nPointCount);
+
+ double* pInnerSequenceX = pOuterSequenceX->getArray();
+ double* pInnerSequenceY = pOuterSequenceY->getArray();
+ double* pInnerSequenceZ = pOuterSequenceZ->getArray();
+
+ for(sal_Int32 nN = 0; nN < nPointCount; nN++)
+ {
+ *pInnerSequenceX++ = (double)rP[nN].X();
+ *pInnerSequenceY++ = (double)rP[nN].Y();
+ *pInnerSequenceZ++ = 0.0;
+ }
+ return aPP;
+}
+*/
+
+drawing::PolyPolygonShape3D MakeLine3D(
+ const drawing::Position3D & rStart,
+ const drawing::Position3D & rEnd )
+{
+ drawing::PolyPolygonShape3D aPP;
+
+ aPP.SequenceX.realloc(1);
+ aPP.SequenceY.realloc(1);
+ aPP.SequenceZ.realloc(1);
+
+ drawing::DoubleSequence* pOuterSequenceX = aPP.SequenceX.getArray();
+ drawing::DoubleSequence* pOuterSequenceY = aPP.SequenceY.getArray();
+ drawing::DoubleSequence* pOuterSequenceZ = aPP.SequenceZ.getArray();
+
+ pOuterSequenceX->realloc(2);
+ pOuterSequenceY->realloc(2);
+ pOuterSequenceZ->realloc(2);
+
+ double* pInnerSequenceX = pOuterSequenceX->getArray();
+ double* pInnerSequenceY = pOuterSequenceY->getArray();
+ double* pInnerSequenceZ = pOuterSequenceZ->getArray();
+
+ *pInnerSequenceX++ = rStart.PositionX;
+ *pInnerSequenceY++ = rStart.PositionY;
+ *pInnerSequenceZ++ = rStart.PositionZ;
+
+ *pInnerSequenceX++ = rEnd.PositionX;
+ *pInnerSequenceY++ = rEnd.PositionY;
+ *pInnerSequenceZ++ = rEnd.PositionZ;
+
+ return aPP;
+}
+
+void AddPointToPoly( drawing::PolyPolygonShape3D& rPoly, const drawing::Position3D& rPos, sal_Int32 nPolygonIndex )
+{
+ if(nPolygonIndex<0)
+ {
+ OSL_ENSURE( false, "The polygon index needs to be > 0");
+ nPolygonIndex=0;
+ }
+
+ //make sure that we have enough polygons
+ if(nPolygonIndex >= rPoly.SequenceX.getLength() )
+ {
+ rPoly.SequenceX.realloc(nPolygonIndex+1);
+ rPoly.SequenceY.realloc(nPolygonIndex+1);
+ rPoly.SequenceZ.realloc(nPolygonIndex+1);
+ }
+
+ drawing::DoubleSequence* pOuterSequenceX = &rPoly.SequenceX.getArray()[nPolygonIndex];
+ drawing::DoubleSequence* pOuterSequenceY = &rPoly.SequenceY.getArray()[nPolygonIndex];
+ drawing::DoubleSequence* pOuterSequenceZ = &rPoly.SequenceZ.getArray()[nPolygonIndex];
+
+ sal_Int32 nOldPointCount = pOuterSequenceX->getLength();
+
+ pOuterSequenceX->realloc(nOldPointCount+1);
+ pOuterSequenceY->realloc(nOldPointCount+1);
+ pOuterSequenceZ->realloc(nOldPointCount+1);
+
+ double* pInnerSequenceX = pOuterSequenceX->getArray();
+ double* pInnerSequenceY = pOuterSequenceY->getArray();
+ double* pInnerSequenceZ = pOuterSequenceZ->getArray();
+
+ pInnerSequenceX[nOldPointCount] = rPos.PositionX;
+ pInnerSequenceY[nOldPointCount] = rPos.PositionY;
+ pInnerSequenceZ[nOldPointCount] = rPos.PositionZ;
+}
+
+void appendPoly( drawing::PolyPolygonShape3D& rRet, const drawing::PolyPolygonShape3D& rAdd )
+{
+ sal_Int32 nOuterCount = Max( rRet.SequenceX.getLength(), rAdd.SequenceX.getLength() );
+ rRet.SequenceX.realloc(nOuterCount);
+ rRet.SequenceY.realloc(nOuterCount);
+ rRet.SequenceZ.realloc(nOuterCount);
+
+ for( sal_Int32 nOuter=0;nOuter<nOuterCount;nOuter++ )
+ {
+ sal_Int32 nOldPointCount = rRet.SequenceX[nOuter].getLength();
+ sal_Int32 nAddPointCount = 0;
+ if(nOuter<rAdd.SequenceX.getLength())
+ nAddPointCount = rAdd.SequenceX[nOuter].getLength();
+ if(!nAddPointCount)
+ continue;
+
+ sal_Int32 nNewPointCount = nOldPointCount + nAddPointCount;
+
+ rRet.SequenceX[nOuter].realloc(nNewPointCount);
+ rRet.SequenceY[nOuter].realloc(nNewPointCount);
+ rRet.SequenceZ[nOuter].realloc(nNewPointCount);
+
+ sal_Int32 nPointTarget=nOldPointCount;
+ sal_Int32 nPointSource=nAddPointCount;
+ for( ; nPointSource-- ; nPointTarget++ )
+ {
+ rRet.SequenceX[nOuter][nPointTarget] = rAdd.SequenceX[nOuter][nPointSource];
+ rRet.SequenceY[nOuter][nPointTarget] = rAdd.SequenceY[nOuter][nPointSource];
+ rRet.SequenceZ[nOuter][nPointTarget] = rAdd.SequenceZ[nOuter][nPointSource];
+ }
+ }
+}
+
+/*
+drawing::PolyPolygonShape3D operator+(
+ const drawing::PolyPolygonShape3D& rPoly1
+ , const drawing::PolyPolygonShape3D& rPoly2 )
+{
+ drawing::PolyPolygonShape3D aRet;
+
+ sal_Int32 nOuterCount = Max( rPoly1.SequenceX.getLength(), rPoly2.SequenceX.getLength() );
+ aRet.SequenceX.realloc(nOuterCount);
+ aRet.SequenceY.realloc(nOuterCount);
+ aRet.SequenceZ.realloc(nOuterCount);
+
+ for( sal_Int32 nOuter=0;nOuter<nOuterCount;nOuter++ )
+ {
+ sal_Int32 nPointCount_1 = 0;
+ sal_Int32 nPointCount_2 = 0;
+ if(nOuter<rPoly1.SequenceX.getLength())
+ nPointCount_1 = rPoly1.SequenceX[nOuter].getLength();
+ if(nOuter<rPoly2.SequenceX.getLength())
+ nPointCount_2 = rPoly2.SequenceX[nOuter].getLength();
+
+ sal_Int32 nPointCount = nPointCount_1 + nPointCount_2;
+
+ aRet.SequenceX[nOuter].realloc(nPointCount);
+ aRet.SequenceY[nOuter].realloc(nPointCount);
+ aRet.SequenceZ[nOuter].realloc(nPointCount);
+
+ sal_Int32 nPointTarget=0;
+
+ {
+ sal_Int32 nPointSourceCount = nPointCount_1;
+ const drawing::PolyPolygonShape3D* pPoly = &rPoly1;
+ for( sal_Int32 nPointSource=0; nPointSource<nPointSourceCount ; nPointSource++,nPointTarget++ )
+ {
+ aRet.SequenceX[nOuter][nPointTarget] = pPoly->SequenceX[nOuter][nPointSource];
+ aRet.SequenceY[nOuter][nPointTarget] = pPoly->SequenceY[nOuter][nPointSource];
+ aRet.SequenceZ[nOuter][nPointTarget] = pPoly->SequenceZ[nOuter][nPointSource];
+ }
+ }
+ {
+ sal_Int32 nPointSourceCount = nPointCount_2;
+ const drawing::PolyPolygonShape3D* pPoly = &rPoly2;
+ for( sal_Int32 nPointSource=nPointSourceCount; nPointSource-- ; nPointTarget++ )
+ {
+ aRet.SequenceX[nOuter][nPointTarget] = pPoly->SequenceX[nOuter][nPointSource];
+ aRet.SequenceY[nOuter][nPointTarget] = pPoly->SequenceY[nOuter][nPointSource];
+ aRet.SequenceZ[nOuter][nPointTarget] = pPoly->SequenceZ[nOuter][nPointSource];
+ }
+ }
+ }
+ return aRet;
+}
+*/
+/*
+drawing::PolyPolygonShape3D operator+(
+ const drawing::PolyPolygonShape3D& rPoly1
+ , const drawing::PolyPolygonShape3D& rPoly2 )
+{
+ drawing::PolyPolygonShape3D aRet;
+
+ sal_Int32 nOuterCount = rPoly1.SequenceX.getLength()+rPoly2.SequenceX.getLength();
+ aRet.SequenceX.realloc(nOuterCount);
+ aRet.SequenceY.realloc(nOuterCount);
+ aRet.SequenceZ.realloc(nOuterCount);
+
+ drawing::DoubleSequence* pOuterSequenceX = aRet.SequenceX.getArray();
+ drawing::DoubleSequence* pOuterSequenceY = aRet.SequenceY.getArray();
+ drawing::DoubleSequence* pOuterSequenceZ = aRet.SequenceZ.getArray();
+
+ for( sal_Int32 nOuterTarget=0;nOuterTarget<nOuterCount;nOuterTarget++ )
+ {
+ const drawing::PolyPolygonShape3D* pPoly = &rPoly1;
+ sal_Int32 nOuterSource = nOuterTarget;
+ if(nOuterTarget>=rPoly1.SequenceX.getLength())
+ {
+ pPoly = &rPoly2;
+ nOuterSource -= rPoly1.SequenceX.getLength();
+ }
+
+ sal_Int32 nPointCount = pPoly->SequenceX[nOuterSource].getLength();
+
+ pOuterSequenceX->realloc(nPointCount);
+ pOuterSequenceY->realloc(nPointCount);
+ pOuterSequenceZ->realloc(nPointCount);
+
+ double* pInnerSequenceX = pOuterSequenceX->getArray();
+ double* pInnerSequenceY = pOuterSequenceY->getArray();
+ double* pInnerSequenceZ = pOuterSequenceZ->getArray();
+
+ for( sal_Int32 nPoint=0;nPoint<nPointCount;nPoint++ )
+ {
+ *pInnerSequenceX = pPoly->SequenceX[nOuterSource][nPoint];
+ *pInnerSequenceY = pPoly->SequenceY[nOuterSource][nPoint];
+ *pInnerSequenceZ = pPoly->SequenceZ[nOuterSource][nPoint];
+
+ pInnerSequenceX++; pInnerSequenceY++; pInnerSequenceZ++;
+ }
+
+ pOuterSequenceX++; pOuterSequenceY++; pOuterSequenceZ++;
+ }
+ return aRet;
+}
+*/
+
+drawing::PointSequenceSequence PolyToPointSequence(
+ const drawing::PolyPolygonShape3D& rPolyPolygon )
+{
+ drawing::PointSequenceSequence aRet;
+ aRet.realloc( rPolyPolygon.SequenceX.getLength() );
+
+ for(sal_Int32 nN = 0; nN < rPolyPolygon.SequenceX.getLength(); nN++)
+ {
+ sal_Int32 nInnerLength = rPolyPolygon.SequenceX[nN].getLength();
+ aRet[nN].realloc( nInnerLength );
+ for( sal_Int32 nM = 0; nM < nInnerLength; nM++)
+ {
+ aRet[nN][nM].X = static_cast<sal_Int32>(rPolyPolygon.SequenceX[nN][nM]);
+ aRet[nN][nM].Y = static_cast<sal_Int32>(rPolyPolygon.SequenceY[nN][nM]);
+ }
+ }
+ return aRet;
+}
+
+Polygon PolyToToolsPoly( const drawing::PolyPolygonShape3D& rPolyPolygon )
+{
+ sal_Int32 nOuterLength = rPolyPolygon.SequenceX.getLength();
+ if(!nOuterLength)
+ return Polygon();
+
+ sal_Int32 nNewSize = nOuterLength;
+ sal_Int32 nNewIndex = 0;
+ Polygon aRet(static_cast<USHORT>(nNewSize));
+
+ for(sal_Int32 nN = 0; nN < nOuterLength; nN++)
+ {
+ sal_Int32 nInnerLength = rPolyPolygon.SequenceX[nN].getLength();
+ nNewSize += nInnerLength-1,
+ aRet.SetSize(static_cast<USHORT>(nNewSize));
+ for( sal_Int32 nM = 0; nM < nInnerLength; nM++)
+ {
+ aRet.SetPoint( Point( static_cast<long>(rPolyPolygon.SequenceX[nN][nM])
+ , static_cast<long>(rPolyPolygon.SequenceY[nN][nM])
+ )
+ , static_cast<USHORT>(nNewIndex) );
+ nNewIndex++;
+ }
+ }
+ return aRet;
+}
+
+drawing::PolyPolygonShape3D ToolsPolyToPoly( const Polygon& rToolsPoly, double zValue )
+{
+ sal_Int32 nPointCount = rToolsPoly.GetSize();
+
+ drawing::PolyPolygonShape3D aPP;
+
+ aPP.SequenceX.realloc(1);
+ aPP.SequenceY.realloc(1);
+ aPP.SequenceZ.realloc(1);
+
+ drawing::DoubleSequence* pOuterSequenceX = aPP.SequenceX.getArray();
+ drawing::DoubleSequence* pOuterSequenceY = aPP.SequenceY.getArray();
+ drawing::DoubleSequence* pOuterSequenceZ = aPP.SequenceZ.getArray();
+
+ pOuterSequenceX->realloc(nPointCount);
+ pOuterSequenceY->realloc(nPointCount);
+ pOuterSequenceZ->realloc(nPointCount);
+
+ double* pInnerSequenceX = pOuterSequenceX->getArray();
+ double* pInnerSequenceY = pOuterSequenceY->getArray();
+ double* pInnerSequenceZ = pOuterSequenceZ->getArray();
+
+ for( sal_Int32 nN = 0; nN<nPointCount; nN++ )
+ {
+ const Point& rPos = rToolsPoly.GetPoint( static_cast<USHORT>(nN) );
+ *pInnerSequenceX++ = rPos.X();
+ *pInnerSequenceY++ = rPos.Y();
+ *pInnerSequenceZ++ = zValue;
+ }
+
+ return aPP;
+}
+
+drawing::Position3D operator+( const drawing::Position3D& rPos
+ , const drawing::Direction3D& rDirection)
+{
+ return drawing::Position3D(
+ rPos.PositionX + rDirection.DirectionX
+ , rPos.PositionY + rDirection.DirectionY
+ , rPos.PositionZ + rDirection.DirectionZ
+ );
+}
+
+drawing::Position3D operator-( const drawing::Position3D& rPos
+ , const drawing::Direction3D& rDirection)
+{
+ return drawing::Position3D(
+ rPos.PositionX - rDirection.DirectionX
+ , rPos.PositionY - rDirection.DirectionY
+ , rPos.PositionZ - rDirection.DirectionZ
+ );
+}
+
+drawing::Direction3D operator-( const drawing::Position3D& rPos1
+ , const drawing::Position3D& rPos2)
+{
+ return drawing::Direction3D(
+ rPos1.PositionX - rPos2.PositionX
+ , rPos1.PositionY - rPos2.PositionY
+ , rPos1.PositionZ - rPos2.PositionZ
+ );
+}
+
+drawing::Direction3D operator*( const drawing::Direction3D& rDirection
+ , double fFraction)
+{
+ return drawing::Direction3D(
+ fFraction*rDirection.DirectionX
+ , fFraction*rDirection.DirectionY
+ , fFraction*rDirection.DirectionZ
+ );
+}
+
+Vector3D SequenceToVector3D( const uno::Sequence< double >& rSeq )
+{
+ OSL_ENSURE(rSeq.getLength()==3,"The sequence needs to have length 3 for conversion into vector");
+
+ double x=rSeq.getLength()>0?rSeq[0]:0.0;
+ double y=rSeq.getLength()>1?rSeq[1]:0.0;
+ double z=rSeq.getLength()>2?rSeq[2]:0.0;
+
+ Vector3D aRet(x,y,z);
+ return aRet;
+}
+
+uno::Sequence< double > Vector3DToSequence( const Vector3D& rVector )
+{
+ uno::Sequence< double > aRet(3);
+ aRet[0] = rVector.X();
+ aRet[1] = rVector.Y();
+ aRet[2] = rVector.Z();
+ return aRet;
+}
+
+drawing::Position3D SequenceToPosition3D( const uno::Sequence< double >& rSeq )
+{
+ OSL_ENSURE(rSeq.getLength()==3,"The sequence needs to have length 3 for conversion into vector");
+
+ drawing::Position3D aRet;
+ aRet.PositionX = rSeq.getLength()>0?rSeq[0]:0.0;
+ aRet.PositionY = rSeq.getLength()>1?rSeq[1]:0.0;
+ aRet.PositionZ = rSeq.getLength()>2?rSeq[2]:0.0;
+ return aRet;
+}
+
+uno::Sequence< double > Position3DToSequence( const drawing::Position3D& rPosition )
+{
+ uno::Sequence< double > aRet(3);
+ aRet[0] = rPosition.PositionX;
+ aRet[1] = rPosition.PositionY;
+ aRet[2] = rPosition.PositionZ;
+ return aRet;
+}
+
+drawing::Direction3D SequenceToDirection3D( const uno::Sequence< double >& rSeq )
+{
+ drawing::Direction3D aRet;
+ aRet.DirectionX = rSeq.getLength()>0?rSeq[0]:0.0;
+ aRet.DirectionY = rSeq.getLength()>1?rSeq[1]:0.0;
+ aRet.DirectionZ = rSeq.getLength()>2?rSeq[2]:0.0;
+ return aRet;
+}
+
+uno::Sequence< double > Direction3DToSequence( const drawing::Direction3D& rDirection )
+{
+ uno::Sequence< double > aRet(3);
+ aRet[0] = rDirection.DirectionX;
+ aRet[1] = rDirection.DirectionY;
+ aRet[2] = rDirection.DirectionZ;
+ return aRet;
+}
+
+drawing::Direction3D operator/( const drawing::Direction3D& rDirection, double f )
+{
+ OSL_ENSURE(f,"a Direction3D is divided by NULL");
+ return drawing::Direction3D(
+ rDirection.DirectionX/f
+ , rDirection.DirectionY/f
+ , rDirection.DirectionZ/f
+ );
+}
+
+text::WritingMode WritingMode2ToWritingMode1( sal_Int16 nWritingMode2 )
+{
+ switch(nWritingMode2)
+ {
+ case text::WritingMode2::RL_TB:
+ return text::WritingMode_RL_TB;
+ case text::WritingMode2::TB_RL:
+ return text::WritingMode_TB_RL;
+ case text::WritingMode2::LR_TB:
+ return text::WritingMode_LR_TB;
+ default: // TL
+ return text::WritingMode_TB_RL;//there can no correct conversion be done here
+ }
+}
+
+//.............................................................................
+} //namespace chart
+//.............................................................................