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author | Mike Kaganski <mike.kaganski@collabora.com> | 2018-08-03 13:05:24 +0300 |
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committer | Mike Kaganski <mike.kaganski@collabora.com> | 2018-08-03 21:57:23 +0200 |
commit | 81302f33073e7629d724ed269f1fa21dad29e141 (patch) | |
tree | 59c1a5422fee301751c170e6ea24a3ca9b0caddc /chart2/source/view/main/PlottingPositionHelper.cxx | |
parent | 83b25e4b9fa8f95c24759a64f8cb9716ee34a4a3 (diff) |
Move angle normalization code from various places to tools
Also rename svx angle normalization functions in include/svx/svdtrans.hxx, that
deal with 100ths of degree, to avoid confusion: NormAngle180 -> NormAngle18000;
NormAngle360 -> NormAngle36000.
Some places were fixed that previously returned inclusive ranges (i.e., both 0
and 360), see changes in these files:
chart2/source/view/main/PlottingPositionHelper.cxx
chart2/source/view/main/PolarLabelPositionHelper.cxx
chart2/source/view/main/ShapeFactory.cxx
filter/source/graphicfilter/idxf/dxf2mtf.cxx
sw/source/core/graphic/grfatr.cxx
(the latter now matches the comment in the function).
Change-Id: I9f274bbb4168360d60dceff02aeba6332c519a59
Reviewed-on: https://gerrit.libreoffice.org/58556
Tested-by: Jenkins
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
Diffstat (limited to 'chart2/source/view/main/PlottingPositionHelper.cxx')
-rw-r--r-- | chart2/source/view/main/PlottingPositionHelper.cxx | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/chart2/source/view/main/PlottingPositionHelper.cxx b/chart2/source/view/main/PlottingPositionHelper.cxx index 9ad4f4465e53..da5cc4159aca 100644 --- a/chart2/source/view/main/PlottingPositionHelper.cxx +++ b/chart2/source/view/main/PlottingPositionHelper.cxx @@ -34,6 +34,7 @@ #include <com/sun/star/drawing/XShapes.hpp> #include <rtl/math.hxx> +#include <tools/helpers.hxx> namespace chart { @@ -477,11 +478,7 @@ double PolarPlottingPositionHelper::transformToAngleDegree( double fLogicValueOn fRet = m_fAngleDegreeOffset + fAxisAngleScaleDirection*(fScaledLogicAngleValue-MinAngleValue)*360.0 /fabs(MaxAngleValue-MinAngleValue); - while(fRet>360.0) - fRet-=360.0; - while(fRet<0) - fRet+=360.0; - return fRet; + return NormAngle360(fRet); } /** |