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authorweigao <weigao@multicorewareinc.com>2014-08-26 23:43:11 +0800
committerMarkus Mohrhard <markus.mohrhard@collabora.co.uk>2014-08-27 11:45:42 +0200
commita670e1596f38572b877c68405b8fd07913c08a05 (patch)
treead453101c7be7cd4ce40f2abeee02eea4fe09d0f /chart2
parentbbd07982002b504545d7e5f01db0f18c53e1a4bf (diff)
add screen text color set interface
Change-Id: I2407166368b55b973c70a2edc377785b82d8481b
Diffstat (limited to 'chart2')
-rw-r--r--chart2/source/view/charttypes/GL3DBarChart.cxx12
-rw-r--r--chart2/source/view/inc/3DChartObjects.hxx3
-rw-r--r--chart2/source/view/inc/GL3DBarChart.hxx5
-rw-r--r--chart2/source/view/inc/GL3DRenderer.hxx3
-rw-r--r--chart2/source/view/main/3DChartObjects.cxx7
-rw-r--r--chart2/source/view/main/GL3DRenderer.cxx6
6 files changed, 21 insertions, 15 deletions
diff --git a/chart2/source/view/charttypes/GL3DBarChart.cxx b/chart2/source/view/charttypes/GL3DBarChart.cxx
index 38674678a38e..639354f996e3 100644
--- a/chart2/source/view/charttypes/GL3DBarChart.cxx
+++ b/chart2/source/view/charttypes/GL3DBarChart.cxx
@@ -861,7 +861,7 @@ void GL3DBarChart::clickedAt(const Point& rPos, sal_uInt16 nButtons)
rBarInfo.maPos.y + BAR_SIZE_Y / 2.0f,
rBarInfo.maPos.z);
maShapes.push_back(new opengl3D::ScreenText(mpRenderer.get(), *mpTextCache,
- OUString("Value: ") + OUString::number(rBarInfo.mnVal), CALC_POS_EVENT_ID));
+ OUString("Value: ") + OUString::number(rBarInfo.mnVal), glm::vec4(0.0f, 0.0f, 1.0f, 1.0f), CALC_POS_EVENT_ID));
opengl3D::ScreenText* pScreenText = static_cast<opengl3D::ScreenText*>(&maShapes.back());
pScreenText->setPosition(glm::vec2(-0.9f, 0.9f), glm::vec2(-0.6f, 0.8f), aTextPos);
pScreenText->render();
@@ -995,9 +995,9 @@ void GL3DBarChart::contextDestroyed()
mbValidContext = false;
}
-void GL3DBarChart::addScreenTextShape(OUString &nStr, glm::vec2 rLeftTop, float nTextHeight, const glm::vec3& rPos, sal_uInt32 nEvent)
+void GL3DBarChart::addScreenTextShape(OUString &nStr, glm::vec2 rLeftTop, float nTextHeight, const glm::vec3& rPos, const glm::vec4& rColor, sal_uInt32 nEvent)
{
- maScreenTextShapes.push_back(new opengl3D::ScreenText(mpRenderer.get(), *mpTextCache, nStr, nEvent));
+ maScreenTextShapes.push_back(new opengl3D::ScreenText(mpRenderer.get(), *mpTextCache, nStr, rColor, nEvent));
const opengl3D::TextCacheItem& rTextCache = mpTextCache->getText(nStr);
float nRectWidth = (float)rTextCache.maSize.Width() / (float)rTextCache.maSize.Height() * nTextHeight / 2.0f;
opengl3D::ScreenText* pScreenText = static_cast<opengl3D::ScreenText*>(&maScreenTextShapes.back());
@@ -1017,7 +1017,7 @@ void GL3DBarChart::updateRenderFPS()
osl_getSystemTime(&maFPSRenderStartTime);
}
osl_getSystemTime(&maFPSRenderEndTime);
- addScreenTextShape(maFPS, glm::vec2(-0.99f, 0.99f), 0.06f);
+ addScreenTextShape(maFPS, glm::vec2(-0.99f, 0.99f), 0.06f, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec4(1.0f, 0.0f, 0.0f, 1.0f));
}
int GL3DBarChart::calcTimeInterval(TimeValue &startTime, TimeValue &endTime)
@@ -1085,7 +1085,7 @@ void GL3DBarChart::updateClickEvent()
if (idex + 1 == aList.size())
{
aBarValue = OUString("Value: ") + OUString::number(*it);
- maScreenTextShapes.push_back(new opengl3D::ScreenText(mpRenderer.get(), *mpTextCache, aBarValue, CALC_POS_EVENT_ID));
+ maScreenTextShapes.push_back(new opengl3D::ScreenText(mpRenderer.get(), *mpTextCache, aBarValue, glm::vec4(0.0f, 0.0f, 1.0f, 1.0f), CALC_POS_EVENT_ID));
const opengl3D::TextCacheItem& rTextCache = mpTextCache->getText(aBarValue);
float nRectWidth = (float)rTextCache.maSize.Width() / (float)rTextCache.maSize.Height() * 0.03;
std::map<sal_uInt32, const BarInformation>::const_iterator itr = maBarMap.find(nBarId);
@@ -1226,7 +1226,7 @@ void GL3DBarChart::updateScroll()
for(size_t i = 0; i < aBarInfoList.size(); i++)
{
OUString aBarValue = OUString("Value: ") + OUString::number(aBarInfoList[i].mnVal);
- maScreenTextShapes.push_back(new opengl3D::ScreenText(mpRenderer.get(), *mpTextCache, aBarValue, CALC_POS_EVENT_ID));
+ maScreenTextShapes.push_back(new opengl3D::ScreenText(mpRenderer.get(), *mpTextCache, aBarValue, glm::vec4(0.0f, 0.0f, 1.0f, 1.0f), CALC_POS_EVENT_ID));
const opengl3D::TextCacheItem& rTextCache = mpTextCache->getText(aBarValue);
float nRectWidth = (float)rTextCache.maSize.Width() / (float)rTextCache.maSize.Height() * 0.03;
glm::vec3 aTextPos = glm::vec3(aBarInfoList[i].maPos.x + BAR_SIZE_X / 2.0f,
diff --git a/chart2/source/view/inc/3DChartObjects.hxx b/chart2/source/view/inc/3DChartObjects.hxx
index 9c8bb503c1ca..d3ea915765fe 100644
--- a/chart2/source/view/inc/3DChartObjects.hxx
+++ b/chart2/source/view/inc/3DChartObjects.hxx
@@ -108,7 +108,7 @@ private:
class ScreenText : public Renderable3DObject
{
public:
- ScreenText(OpenGL3DRenderer* pRenderer, TextCache& rTextCache, const OUString& rStr, sal_uInt32 nId);
+ ScreenText(OpenGL3DRenderer* pRenderer, TextCache& rTextCache, const OUString& rStr, glm::vec4 rColor, sal_uInt32 nId);
virtual void render() SAL_OVERRIDE;
void setPosition(const glm::vec2& rTopLeft, const glm::vec2& rBottomRight, glm::vec3 r3DPos = glm::vec3(0.0, 0.0, 0.0));
@@ -118,6 +118,7 @@ private:
glm::vec2 maTopLeft;
glm::vec2 maBottomRight;
glm::vec3 ma3DPos;
+ glm::vec4 maColor;
};
class Rectangle : public Renderable3DObject
diff --git a/chart2/source/view/inc/GL3DBarChart.hxx b/chart2/source/view/inc/GL3DBarChart.hxx
index 0e242739b534..6978947443d7 100644
--- a/chart2/source/view/inc/GL3DBarChart.hxx
+++ b/chart2/source/view/inc/GL3DBarChart.hxx
@@ -91,7 +91,10 @@ private:
void updateDataUpdateFPS();
DECL_LINK(updateTimer, void*);
int calcTimeInterval(TimeValue &startTime, TimeValue &endTime);
- void addScreenTextShape(OUString &nStr, glm::vec2 rLeftTop, float nTextHeight, const glm::vec3& rPos = glm::vec3(0.0f, 0.0f, 0.0f), sal_uInt32 nEvent = 0);
+ void addScreenTextShape(OUString &nStr, glm::vec2 rLeftTop, float nTextHeight,
+ const glm::vec3& rPos = glm::vec3(0.0f, 0.0f, 0.0f),
+ const glm::vec4& rColor = glm::vec4(0.0f, 0.0f, 1.0f, 1.0f),
+ sal_uInt32 nEvent = 0);
void recordBarHistory(sal_uInt32 &nBarID, float &nVal);
void updateClickEvent();
void calcDistance(std::vector<sal_uInt32> &vectorNearest);
diff --git a/chart2/source/view/inc/GL3DRenderer.hxx b/chart2/source/view/inc/GL3DRenderer.hxx
index 1993a1991901..3be3771803a6 100644
--- a/chart2/source/view/inc/GL3DRenderer.hxx
+++ b/chart2/source/view/inc/GL3DRenderer.hxx
@@ -142,6 +142,7 @@ struct TextInfo
GLuint texture;
float vertex[12];
glm::vec3 pos;
+ glm::vec4 textColor;
};
struct TextureArrayInfo
@@ -199,7 +200,7 @@ public:
sal_uInt32 nUniqueId);
void CreateScreenTextTexture(const boost::shared_array<sal_uInt8> &bitmapBuf,
::Size maSizePixels, const glm::vec2& vTopLeft,
- const glm::vec2& vBottomRight, glm::vec3 vPos, sal_uInt32 nUniqueId);
+ const glm::vec2& vBottomRight, glm::vec3 vPos, glm::vec4 screenTextColor, sal_uInt32 nUniqueId);
void ProcessUnrenderedShape(bool bNewScene);
void SetPickingMode(bool bPickingMode);
diff --git a/chart2/source/view/main/3DChartObjects.cxx b/chart2/source/view/main/3DChartObjects.cxx
index a045b48d0a12..96763d02215a 100644
--- a/chart2/source/view/main/3DChartObjects.cxx
+++ b/chart2/source/view/main/3DChartObjects.cxx
@@ -128,9 +128,10 @@ void Text::setPosition(const glm::vec3& rTopLeft, const glm::vec3& rTopRight, co
maBottomRight = rBottomRight;
}
-ScreenText::ScreenText(OpenGL3DRenderer* pRenderer, TextCache& rTextCache, const OUString& rStr, sal_uInt32 nId):
+ScreenText::ScreenText(OpenGL3DRenderer* pRenderer, TextCache& rTextCache, const OUString& rStr, glm::vec4 rColor, sal_uInt32 nId):
Renderable3DObject(pRenderer, nId),
- maText(rTextCache.getText(rStr))
+ maText(rTextCache.getText(rStr)),
+ maColor(rColor)
{
}
@@ -144,7 +145,7 @@ void ScreenText::setPosition(const glm::vec2& rTopLeft, const glm::vec2& rBottom
void ScreenText::render()
{
mpRenderer->CreateScreenTextTexture(maText.maPixels, maText.maSize,
- maTopLeft, maBottomRight, ma3DPos,
+ maTopLeft, maBottomRight, ma3DPos, maColor,
mnUniqueId);
}
diff --git a/chart2/source/view/main/GL3DRenderer.cxx b/chart2/source/view/main/GL3DRenderer.cxx
index 7e823349e01e..9a2bbf22ec64 100644
--- a/chart2/source/view/main/GL3DRenderer.cxx
+++ b/chart2/source/view/main/GL3DRenderer.cxx
@@ -1670,7 +1670,7 @@ void OpenGL3DRenderer::RenderExtrude3DObject()
void OpenGL3DRenderer::CreateScreenTextTexture(
const boost::shared_array<sal_uInt8> &bitmapBuf,
::Size maSizePixels, const glm::vec2& vTopLeft,
- const glm::vec2& vBottomRight, glm::vec3 vPos, sal_uInt32 nUniqueId)
+ const glm::vec2& vBottomRight, glm::vec3 vPos, glm::vec4 screenTextColor, sal_uInt32 nUniqueId)
{
long bmpWidth = maSizePixels.Width();
long bmpHeight = maSizePixels.Height();
@@ -1694,6 +1694,7 @@ void OpenGL3DRenderer::CreateScreenTextTexture(
aTextInfo.vertex[10] = vBottomRight.y;
aTextInfo.vertex[11] = 0;
aTextInfo.pos = vPos;
+ aTextInfo.textColor = screenTextColor;
CHECK_GL_ERROR();
glGenTextures(1, &aTextInfo.texture);
@@ -1881,8 +1882,6 @@ void OpenGL3DRenderer::ReleaseScreenTextTexture()
void OpenGL3DRenderer::RenderScreenTextShape()
{
glUseProgram(maResources.m_ScreenTextProID);
- glm::vec4 textColor = glm::vec4(0.0, 0.0, 1.0, 1.0);
- glUniform4fv(maResources.m_ScreenTextColorID, 1, &textColor[0]);
CHECK_GL_ERROR();
for (size_t i = 0; i < m_ScreenTextInfoList.size(); i++)
{
@@ -1910,6 +1909,7 @@ void OpenGL3DRenderer::RenderScreenTextShape()
}
}
}
+ glUniform4fv(maResources.m_ScreenTextColorID, 1, &textInfo.textColor[0]);
glBindBuffer(GL_ARRAY_BUFFER, m_VertexBuffer);
CHECK_GL_ERROR();
glBufferData(GL_ARRAY_BUFFER, sizeof(textInfo.vertex), textInfo.vertex, GL_STATIC_DRAW);