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authorMarkus Mohrhard <markus.mohrhard@collabora.co.uk>2014-05-28 01:00:09 +0200
committerMarkus Mohrhard <markus.mohrhard@googlemail.com>2014-05-28 02:09:17 +0200
commit5419a2a8633c0f195a99cdc422e3e6c29bd8911f (patch)
tree39641832b7ccc02fa680d936fdb6d43bcb410920 /chart2
parenta630c368f791a178e068fac542c00086ae594c2a (diff)
disable MSAA for the picking
MSAA can and will result in mixed colors which is a problem if we use the color for the selection. Change-Id: Ifbd6d37902069b26e714d2e3e5576fb767f9fbbf
Diffstat (limited to 'chart2')
-rw-r--r--chart2/source/view/main/GL3DRenderer.cxx2
1 files changed, 2 insertions, 0 deletions
diff --git a/chart2/source/view/main/GL3DRenderer.cxx b/chart2/source/view/main/GL3DRenderer.cxx
index d1d43311c50c..d0104edeb6c3 100644
--- a/chart2/source/view/main/GL3DRenderer.cxx
+++ b/chart2/source/view/main/GL3DRenderer.cxx
@@ -1651,10 +1651,12 @@ void OpenGL3DRenderer::SetPickingMode(bool bPickingMode)
if(mbPickingMode)
{
glBindFramebuffer(GL_FRAMEBUFFER, mnPickingFbo);
+ glDisable(GL_MULTISAMPLE);
}
else
{
glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glEnable(GL_MULTISAMPLE);
}
}