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authorNoel Grandin <noel.grandin@collabora.co.uk>2017-01-26 15:36:47 +0200
committerNoel Grandin <noel.grandin@collabora.co.uk>2017-02-01 12:49:42 +0000
commit994e38e336beeacbd983faafac480afc94d3947e (patch)
treef6dd4fc3427d9051701637d2d052a9a51bb76c88 /compilerplugins/clang/rendercontext.cxx
parenteb6c18dfbeb7d2ad20ba7221d156969bd754faed (diff)
loplugin: use TypeCheck instead of getQualifiedNameAsString
since the latter is rather slow Change-Id: Ib73cdb923585580777c2265b561c1808e93b2baa Reviewed-on: https://gerrit.libreoffice.org/33585 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'compilerplugins/clang/rendercontext.cxx')
-rw-r--r--compilerplugins/clang/rendercontext.cxx9
1 files changed, 4 insertions, 5 deletions
diff --git a/compilerplugins/clang/rendercontext.cxx b/compilerplugins/clang/rendercontext.cxx
index e3d1da40ae1e..2ea4a0c3380b 100644
--- a/compilerplugins/clang/rendercontext.cxx
+++ b/compilerplugins/clang/rendercontext.cxx
@@ -11,6 +11,7 @@
#include <iostream>
#include "plugin.hxx"
+#include "check.hxx"
#include "clang/AST/CXXInheritance.h"
// Check for calls to OutputDevice methods that are not passing through RenderContext
@@ -51,15 +52,13 @@ bool RenderContext::TraverseFunctionDecl(const FunctionDecl * pFunctionDecl)
// Ignore methods inside the OutputDevice class
const CXXMethodDecl *pCXXMethodDecl = dyn_cast<CXXMethodDecl>(pFunctionDecl);
if (pCXXMethodDecl) {
- std::string aParentName = pCXXMethodDecl->getParent()->getQualifiedNameAsString();
- if (aParentName == "OutputDevice")
+ if (loplugin::TypeCheck(pCXXMethodDecl->getParent()).Class("OutputDevice").GlobalNamespace())
return true;
}
// we are only currently interested in methods where the first parameter is RenderContext
if (pFunctionDecl->getNumParams() == 0)
return true;
- string arg0 = pFunctionDecl->getParamDecl( 0 )->getType().getAsString();
- if ( arg0.find("RenderContext") != std::string::npos ) {
+ if ( loplugin::TypeCheck(pFunctionDecl->getParamDecl( 0 )->getType()).Class("RenderContext").GlobalNamespace() ) {
return true;
}
mbChecking = true;
@@ -76,7 +75,7 @@ bool RenderContext::VisitCXXMemberCallExpr(const CXXMemberCallExpr* pCXXMemberCa
return true;
}
const CXXRecordDecl *pCXXRecordDecl = pCXXMemberCallExpr->getRecordDecl();
- if (pCXXRecordDecl->getQualifiedNameAsString() != "OutputDevice") {
+ if (!loplugin::TypeCheck(pCXXRecordDecl).Class("OutputDevice").GlobalNamespace()) {
return true;
}
// ignore a handful of methods. They will most probably still be present in Window for use during processing outside of the Paint()