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authorCaolán McNamara <caolanm@redhat.com>2013-09-30 14:44:37 +0100
committerCaolán McNamara <caolanm@redhat.com>2013-09-30 16:09:56 +0100
commita48cf78fab4a283ef43c091e8c324c968377f9db (patch)
tree53e1317b48d82d7df1c7ace695eaa6391aa45079 /cui/source/options/treeopt.cxx
parentdbd6ae7dfdd292f049bbed5beb659f99e963c47b (diff)
merge queue_layout and queue_resize
so that any window derived class, and not just dialogs, can trigger layouting of their children. Merge together the handful of hacked-up impls of this. Do that then for the sidebar PanelLayout so that when the label of the custom animation frame changes that the frame allocates enough space for the new label to display fully Change-Id: I9a95f6c3f60cd6cea47656e66cb9ffcc154a3a5a
Diffstat (limited to 'cui/source/options/treeopt.cxx')
-rw-r--r--cui/source/options/treeopt.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/cui/source/options/treeopt.cxx b/cui/source/options/treeopt.cxx
index 3239304719b9..01c9f22a2276 100644
--- a/cui/source/options/treeopt.cxx
+++ b/cui/source/options/treeopt.cxx
@@ -930,7 +930,7 @@ bool OfaTreeOptionsDialog::hasTreePendingLayout() const
return maTreeLayoutTimer.IsActive();
}
-void OfaTreeOptionsDialog::queue_layout()
+void OfaTreeOptionsDialog::queue_resize()
{
if (hasTreePendingLayout())
return;