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author | Zolnai Tamás <tamas.zolnai@collabora.com> | 2014-11-20 12:25:16 +0100 |
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committer | Zolnai Tamás <tamas.zolnai@collabora.com> | 2014-11-21 12:13:13 +0100 |
commit | c35fae3f6b15221701cadfca3132803695607660 (patch) | |
tree | 6e048d9b4663de61a3ab19d49af6049c7fba8cd2 /cui | |
parent | d85b975667dfba755b9c952a2b8030a7f33bba66 (diff) |
fdo#81643: Regression in rendering of borders
Regerssion from:
6a3fb868b2b8af21f7b6140424b6f8377599a786
The new tryDrawBorderLinePrimitive2DDirect() draws rectangles, but
borders are assumed to be trapezoids. So simple comment this
out and use the original drawing method.
Change-Id: I755d5f0b3621bfc4c999ee994a375d4e5ebbcdf0
Diffstat (limited to 'cui')
0 files changed, 0 insertions, 0 deletions