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authorStephan Bergmann <sbergman@redhat.com>2014-03-27 18:12:18 +0100
committerStephan Bergmann <sbergman@redhat.com>2014-03-27 18:12:18 +0100
commit567ef6d5782cdb729b49005caf6005610ce03e22 (patch)
tree7e3be1da41382e555d9091914ef7e064852a4fd4 /dbaccess/source/ui/inc/JoinController.hxx
parentc36daa01f444ebad799c1cc7a106f1b4bb3c3d12 (diff)
Second batch of adding SAL_OVERRIDE to overriding function declarations
...mostly done with a rewriting Clang plugin, with just some manual tweaking necessary to fix poor macro usage. Change-Id: Ie656f9d653fc716f72ac175925272696d509038f
Diffstat (limited to 'dbaccess/source/ui/inc/JoinController.hxx')
-rw-r--r--dbaccess/source/ui/inc/JoinController.hxx16
1 files changed, 8 insertions, 8 deletions
diff --git a/dbaccess/source/ui/inc/JoinController.hxx b/dbaccess/source/ui/inc/JoinController.hxx
index 7c4804fff250..78aca38a5068 100644
--- a/dbaccess/source/ui/inc/JoinController.hxx
+++ b/dbaccess/source/ui/inc/JoinController.hxx
@@ -55,9 +55,9 @@ namespace dbaui
Point m_aMinimumTableViewSize;
// state of a feature. 'feature' may be the handle of a ::com::sun::star::util::URL somebody requested a dispatch interface for OR a toolbar slot.
- virtual FeatureState GetState(sal_uInt16 nId) const;
+ virtual FeatureState GetState(sal_uInt16 nId) const SAL_OVERRIDE;
// execute a feature
- virtual void Execute(sal_uInt16 nId, const ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue>& aArgs);
+ virtual void Execute(sal_uInt16 nId, const ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue>& aArgs) SAL_OVERRIDE;
/** loads the information for the windows.
@param i_rViewSettings
@@ -87,8 +87,8 @@ namespace dbaui
inline OAddTableDlg* getAddTableDialog()const { return m_pAddTableDialog; }
// OSingleDocumentController overridables
- virtual void reconnect( sal_Bool _bUI );
- virtual void impl_onModifyChanged();
+ virtual void reconnect( sal_Bool _bUI ) SAL_OVERRIDE;
+ virtual void impl_onModifyChanged() SAL_OVERRIDE;
// own overridables
/** determines whether or not it's allowed for database views to participate in the game
@@ -116,12 +116,12 @@ namespace dbaui
// UNO interface overridables
// XEventListener
- virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw(::com::sun::star::uno::RuntimeException, std::exception);
+ virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw(::com::sun::star::uno::RuntimeException, std::exception) SAL_OVERRIDE;
// ::com::sun::star::lang::XComponent
- virtual void SAL_CALL disposing();
+ virtual void SAL_CALL disposing() SAL_OVERRIDE;
// ::com::sun::star::frame::XController
- virtual sal_Bool SAL_CALL suspend(sal_Bool bSuspend) throw( ::com::sun::star::uno::RuntimeException, std::exception );
+ virtual sal_Bool SAL_CALL suspend(sal_Bool bSuspend) throw( ::com::sun::star::uno::RuntimeException, std::exception ) SAL_OVERRIDE;
// misc
/** only defines a method to save a SQLException in d&d methods to show the error at a later state
@@ -147,7 +147,7 @@ namespace dbaui
virtual short saveModified() = 0;
// called when the orignal state should be reseted (first time load)
virtual void reset() = 0;
- virtual void describeSupportedFeatures();
+ virtual void describeSupportedFeatures() SAL_OVERRIDE;
AddTableDialogContext& impl_getDialogContext() const;
};