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authorNoel Grandin <noel@peralex.com>2014-06-18 12:14:29 +0200
committerNoel Grandin <noel@peralex.com>2014-06-24 11:34:21 +0200
commite2080e70fe8b085f18e868e46340454720fa94ca (patch)
tree4038d1d57b41b68a47d5ebbbe6ad390648ec6303 /dbaccess/source/ui/inc/TableConnectionData.hxx
parentf910280b8704ed9c289150a4ca3c8d60e15d0d97 (diff)
new compilerplugin returnbyref
Find places where we are returning a pointer to something, where we can be returning a reference. e.g. class A { struct X x; public X* getX() { return &x; } } which can be: public X& getX() { return x; } Change-Id: I796fd23fd36a18aedf6e36bc28f8fab4f518c6c7
Diffstat (limited to 'dbaccess/source/ui/inc/TableConnectionData.hxx')
-rw-r--r--dbaccess/source/ui/inc/TableConnectionData.hxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/dbaccess/source/ui/inc/TableConnectionData.hxx b/dbaccess/source/ui/inc/TableConnectionData.hxx
index 187377b5c4bc..36ca8d11a731 100644
--- a/dbaccess/source/ui/inc/TableConnectionData.hxx
+++ b/dbaccess/source/ui/inc/TableConnectionData.hxx
@@ -84,8 +84,8 @@ namespace dbaui
*/
OConnectionLineDataVec::size_type normalizeLines();
- const OConnectionLineDataVec* GetConnLineDataList() const { return &m_vConnLineData; }
- OConnectionLineDataVec* GetConnLineDataList() { return &m_vConnLineData; }
+ const OConnectionLineDataVec& GetConnLineDataList() const { return m_vConnLineData; }
+ OConnectionLineDataVec& GetConnLineDataList() { return m_vConnLineData; }
inline TTableWindowData::value_type getReferencingTable() const { return m_pReferencingTable; }
inline TTableWindowData::value_type getReferencedTable() const { return m_pReferencedTable; }