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authorChris Sherlock <chris.sherlock79@gmail.com>2016-02-06 12:50:45 +1100
committerChris Sherlock <chris.sherlock79@gmail.com>2016-02-06 12:55:43 +1100
commit249e3d6d1927705aac81fa7f40fccc5c82be43d7 (patch)
tree0ef2341deed4549db48c1ddd4bd54312bc6346a6 /desktop/inc
parent9739aa9f40367a51dd71ce23f091e970d98947d5 (diff)
vcl: split exception types from input types
Having them in the file apptypes.hxx isn't necessary helpful, IMO so I've split the types into inputtypes.hxx and exceptiontypes.hxx Change-Id: I89a1ff168c3ae276b2f5486669d4ec2dda062d57
Diffstat (limited to 'desktop/inc')
-rw-r--r--desktop/inc/pch/precompiled_sofficeapp.hxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/desktop/inc/pch/precompiled_sofficeapp.hxx b/desktop/inc/pch/precompiled_sofficeapp.hxx
index c432c228fdb5..74393787750d 100644
--- a/desktop/inc/pch/precompiled_sofficeapp.hxx
+++ b/desktop/inc/pch/precompiled_sofficeapp.hxx
@@ -13,17 +13,16 @@
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
- Generated on 2015-11-14 14:16:31 using:
+ Generated on 2016-02-06 12:32:57 using:
./bin/update_pch desktop sofficeapp --cutoff=6 --exclude:system --include:module --include:local
If after updating build fails, use the following command to locate conflicting headers:
- ./bin/update_pch_bisect ./desktop/inc/pch/precompiled_sofficeapp.hxx "/opt/lo/bin/make desktop.build" --find-conflicts
+ ./bin/update_pch_bisect ./desktop/inc/pch/precompiled_sofficeapp.hxx "make desktop.build" --find-conflicts
*/
#include <algorithm>
#include <cassert>
#include <climits>
-#include <config_features.h>
#include <config_global.h>
#include <config_typesizes.h>
#include <config_vcl.h>
@@ -47,6 +46,7 @@
#include <string.h>
#include <type_traits>
#include <typeinfo>
+#include <unordered_map>
#include <utility>
#include <vector>
#include <boost/intrusive_ptr.hpp>
@@ -107,7 +107,6 @@
#include <vcl/accel.hxx>
#include <vcl/alpha.hxx>
#include <vcl/animate.hxx>
-#include <vcl/apptypes.hxx>
#include <vcl/bitmap.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/builder.hxx>
@@ -132,6 +131,7 @@
#include <vcl/image.hxx>
#include <vcl/impdel.hxx>
#include <vcl/inputctx.hxx>
+#include <vcl/inputtypes.hxx>
#include <vcl/keycod.hxx>
#include <vcl/keycodes.hxx>
#include <vcl/lineinfo.hxx>