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authorTomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>2021-12-23 08:33:41 +0900
committerTomaž Vajngerl <quikee@gmail.com>2021-12-23 01:10:40 +0100
commit24cc816e62011d06d101a881c426e28749f10e82 (patch)
tree1d8cb59ad6a83ec49c2edd175893fb1b3ad18e75 /drawinglayer/inc/pch/precompiled_drawinglayer.hxx
parent4cae99b99e9853c5b1e64dac1926ecd718982409 (diff)
update PCHs
Change-Id: Ida2e859165e1698bf1837a6495d6df0f01b4a284 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/127339 Tested-by: Tomaž Vajngerl <quikee@gmail.com> Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Diffstat (limited to 'drawinglayer/inc/pch/precompiled_drawinglayer.hxx')
-rw-r--r--drawinglayer/inc/pch/precompiled_drawinglayer.hxx19
1 files changed, 17 insertions, 2 deletions
diff --git a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx
index 64f4375b7bab..fc6371906615 100644
--- a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx
+++ b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx
@@ -13,7 +13,7 @@
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
- Generated on 2021-04-11 19:47:51 using:
+ Generated on 2021-12-23 08:55:28 using:
./bin/update_pch drawinglayer drawinglayer --cutoff=4 --exclude:system --exclude:module --exclude:local
If after updating build fails, use the following command to locate conflicting headers:
@@ -24,6 +24,7 @@
#if PCH_LEVEL >= 1
#include <algorithm>
#include <cassert>
+#include <cmath>
#include <cstddef>
#include <cstdlib>
#include <deque>
@@ -31,6 +32,7 @@
#include <limits>
#include <memory>
#include <new>
+#include <optional>
#include <ostream>
#include <string.h>
#include <string_view>
@@ -101,7 +103,7 @@
#include <com/sun/star/drawing/TextureMode.hpp>
#include <com/sun/star/drawing/TextureProjectionMode.hpp>
#include <com/sun/star/graphic/XPrimitive3D.hpp>
-#include <com/sun/star/uno/Reference.hxx>
+#include <com/sun/star/uno/Sequence.h>
#include <comphelper/comphelperdllapi.h>
#include <comphelper/processfactory.hxx>
#include <comphelper/sequence.hxx>
@@ -112,7 +114,9 @@
#include <o3tl/cow_wrapper.hxx>
#include <o3tl/strong_int.hxx>
#include <o3tl/typed_flags_set.hxx>
+#include <o3tl/unit_conversion.hxx>
#include <salhelper/simplereferenceobject.hxx>
+#include <svtools/optionsdrawinglayer.hxx>
#include <toolkit/helper/vclunohelper.hxx>
#include <tools/color.hxx>
#include <tools/degree.hxx>
@@ -124,11 +128,14 @@
#endif // PCH_LEVEL >= 3
#if PCH_LEVEL >= 4
#include <drawinglayer/attribute/fillgradientattribute.hxx>
+#include <drawinglayer/attribute/fillgraphicattribute.hxx>
#include <drawinglayer/attribute/fontattribute.hxx>
#include <drawinglayer/attribute/lineattribute.hxx>
#include <drawinglayer/attribute/materialattribute3d.hxx>
#include <drawinglayer/attribute/sdrallattribute3d.hxx>
#include <drawinglayer/attribute/sdrfillattribute.hxx>
+#include <drawinglayer/attribute/sdrfillgraphicattribute.hxx>
+#include <drawinglayer/attribute/sdrlightattribute3d.hxx>
#include <drawinglayer/attribute/sdrlineattribute.hxx>
#include <drawinglayer/attribute/sdrlinestartendattribute.hxx>
#include <drawinglayer/attribute/sdrobjectattribute3d.hxx>
@@ -136,11 +143,18 @@
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/geometry/viewinformation2d.hxx>
#include <drawinglayer/geometry/viewinformation3d.hxx>
+#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
#include <drawinglayer/primitive2d/PolyPolygonColorPrimitive2D.hxx>
#include <drawinglayer/primitive2d/PolyPolygonGradientPrimitive2D.hxx>
#include <drawinglayer/primitive2d/PolyPolygonGraphicPrimitive2D.hxx>
#include <drawinglayer/primitive2d/PolyPolygonHairlinePrimitive2D.hxx>
#include <drawinglayer/primitive2d/PolyPolygonStrokePrimitive2D.hxx>
+#include <drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx>
+#include <drawinglayer/primitive2d/PolygonMarkerPrimitive2D.hxx>
+#include <drawinglayer/primitive2d/PolygonStrokeArrowPrimitive2D.hxx>
+#include <drawinglayer/primitive2d/PolygonWavePrimitive2D.hxx>
+#include <drawinglayer/primitive2d/Primitive2DContainer.hxx>
+#include <drawinglayer/primitive2d/Primitive2DVisitor.hxx>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
@@ -158,6 +172,7 @@
#include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
#include <drawinglayer/primitive2d/primitivetools2d.hxx>
+#include <drawinglayer/primitive2d/sceneprimitive2d.hxx>
#include <drawinglayer/primitive2d/shadowprimitive2d.hxx>
#include <drawinglayer/primitive2d/svggradientprimitive2d.hxx>
#include <drawinglayer/primitive2d/textdecoratedprimitive2d.hxx>