diff options
author | Luboš Luňák <l.lunak@collabora.com> | 2020-02-01 11:00:54 +0100 |
---|---|---|
committer | Luboš Luňák <l.lunak@collabora.com> | 2020-02-01 20:12:21 +0100 |
commit | 69e0d871ec1de2260f9213d3113464155eac173c (patch) | |
tree | 8e2d70bcd7eaef2c0dec275dd89050bf499e17b9 /drawinglayer/inc/pch/precompiled_drawinglayer.hxx | |
parent | 961f7e8ec8ef188c361b2b20b60b95e78ecccd33 (diff) |
make update_pch also consider files in <module>/src/**/inc
With --enable-pch=full there's not much difference between a "public"
header in <module>/inc and a private one in <module>/src/somewhere/inc .
And since the script searches recursively, this apparently helps to
find even more headers for lower pch levels.
Change-Id: I8483d0aa5b4fea5a59107c20a8aa5f1ef694af0a
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/87799
Tested-by: Jenkins
Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
Diffstat (limited to 'drawinglayer/inc/pch/precompiled_drawinglayer.hxx')
-rw-r--r-- | drawinglayer/inc/pch/precompiled_drawinglayer.hxx | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx index 9d4e057ab7ff..c07ffd345150 100644 --- a/drawinglayer/inc/pch/precompiled_drawinglayer.hxx +++ b/drawinglayer/inc/pch/precompiled_drawinglayer.hxx @@ -13,7 +13,7 @@ manual changes will be rewritten by the next run of update_pch.sh (which presumably also fixes all possible problems, so it's usually better to use it). - Generated on 2019-10-17 15:14:39 using: + Generated on 2020-01-22 15:57:44 using: ./bin/update_pch drawinglayer drawinglayer --cutoff=4 --exclude:system --exclude:module --exclude:local If after updating build fails, use the following command to locate conflicting headers: @@ -29,13 +29,12 @@ #include <limits> #include <memory> #include <new> -#include <numeric> #include <ostream> #include <string.h> #include <string_view> #include <utility> #include <vector> -#include <boost/property_tree/ptree.hpp> +#include <boost/property_tree/ptree_fwd.hpp> #endif // PCH_LEVEL >= 1 #if PCH_LEVEL >= 2 #include <osl/diagnose.h> @@ -62,7 +61,6 @@ #include <vcl/canvastools.hxx> #include <vcl/dllapi.h> #include <vcl/graph.hxx> -#include <vcl/metaact.hxx> #include <vcl/outdev.hxx> #include <vcl/svapp.hxx> #include <vcl/vclenum.hxx> @@ -77,8 +75,8 @@ #include <basegfx/matrix/b3dhommatrix.hxx> #include <basegfx/numeric/ftools.hxx> #include <basegfx/point/b2dpoint.hxx> +#include <basegfx/point/b2ipoint.hxx> #include <basegfx/point/b3dpoint.hxx> -#include <basegfx/polygon/b2dlinegeometry.hxx> #include <basegfx/polygon/b2dpolygon.hxx> #include <basegfx/polygon/b2dpolygonclipper.hxx> #include <basegfx/polygon/b2dpolygontools.hxx> @@ -99,11 +97,11 @@ #include <basegfx/vector/b2ivector.hxx> #include <basegfx/vector/b3dvector.hxx> #include <com/sun/star/beans/XPropertySet.hpp> +#include <com/sun/star/drawing/LineCap.hpp> #include <com/sun/star/drawing/NormalsKind.hpp> #include <com/sun/star/drawing/TextureKind2.hpp> #include <com/sun/star/drawing/TextureMode.hpp> #include <com/sun/star/drawing/TextureProjectionMode.hpp> -#include <com/sun/star/graphic/XPrimitive2D.hpp> #include <com/sun/star/graphic/XPrimitive3D.hpp> #include <com/sun/star/util/XAccounting.hpp> #include <comphelper/comphelperdllapi.h> @@ -111,10 +109,12 @@ #include <comphelper/sequence.hxx> #include <cppuhelper/basemutex.hxx> #include <cppuhelper/compbase.hxx> +#include <i18nlangtag/lang.h> #include <i18nlangtag/languagetag.hxx> #include <o3tl/cow_wrapper.hxx> +#include <o3tl/strong_int.hxx> #include <o3tl/typed_flags_set.hxx> -#include <svtools/svtdllapi.h> +#include <salhelper/simplereferenceobject.hxx> #include <tools/color.hxx> #include <tools/fontenum.hxx> #include <tools/gen.hxx> @@ -124,28 +124,29 @@ #endif // PCH_LEVEL >= 3 #if PCH_LEVEL >= 4 #include <drawinglayer/attribute/fillgradientattribute.hxx> +#include <drawinglayer/attribute/fontattribute.hxx> #include <drawinglayer/attribute/lineattribute.hxx> #include <drawinglayer/attribute/materialattribute3d.hxx> #include <drawinglayer/attribute/sdrallattribute3d.hxx> #include <drawinglayer/attribute/sdrfillattribute.hxx> -#include <drawinglayer/attribute/sdrfillgraphicattribute.hxx> #include <drawinglayer/attribute/sdrlineattribute.hxx> #include <drawinglayer/attribute/sdrlinestartendattribute.hxx> #include <drawinglayer/attribute/sdrobjectattribute3d.hxx> #include <drawinglayer/attribute/sdrshadowattribute.hxx> -#include <drawinglayer/attribute/strokeattribute.hxx> #include <drawinglayer/drawinglayerdllapi.h> #include <drawinglayer/geometry/viewinformation2d.hxx> #include <drawinglayer/geometry/viewinformation3d.hxx> +#include <drawinglayer/primitive2d/CommonTypes.hxx> +#include <drawinglayer/primitive2d/Primitive2DContainer.hxx> +#include <drawinglayer/primitive2d/Primitive2DVisitor.hxx> +#include <drawinglayer/primitive2d/Tools.hxx> #include <drawinglayer/primitive2d/baseprimitive2d.hxx> #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> -#include <drawinglayer/primitive2d/controlprimitive2d.hxx> #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> #include <drawinglayer/primitive2d/epsprimitive2d.hxx> #include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx> #include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx> #include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx> -#include <drawinglayer/primitive2d/graphicprimitive2d.hxx> #include <drawinglayer/primitive2d/groupprimitive2d.hxx> #include <drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx> #include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx> |