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authorChris Sherlock <chris.sherlock79@gmail.com>2022-07-19 21:22:23 +1000
committerTomaž Vajngerl <quikee@gmail.com>2022-09-16 10:08:43 +0200
commita2aaa6b77457041e08610eb4bced2d050ea7fa4f (patch)
tree73320fc2ffea386ae396016a5a33768c64b8caca /drawinglayer/source/primitive2d/textprimitive2d.cxx
parent3521cf575c1cede6b60318ddb561fc9184c8c16d (diff)
vcl: AnimationBitmap -> AnimationFrame
The emphasis is not quite right. An animation is made up a sequence of *frames*, not bitmaps. A frame includes such things as position, size, timeout till the next frame *as well as* a bitmap. Note: had to regenerate a bunch of precompiled headers Change-Id: Ib1959452653857555f41e01ac0151d08c41a3b1c Reviewed-on: https://gerrit.libreoffice.org/c/core/+/76460 Tested-by: Jenkins Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Diffstat (limited to 'drawinglayer/source/primitive2d/textprimitive2d.cxx')
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